Player Matchup

Chang'e
Chang'e
Mr MacD4ddy
Chang'e
Level 108
God Stats
12W - 7L
1,835 SR
Queue Stats
86W - 80L
1,493 Elo+
Party 1
Izanami
Izanami
robbieiv20
Izanami
Level 60
God Stats
11W - 6L
1,697 SR
Queue Stats
60W - 52L
1,466 Elo+
Party 1
Surtr
Surtr
user2colby
Surtr
Level 154
God Stats
66W - 72L
1,408 SR
Queue Stats
841W - 922L
1,464 Elo+
Solo
Team Averages
Level 107
1,647 SR
1,475 Elo+

VS

Team Averages
Level 74
1,566 SR
1,477 Elo+
Hera
Hera
AsherYunan
Hera
Level 80
God Stats
2W - 1L
1,733 SR
Queue Stats
34W - 28L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
Nedo Commando
Danzaburou
Level 21
God Stats
3W - 4L
1,543 SR
Queue Stats
15W - 17L
1,449 Elo+
Party 2
Mulan
Mulan
Nsul
Mulan
Level 120
God Stats
25W - 31L
1,423 SR
Queue Stats
306W - 328L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mr MacD4ddy
Chang'e
16
8 / 1 / 5
9,875
823
11,452
12,868
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
robbieiv20
Izanami
14
4 / 0 / 4
8,789
732
10,129
11,731
4,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
1 / 2 / 10
8,509
709
4,650
10,646
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,240
687
10,945
8,579
4,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nedo Commando
Danzaburou
13
1 / 4 / 2
7,834
653
8,981
11,129
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Nsul
Mulan
12
1 / 4 / 1
7,580
632
8,963
12,229
9,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Chang'e
Mr MacD4ddy
Chang'e
8
1
5
10.5
L
Danzaburou
Nedo Commando
Danzaburou
1
4
2
0.5
L
Mulan
Nsul
Mulan
1
4
1
0.38
W
Izanami
robbieiv20
Izanami
4
0
4
6
W
Surtr
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
28,889
35,245
Taken
31,937
19,262
Mitigated
18,880
15,062
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,945
1,760
0
500
8,579
4,215
54
4,149
4,430
47,555
0
W
Chang'e
Mr MacD4ddy
Chang'e
11,452
1,306
5,576
7,578
12,868
5,703
778
4,893
7,975
43,584
0
L
Danzaburou
Nedo Commando
Danzaburou
8,981
3,486
0
1,779
11,129
5,039
75
3,736
7,393
0
28,392
L
Mulan
Nsul
Mulan
8,963
978
0
3,331
12,229
9,626
0
3,734
8,495
0
25,411
W
Izanami
robbieiv20
Izanami
10,129
5,669
0
866
11,731
4,677
2,059
3,535
8,196
0
34,870
W
Surtr
4,650
1,403
0
1,042
10,646
8,882
376
2,558
8,088
229
12,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
23,654
126
Minions Killed
161
0
Camps Cleared
0
634,566
Distance Traveled
624,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,240
687
72
6
0
227,572
0
W
Chang'e
9,875
823
66
6
0
234,073
0
L
Danzaburou
7,834
653
53
4
0
183,615
0
L
Mulan
7,580
632
36
3
0
212,941
0
W
Izanami
8,789
732
46
4
0
241,333
0
W
Surtr
8,509
709
14
1
0
159,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role