Player Matchup

Zeus
Zeus
MarcellError
Zeus
Level 63
God Stats
1W - 2L
1,577 SR
Queue Stats
4W - 6L
1,278 Elo+
Solo
Athena
Athena
chinobi_408
Athena
Level 69
God Stats
2W - 4L
1,147 SR
Queue Stats
5W - 5L
1,313 Elo+
Party 2
Thanatos
Thanatos
soouperweeb
Thanatos
Level 87
God Stats
51W - 54L
1,479 SR
Queue Stats
313W - 326L
1,482 Elo+
Party 2
Team Averages
Level 73
1,401 SR
1,358 Elo+

VS

Team Averages
Level 119
1,557 SR
1,453 Elo+
Chaac
Chaac
ElChosenJuan586
Chaac
Level 129
God Stats
36W - 33L
1,561 SR
Queue Stats
366W - 394L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Homelander2534
Nu Wa
Level 122
God Stats
17W - 11L
1,635 SR
Queue Stats
98W - 102L
1,401 Elo+
Party 1
Bakasura
Bakasura
Iceattack
Bakasura
Level 105
God Stats
42W - 43L
1,474 SR
Queue Stats
218W - 215L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,000
615
7,671
8,218
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
0 / 4 / 5
7,898
608
4,035
13,384
10,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
soouperweeb
Thanatos
14
5 / 4 / 0
9,775
752
12,398
9,053
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
10,197
784
5,624
15,975
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 7
9,573
736
6,123
6,926
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Iceattack
Bakasura
16
9 / 1 / 4
10,534
810
12,628
11,887
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
4
3
7
2.5
W
Bakasura
Iceattack
Bakasura
9
1
4
11
L
0
6
3
0.25
L
Athena
0
4
5
0.63
L
Thanatos
soouperweeb
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
24,375
30,655
Taken
34,788
18,324
Mitigated
24,429
5,426
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,624
999
0
8,408
15,975
14,882
58
4,415
11,257
0
22,656
W
6,123
1,962
0
760
6,926
2,062
1,154
3,229
3,401
21,003
0
W
Bakasura
Iceattack
Bakasura
12,628
8,855
0
5,905
11,887
7,485
1,709
4,684
6,905
0
48,794
L
7,671
1,554
0
40
8,218
3,136
0
1,258
6,357
27,974
0
L
Athena
4,035
1,093
0
340
13,384
10,934
0
3,171
8,667
14,579
0
L
Thanatos
soouperweeb
Thanatos
12,398
2,088
0
5,046
9,053
4,254
0
1,963
6,392
0
31,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
30,304
92
Minions Killed
153
0
Camps Cleared
0
586,643
Distance Traveled
729,137
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,197
784
22
2
0
258,696
1
W
Nu Wa
9,573
736
30
2
0
189,673
0
W
Bakasura
10,534
810
101
8
0
280,768
0
L
Zeus
8,000
615
53
4
0
151,391
1
L
Athena
7,898
608
9
1
0
207,354
0
L
Thanatos
9,775
752
30
2
0
227,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role