Player Matchup

Ra
Ra
Armado_Ssj
Ra
Level 88
God Stats
4W - 5L
1,414 SR
Queue Stats
209W - 198L
1,480 Elo+
Party 1
Anubis
Anubis
Rabbey 101
Anubis
Level 159
God Stats
2W - 2L
1,290 SR
Queue Stats
69W - 64L
1,477 Elo+
Solo
Cupid
Cupid
Scaretoon
Cupid
Level 66
God Stats
12W - 5L
1,696 SR
Queue Stats
12W - 9L
1,582 Elo+
Solo
Nemesis
Nemesis
alexytgaming97
Nemesis
Level 124
God Stats
1W - 5L
1,131 SR
Queue Stats
281W - 258L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
sandor_plat
Cthulhu
Level 40
God Stats
5W - 4L
1,449 SR
Queue Stats
47W - 58L
1,403 Elo+
Solo
Team Averages
Level 95
1,396 SR
1,484 Elo+

VS

Team Averages
Level 106
1,482 SR
1,488 Elo+
Ymir
Ymir
 
Ymir
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
O_OassO_O
Hachiman
Level 75
God Stats
5W - 3L
1,698 SR
Queue Stats
226W - 199L
1,520 Elo+
Solo
Nemesis
Nemesis
PeAnUt043571
Nemesis
Level 69
God Stats
5W - 6L
1,492 SR
Queue Stats
208W - 208L
1,501 Elo+
Solo
Nu Wa
Nu Wa
SAITAMA44_33
Nu Wa
Level 102
God Stats
0W - 3L
1,218 SR
Queue Stats
92W - 81L
1,486 Elo+
Solo
Tiamat
Tiamat
l_Carter-jr_l
Tiamat
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,836
621
2,614
5,125
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anubis
Rabbey 101
Anubis
13
7 / 1 / 0
8,253
750
7,749
6,557
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Scaretoon
Cupid
9
1 / 0 / 0
5,248
477
2,270
3,789
1,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 3
6,818
620
6,460
6,129
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
sandor_plat
Cthulhu
9
0 / 0 / 0
5,272
479
3,416
6,413
3,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 0
6,074
552
2,140
7,029
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
O_OassO_O
Hachiman
11
0 / 0 / 0
5,643
513
3,613
5,334
2,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
PeAnUt043571
Nemesis
10
1 / 4 / 1
6,267
570
4,862
10,472
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
5,338
485
2,805
6,739
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
4,740
431
882
5,817
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
11
Kills
2
2
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
W
1
1
1
1.5
L
Hachiman
O_OassO_O
Hachiman
0
0
0
0
L
Nemesis
PeAnUt043571
Nemesis
1
4
1
0.38
W
Anubis
Rabbey 101
Anubis
7
1
0
7
L
0
4
0
0
W
Cupid
Scaretoon
Cupid
1
0
0
1
W
2
0
3
3.5
L
0
2
0
0
W
Cthulhu
sandor_plat
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
14,302
28,013
Taken
35,391
12,917
Mitigated
13,326
11,521
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,140
504
0
1,609
7,029
4,520
0
2,062
4,967
18,743
0
W
2,614
344
264
1,761
5,125
2,043
0
1,917
3,208
54,468
0
L
Hachiman
O_OassO_O
Hachiman
3,613
2,283
0
3,646
5,334
2,126
0
1,410
3,924
0
47,157
L
Nemesis
PeAnUt043571
Nemesis
4,862
2,022
0
1,755
10,472
2,989
0
3,072
7,400
0
34,598
W
Anubis
Rabbey 101
Anubis
7,749
786
0
4,409
6,557
3,041
438
1,516
5,041
69,251
0
L
2,805
834
0
1,191
6,739
2,163
3
3,914
2,825
34,651
0
W
Cupid
Scaretoon
Cupid
2,270
1,196
891
1,108
3,789
1,257
295
680
3,109
0
28,386
W
6,460
3,717
0
1,719
6,129
2,583
0
442
5,687
0
46,832
L
882
41
0
2,597
5,817
1,528
0
3,321
2,496
24,389
0
W
Cthulhu
sandor_plat
Cthulhu
3,416
165
57
1,312
6,413
3,993
0
1,272
5,141
21,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
28,062
387
Minions Killed
273
0
Camps Cleared
0
1,072,873
Distance Traveled
963,238
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,074
552
22
2
0
213,570
2
W
Ra
6,836
621
105
10
0
198,203
1
L
Hachiman
5,643
513
100
9
0
190,914
0
L
Nemesis
6,267
570
48
4
0
230,662
3
W
Anubis
8,253
750
110
10
0
188,932
2
L
Nu Wa
5,338
485
74
7
0
202,097
0
W
Cupid
5,248
477
50
5
0
206,665
0
W
Nemesis
6,818
620
84
8
0
263,846
0
L
Tiamat
4,740
431
29
3
0
125,995
0
W
Cthulhu
5,272
479
38
3
0
215,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role