Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Fabien123
Atlas
Level 137
God Stats
4W - 3L
1,609 SR
Queue Stats
273W - 235L
1,529 Elo+
Solo
Odin
Odin
WholesumCowboy
Odin
Level 64
God Stats
0W - 2L
1,465 SR
Queue Stats
58W - 57L
1,488 Elo+
Party 2
Merlin
Merlin
WholesumIce
Merlin
Level 101
God Stats
2W - 6L
1,701 SR
Queue Stats
117W - 109L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
ninja_6913
Ao Kuang
Level 113
God Stats
1W - 2L
1,395 SR
Queue Stats
8W - 9L
1,599 Elo+
Solo
Team Averages
Level 108
1,534 SR
1,533 Elo+

VS

Team Averages
Level 138
1,581 SR
1,517 Elo+
Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
HawkDelSol
Lancelot
Level 128
God Stats
6W - 7L
1,525 SR
Queue Stats
118W - 99L
1,541 Elo+
Solo
Ah Puch
Ah Puch
ShockTrooper2121
Ah Puch
Level 151
God Stats
12W - 4L
1,772 SR
Queue Stats
342W - 318L
1,524 Elo+
Party 1
Khepri
Khepri
Squirtleblade22
Khepri
Level 141
God Stats
6W - 4L
1,823 SR
Queue Stats
97W - 90L
1,558 Elo+
Party 1
Thanatos
Thanatos
aSwishasWeat
Thanatos
Level 155
God Stats
2W - 1L
1,282 SR
Queue Stats
39W - 44L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
2 / 0 / 1
3,765
753
1,285
4,009
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Fabien123
Atlas
6
1 / 2 / 1
3,722
744
1,829
3,478
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 2 / 1
2,954
591
296
3,706
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
7
1 / 0 / 0
3,745
749
939
3,228
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
ninja_6913
Ao Kuang
1
0 / 0 / 0
948
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 0 / 0
3,286
657
1,061
1,365
333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
HawkDelSol
Lancelot
6
2 / 2 / 0
3,676
735
2,613
3,942
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,800
760
2,532
1,962
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,478
696
422
2,516
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
aSwishasWeat
Thanatos
6
1 / 1 / 0
3,639
728
920
4,049
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
3
4
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
1
2.5
W
Skadi
 
Skadi
0
0
0
0
L
Atlas
Fabien123
Atlas
1
2
1
0.75
W
Lancelot
HawkDelSol
Lancelot
2
2
0
1
W
0
0
0
0
W
0
1
0
0
L
0
2
1
0.25
L
Merlin
1
0
0
1
W
Thanatos
aSwishasWeat
Thanatos
1
1
0
1
L
Ao Kuang
ninja_6913
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,349
Damage
7,548
14,421
Taken
13,834
5,295
Mitigated
5,034
2,991
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,285
699
0
703
4,009
1,231
0
661
3,348
0
12,743
W
Skadi
 
Skadi
1,061
761
0
723
1,365
333
419
0
1,365
0
16,814
L
Atlas
Fabien123
Atlas
1,829
963
0
770
3,478
1,240
0
0
3,478
13,274
0
W
Lancelot
HawkDelSol
Lancelot
2,613
677
0
797
3,942
1,307
0
1,645
2,113
0
14,045
W
2,532
130
0
1,127
1,962
546
22
612
1,350
26,004
0
W
422
74
0
486
2,516
1,709
257
0
2,516
7,624
0
L
296
68
0
446
3,706
1,823
0
422
3,284
0
5,530
L
Merlin
939
52
0
1,072
3,228
1,001
0
1,871
1,357
18,304
0
W
Thanatos
aSwishasWeat
Thanatos
920
275
0
2,413
4,049
1,139
0
327
3,722
0
16,138
L
Ao Kuang
ninja_6913
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,134
Gold Earned
17,879
101
Minions Killed
136
0
Camps Cleared
0
410,989
Distance Traveled
508,937
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,765
753
28
6
0
107,315
0
W
Skadi
3,286
657
31
6
0
86,907
0
L
Atlas
3,722
744
25
5
0
95,926
0
W
Lancelot
3,676
735
19
4
0
110,936
2
W
Ah Puch
3,800
760
50
10
0
105,727
0
W
Khepri
3,478
696
9
2
0
79,675
1
L
Odin
2,954
591
9
2
0
95,688
0
L
Merlin
3,745
749
39
8
0
112,060
0
W
Thanatos
3,639
728
27
5
0
125,692
0
L
Ao Kuang
948
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role