Player Matchup

Discordia
Discordia
jjhare05
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
seagull1775
Cernunnos
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,324 Elo+
Party 1
Fafnir
Fafnir
webbling
Fafnir
Level 6
God Stats
3W - 2L
1,729 SR
Queue Stats
3W - 3L
1,434 Elo+
Party 1
Team Averages
Level 50
1,576 SR
1,364 Elo+

VS

Team Averages
Level 126
1,476 SR
1,447 Elo+
Yemoja
Yemoja
Bullwxrk
Yemoja
Level 116
God Stats
1W - 4L
1,514 SR
Queue Stats
32W - 27L
1,478 Elo+
Solo
Anhur
Anhur
PapaYeisiel
Anhur
Level 89
God Stats
5W - 7L
1,452 SR
Queue Stats
166W - 164L
1,425 Elo+
Solo
Tyr
Tyr
xDragum
Tyr
Level 172
God Stats
1W - 7L
1,463 SR
Queue Stats
28W - 33L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
jjhare05
Discordia
12
1 / 0 / 2
7,422
675
10,159
6,460
2,621
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
seagull1775
Cernunnos
13
2 / 0 / 1
7,680
698
6,603
5,123
2,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
webbling
Fafnir
12
0 / 0 / 3
8,011
728
2,614
6,830
9,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bullwxrk
Yemoja
12
0 / 1 / 0
7,599
691
6,923
8,448
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 0
6,972
634
2,559
6,219
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
12
0 / 1 / 0
6,661
606
3,883
9,236
8,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bullwxrk
Yemoja
0
1
0
0
L
0
1
0
0
W
Discordia
jjhare05
Discordia
1
0
2
2
W
Cernunnos
seagull1775
Cernunnos
2
0
1
2.5
W
Fafnir
webbling
Fafnir
0
0
3
1.5
L
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
13,365
18,413
Taken
23,903
14,229
Mitigated
19,232
6,485
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bullwxrk
Yemoja
6,923
941
1,575
3,078
8,448
7,834
0
4,059
4,120
24,388
0
L
2,559
732
0
250
6,219
2,415
145
4,149
1,803
0
28,890
W
Discordia
jjhare05
Discordia
10,159
790
0
995
6,460
2,621
68
2,147
4,313
36,876
0
W
Cernunnos
seagull1775
Cernunnos
6,603
3,832
0
1,872
5,123
2,445
63
2,688
2,435
0
29,740
W
Fafnir
webbling
Fafnir
2,614
939
1,769
1,849
6,830
9,163
6
2,112
4,718
7,253
0
L
Tyr
3,883
204
0
4,361
9,236
8,983
0
3,745
5,143
0
19,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
21,232
122
Minions Killed
119
0
Camps Cleared
0
612,083
Distance Traveled
624,347
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,599
691
27
2
0
186,642
1
L
Anhur
6,972
634
66
6
0
199,415
1
W
Discordia
7,422
675
49
4
0
217,158
0
W
Cernunnos
7,680
698
66
6
0
196,336
0
W
Fafnir
8,011
728
7
1
0
198,589
0
L
Tyr
6,661
606
26
2
0
238,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role