Player Matchup

Kuzenbo
Kuzenbo
ICreationI
Kuzenbo
Level 27
God Stats
19W - 5L
1,837 SR
Queue Stats
76W - 50L
1,594 Elo+
Party 1
Ix Chel
Ix Chel
Swerity
Ix Chel
Level 119
God Stats
51W - 38L
1,606 SR
Queue Stats
142W - 131L
1,577 Elo+
Party 1
Neith
Neith
dondreezy
Neith
Level 41
God Stats
2W - 4L
1,732 SR
Queue Stats
36W - 26L
1,530 Elo+
Party 1
Team Averages
Level 62
1,725 SR
1,567 Elo+

VS

Team Averages
Level 92
1,534 SR
1,496 Elo+
Cerberus
Cerberus
Frinka
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
funky_dancer
Nu Wa
Level 121
God Stats
69W - 88L
1,583 SR
Queue Stats
275W - 338L
1,468 Elo+
Solo
Jing Wei
Jing Wei
xEclipseVamp
Jing Wei
Level 28
God Stats
1W - 1L
1,519 SR
Queue Stats
3W - 5L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ICreationI
Kuzenbo
12
1 / 0 / 6
7,015
702
6,031
9,018
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Swerity
Ix Chel
13
4 / 0 / 1
7,600
760
7,601
4,741
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
dondreezy
Neith
14
3 / 0 / 5
7,904
790
8,184
4,571
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frinka
Cerberus
10
0 / 1 / 0
6,486
649
6,208
9,379
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,150
615
3,316
5,729
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xEclipseVamp
Jing Wei
10
0 / 3 / 0
5,856
586
1,563
9,738
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Frinka
Cerberus
0
1
0
0
W
Kuzenbo
ICreationI
Kuzenbo
1
0
6
4
W
Ix Chel
Swerity
Ix Chel
4
0
1
4.5
W
Neith
dondreezy
Neith
3
0
5
5.5
L
0
4
0
0
L
Jing Wei
xEclipseVamp
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
11,087
18,330
Taken
24,846
14,854
Mitigated
13,202
5,695
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Frinka
Cerberus
6,208
273
250
4,391
9,379
5,277
0
4,330
4,766
18,344
0
W
Kuzenbo
ICreationI
Kuzenbo
6,031
2,279
0
848
9,018
11,221
270
4,386
4,632
9,706
221
W
Ix Chel
Swerity
Ix Chel
7,601
1,227
725
2,040
4,741
1,839
180
2,021
2,720
43,345
0
W
Neith
dondreezy
Neith
8,184
2,778
0
2,082
4,571
1,794
978
3,294
1,277
0
35,998
L
3,316
1,056
0
500
5,729
2,259
0
3,125
2,482
25,779
0
L
Jing Wei
xEclipseVamp
Jing Wei
1,563
959
0
1,801
9,738
5,666
0
5,152
4,175
147
13,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,519
Gold Earned
18,492
144
Minions Killed
117
0
Camps Cleared
0
551,733
Distance Traveled
494,772
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,486
649
42
4
0
183,405
0
W
Kuzenbo
7,015
702
6
1
0
196,459
0
W
Ix Chel
7,600
760
84
8
0
175,145
4
W
Neith
7,904
790
54
5
0
180,129
0
L
Nu Wa
6,150
615
43
4
0
143,389
0
L
Jing Wei
5,856
586
32
3
0
167,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role