Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ast6143
Ra
Level 44
God Stats
7W - 1L
1,759 SR
Queue Stats
104W - 122L
1,359 Elo+
Solo
Atlas
Atlas
Tezhuu
Atlas
Level 156
God Stats
25W - 49L
1,556 SR
Queue Stats
334W - 422L
1,558 Elo+
Party 1
Mercury
Mercury
WILDWILL42
Mercury
Level 143
God Stats
3W - 4L
1,638 SR
Queue Stats
169W - 168L
1,379 Elo+
Solo
Ullr
Ullr
dragons32421
Ullr
Level 125
God Stats
1W - 4L
1,041 SR
Queue Stats
76W - 99L
1,511 Elo+
Party 1
Team Averages
Level 110
1,499 SR
1,462 Elo+

VS

Team Averages
Level 106
1,415 SR
1,478 Elo+
Janus
Janus
Apollyon XP
Janus
Level 44
God Stats
0W - 4L
1,304 SR
Queue Stats
7W - 11L
1,392 Elo+
Solo
Bakasura
Bakasura
TYEGVELI
Bakasura
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
285W - 314L
1,473 Elo+
Solo
Cabrakan
Cabrakan
The-CyberKnight
Cabrakan
Level 142
God Stats
5W - 4L
1,312 SR
Queue Stats
293W - 246L
1,594 Elo+
Solo
Serqet
Serqet
XVC3
Serqet
Level 149
God Stats
0W - 1L
1,676 SR
Queue Stats
96W - 92L
1,478 Elo+
Solo
Apollo
Apollo
turtle2190
Apollo
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 71L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 4 / 1
7,090
645
5,517
8,128
2,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 0
6,389
581
3,549
3,962
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Tezhuu
Atlas
9
1 / 0 / 3
5,863
533
3,184
6,104
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
WILDWILL42
Mercury
9
0 / 0 / 3
5,705
519
2,785
6,735
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,122
557
3,377
4,438
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,192
563
3,504
4,906
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
TYEGVELI
Bakasura
12
4 / 3 / 0
7,181
653
6,468
10,130
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
8
0 / 0 / 1
5,105
464
1,646
6,262
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
XVC3
Serqet
9
0 / 3 / 0
5,229
475
3,225
9,070
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
turtle2190
Apollo
9
0 / 0 / 0
5,001
455
2,658
4,370
1,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
6
6
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
1
0.63
L
2
1
0
2
W
3
2
0
1.5
L
Bakasura
TYEGVELI
Bakasura
4
3
0
1.33
W
Atlas
Tezhuu
Atlas
1
0
3
2.5
L
Cabrakan
0
0
1
0.5
W
Mercury
WILDWILL42
Mercury
0
0
3
1.5
L
Serqet
XVC3
Serqet
0
3
0
0
W
1
0
0
1
L
Apollo
turtle2190
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
17,501
29,367
Taken
34,738
11,687
Mitigated
16,929
6,852
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,517
3,781
0
893
8,128
2,321
1,001
0
7,596
0
60,302
L
3,504
0
0
500
4,906
1,720
0
1,810
3,042
49,610
0
W
3,549
316
120
847
3,962
1,339
0
2,776
980
46,945
0
L
Bakasura
TYEGVELI
Bakasura
6,468
4,336
0
4,267
10,130
4,480
122
146
9,984
0
44,189
W
Atlas
Tezhuu
Atlas
3,184
890
0
1,661
6,104
4,123
0
1,172
4,750
16,909
0
L
Cabrakan
1,646
189
0
2,945
6,262
5,513
0
1,754
4,508
14,086
0
W
Mercury
WILDWILL42
Mercury
2,785
1,307
0
2,669
6,735
2,169
0
610
6,000
0
31,139
L
Serqet
XVC3
Serqet
3,225
880
0
3,756
9,070
3,743
0
2,398
6,672
0
34,543
W
3,377
1,753
0
662
4,438
1,735
0
264
3,808
0
44,548
L
Apollo
turtle2190
Apollo
2,658
1,240
0
1,671
4,370
1,473
0
571
3,799
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
28,708
359
Minions Killed
322
0
Camps Cleared
0
1,118,577
Distance Traveled
1,117,713
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,090
645
113
10
0
189,740
0
L
Janus
6,192
563
104
9
0
214,220
2
W
Ra
6,389
581
78
7
0
237,204
0
L
Bakasura
7,181
653
85
8
0
238,440
1
W
Atlas
5,863
533
16
1
0
225,722
0
L
Cabrakan
5,105
464
19
2
0
189,098
2
W
Mercury
5,705
519
69
6
0
268,505
2
L
Serqet
5,229
475
60
5
0
248,794
0
W
Ullr
6,122
557
83
8
0
197,406
1
L
Apollo
5,001
455
54
5
0
227,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role