Player Matchup

Cupid
Cupid
Affexed
Cupid
Level 20
God Stats
2W - 0L
1,690 SR
Queue Stats
28W - 26L
1,506 Elo+
Solo
Vulcan
Vulcan
JOHNNY BRAVO900
Vulcan
Level 171
God Stats
8W - 3L
1,364 SR
Queue Stats
466W - 394L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kyleb4u789
Morgan Le Fay
Level 139
God Stats
3W - 5L
1,461 SR
Queue Stats
352W - 366L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Lan2117
Ne Zha
Level 168
God Stats
13W - 2L
1,364 SR
Queue Stats
394W - 430L
1,373 Elo+
Solo
Scylla
Scylla
RKO ZOMBIE
Scylla
Level 147
God Stats
3W - 2L
1,401 SR
Queue Stats
117W - 120L
1,521 Elo+
Party 1
Team Averages
Level 129
1,456 SR
1,474 Elo+

VS

Team Averages
Level 145
1,585 SR
1,513 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Crazyboy Aztek
Shiva
Level 266
God Stats
13W - 11L
1,601 SR
Queue Stats
1,544W - 1,583L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
OWL l18l
Sun Wukong
Level 120
God Stats
5W - 1L
1,773 SR
Queue Stats
102W - 96L
1,476 Elo+
Solo
Cabrakan
Cabrakan
VoidDelirium
Cabrakan
Level 86
God Stats
6W - 4L
1,785 SR
Queue Stats
741W - 748L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
xXALIANTXx
Jing Wei
Level 109
God Stats
0W - 2L
1,266 SR
Queue Stats
102W - 99L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Affexed
Cupid
18
3 / 2 / 6
11,621
726
11,075
11,891
5,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 6
10,371
648
18,924
10,859
5,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Kyleb4u789
Morgan Le Fay
19
1 / 1 / 8
11,023
689
8,750
8,885
4,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
Lan2117
Ne Zha
19
10 / 7 / 2
12,270
767
9,419
16,208
10,128
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
RKO ZOMBIE
Scylla
16
0 / 3 / 6
10,731
671
5,107
12,139
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 2 / 2
10,006
625
8,309
6,051
3,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 3 / 9
10,441
653
9,018
16,889
22,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
OWL l18l
Sun Wukong
20
7 / 7 / 5
11,804
738
18,848
21,246
21,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
VoidDelirium
Cabrakan
13
0 / 3 / 4
8,527
533
1,393
11,629
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
xXALIANTXx
Jing Wei
10
1 / 1 / 1
8,142
509
1,338
3,885
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
16
Kills
15
17
Deaths
16
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
2
2
W
Cupid
Affexed
Cupid
3
2
6
3
L
4
3
9
2.83
W
2
4
6
1.25
W
Morgan Le Fay
Kyleb4u789
Morgan Le Fay
1
1
8
5
W
Ne Zha
Lan2117
Ne Zha
10
7
2
1.57
L
Sun Wukong
OWL l18l
Sun Wukong
7
7
5
1.36
W
Scylla
RKO ZOMBIE
Scylla
0
3
6
1
L
Cabrakan
VoidDelirium
Cabrakan
0
3
4
0.67
L
Jing Wei
xXALIANTXx
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,275
Damage
38,906
59,982
Taken
59,700
29,580
Mitigated
65,306
24,825
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,309
200
793
709
6,051
3,018
0
3,187
2,864
25,039
0
W
Cupid
Affexed
Cupid
11,075
5,214
4,994
4,792
11,891
5,758
3,890
1,509
10,382
0
30,129
L
9,018
240
4,228
6,013
16,889
22,729
0
10,155
6,734
1,200
24,490
W
18,924
4,948
1,671
1,719
10,859
5,236
0
2,073
8,786
44,025
0
W
Morgan Le Fay
Kyleb4u789
Morgan Le Fay
8,750
1,105
1,611
3,322
8,885
4,164
2,644
2,083
6,802
23,002
0
W
Ne Zha
Lan2117
Ne Zha
9,419
1,875
0
1,820
16,208
10,128
365
3,278
12,930
0
25,903
L
Sun Wukong
OWL l18l
Sun Wukong
18,848
1,393
930
2,763
21,246
21,954
0
8,242
13,004
0
42,709
W
Scylla
RKO ZOMBIE
Scylla
5,107
370
1,649
3,247
12,139
4,294
778
1,587
10,552
25,565
0
L
Cabrakan
VoidDelirium
Cabrakan
1,393
0
764
1,047
11,629
15,512
0
8,295
3,334
4,115
0
L
Jing Wei
xXALIANTXx
Jing Wei
1,338
743
257
774
3,885
2,093
0
2,902
983
0
7,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,016
Gold Earned
48,920
191
Minions Killed
137
0
Camps Cleared
0
1,553,041
Distance Traveled
1,081,061
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,006
625
43
3
0
254,776
0
W
Cupid
11,621
726
47
3
0
323,647
0
L
Shiva
10,441
653
29
2
0
290,438
0
W
Vulcan
10,371
648
40
3
0
345,902
0
W
Morgan Le Fay
11,023
689
33
2
0
326,751
0
W
Ne Zha
12,270
767
22
1
0
250,538
1
L
Sun Wukong
11,804
738
36
2
0
252,544
0
W
Scylla
10,731
671
49
3
0
306,203
0
L
Cabrakan
8,527
533
5
0
0
172,284
0
L
Jing Wei
8,142
509
24
2
0
111,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role