Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigBrotherAniki
Scylla
Level 77
God Stats
2W - 0L
1,365 SR
Queue Stats
58W - 46L
1,480 Elo+
Solo
Apollo
Apollo
barbarian_the_be
Apollo
Level 108
God Stats
1W - 1L
1,132 SR
Queue Stats
101W - 102L
1,518 Elo+
Solo
Serqet
Serqet
marok_t-raw
Serqet
Level 25
God Stats
1W - 1L
1,257 SR
Queue Stats
33W - 37L
1,442 Elo+
Solo
Terra
Terra
xTT-Drogba_13x
Terra
Level 159
God Stats
1W - 0L
1,362 SR
Queue Stats
5W - 2L
1,261 Elo+
Solo
Team Averages
Level 92
1,323 SR
1,440 Elo+

VS

Team Averages
Level 68
1,492 SR
1,379 Elo+
Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HighTyde420420
Fenrir
Level 84
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 5L
1,238 Elo+
Solo
Guan Yu
Guan Yu
Krqiu
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Hercules
Hercules
chezburggg
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 8
6,514
1,086
6,602
6,322
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 9
6,589
1,098
6,134
4,311
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 8
6,563
1,094
6,506
4,573
2,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
12
3 / 0 / 9
6,477
1,080
3,297
4,805
5,781
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
2 / 0 / 8
6,819
1,137
4,298
7,318
6,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 3 / 1
5,838
973
5,685
5,453
2,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
 
Discordia
5
0 / 0 / 0
4,492
749
0
0
0
11
0 / 4 / 4
5,447
908
2,304
8,147
7,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Krqiu
Guan Yu
9
0 / 3 / 4
5,262
877
4,142
6,506
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hercules
chezburggg
Hercules
12
2 / 4 / 1
5,966
994
6,046
9,136
10,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
14
Kills
4
4
Deaths
14
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
8
3
L
Charybdis
 
Charybdis
2
3
1
0.83
L
Discordia
 
Discordia
0
0
0
0
W
3
1
9
7.5
L
0
4
4
0.5
L
Guan Yu
Krqiu
Guan Yu
0
3
4
0.67
W
4
1
8
8
L
Hercules
chezburggg
Hercules
2
4
1
0.63
W
Serqet
3
0
9
7.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
18,177
27,329
Taken
29,242
19,076
Mitigated
25,242
15,137
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,602
863
632
2,666
6,322
3,245
407
0
6,201
0
10,882
L
Charybdis
 
Charybdis
5,685
2,698
209
858
5,453
2,254
0
2,892
2,435
0
13,793
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
6,134
614
743
1,219
4,311
1,496
33
0
4,267
14,351
0
L
2,304
198
0
1,012
8,147
7,237
0
2,447
5,600
0
6,510
L
Guan Yu
Krqiu
Guan Yu
4,142
218
324
710
6,506
5,248
0
1,995
4,343
0
6,633
W
6,506
4,211
1,085
1,189
4,573
2,098
1,066
0
4,573
0
11,560
L
Hercules
chezburggg
Hercules
6,046
1,669
496
2,315
9,136
10,503
0
3,232
5,904
0
9,907
W
Serqet
3,297
732
1,888
1,522
4,805
5,781
359
0
4,687
134
4,969
W
4,298
492
2,418
1,775
7,318
6,456
107
0
7,239
9,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
27,005
58
Minions Killed
46
0
Camps Cleared
0
641,259
Distance Traveled
452,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,514
1,086
10
2
0
129,039
0
L
Charybdis
5,838
973
24
4
0
112,764
0
L
Discordia
4,492
749
0
0
0
0
0
W
Scylla
6,589
1,098
19
3
0
128,337
0
L
Fenrir
5,447
908
6
1
0
121,843
0
L
Guan Yu
5,262
877
4
1
0
113,686
0
W
Apollo
6,563
1,094
10
2
0
125,917
0
L
Hercules
5,966
994
12
2
0
104,458
0
W
Serqet
6,477
1,080
11
2
0
133,896
0
W
Terra
6,819
1,137
8
1
0
124,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role