Player Matchup

Mercury
Mercury
CruelSword
Mercury
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,628 Elo+
Party 2
Cerberus
Cerberus
Magiccb
Cerberus
Level 25
God Stats
5W - 2L
1,712 SR
Queue Stats
12W - 6L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
Noirous
The Morrigan
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 52L
1,628 Elo+
Party 2
Team Averages
Level 91
1,571 SR
1,608 Elo+

VS

Team Averages
Level 142
1,648 SR
1,548 Elo+
Hachiman
Hachiman
Darkusclank
Hachiman
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
94W - 86L
1,685 Elo+
Party 1
He Bo
He Bo
IxTARSxI
He Bo
Level 141
God Stats
2W - 0L
1,715 SR
Queue Stats
158W - 171L
1,501 Elo+
Party 1
Chaac
Chaac
Quickstringer2
Chaac
Level 158
God Stats
12W - 9L
1,727 SR
Queue Stats
401W - 430L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CruelSword
Mercury
12
2 / 4 / 1
7,688
699
3,767
9,186
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Magiccb
Cerberus
11
1 / 1 / 1
7,699
700
4,040
17,704
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Noirous
The Morrigan
12
0 / 4 / 2
6,975
634
9,216
7,478
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkusclank
Hachiman
15
4 / 1 / 3
8,831
803
11,485
7,347
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
IxTARSxI
He Bo
13
2 / 3 / 2
7,948
723
8,195
8,080
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
8,948
813
4,643
9,673
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
CruelSword
Mercury
2
4
1
0.63
W
Hachiman
Darkusclank
Hachiman
4
1
3
5.5
W
He Bo
IxTARSxI
He Bo
2
3
2
1
L
Cerberus
Magiccb
Cerberus
1
1
1
1.5
L
The Morrigan
Noirous
The Morrigan
0
4
2
0.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,023
Damage
24,323
34,368
Taken
25,100
21,609
Mitigated
13,461
8,437
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CruelSword
Mercury
3,767
1,052
0
1,042
9,186
3,759
32
2,100
7,086
0
27,183
W
Hachiman
Darkusclank
Hachiman
11,485
5,871
0
2,384
7,347
2,924
1,773
3,033
4,314
0
44,498
W
He Bo
IxTARSxI
He Bo
8,195
1,106
0
1,756
8,080
2,864
711
4,335
3,745
26,069
0
L
Cerberus
Magiccb
Cerberus
4,040
215
0
6,428
17,704
14,723
0
4,089
13,615
18,361
0
L
The Morrigan
Noirous
The Morrigan
9,216
2,420
101
866
7,478
3,127
0
2,051
5,427
25,437
4,657
W
4,643
768
1,100
4,651
9,673
7,673
390
3,244
6,429
0
26,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
25,727
124
Minions Killed
136
0
Camps Cleared
0
616,148
Distance Traveled
651,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,688
699
39
4
0
226,194
0
W
Hachiman
8,831
803
69
6
0
194,357
0
W
He Bo
7,948
723
31
3
0
216,750
0
L
Cerberus
7,699
700
43
4
0
212,474
0
L
The Morrigan
6,975
634
42
4
0
177,480
0
W
Chaac
8,948
813
36
3
0
240,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role