Player Matchup

Bacchus
Bacchus
CoreyKrishna
Bacchus
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 5L
1,607 Elo+
Party 1
Janus
Janus
FeelinAlright
Janus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 54L
1,645 Elo+
Party 1
Hachiman
Hachiman
InfantryBelt
Hachiman
Level 62
God Stats
6W - 1L
1,757 SR
Queue Stats
142W - 93L
1,578 Elo+
Party 1
Team Averages
Level 39
1,657 SR
1,610 Elo+

VS

Team Averages
Level 120
1,457 SR
1,306 Elo+
Ratatoskr
Ratatoskr
BlurredBearX
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,129 Elo+
Party 2
He Bo
He Bo
GrudgingTiger80
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 163L
1,378 Elo+
Party 2
Bacchus
Bacchus
starwars1977909
Bacchus
Level 129
God Stats
4W - 8L
1,370 SR
Queue Stats
210W - 224L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoreyKrishna
Bacchus
13
2 / 1 / 15
8,543
854
4,958
11,832
15,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 11
8,247
825
9,249
5,722
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
InfantryBelt
Hachiman
13
11 / 1 / 5
8,902
890
9,522
5,666
2,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BlurredBearX
Ratatoskr
8
0 / 6 / 0
5,679
568
1,992
10,035
6,939
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 2
6,213
621
1,415
7,897
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 0
6,257
626
5,758
9,617
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BlurredBearX
Ratatoskr
0
6
0
0
W
Bacchus
CoreyKrishna
Bacchus
2
1
15
9.5
W
4
0
11
9.5
L
0
6
2
0.17
W
Hachiman
InfantryBelt
Hachiman
11
1
5
13.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
9,165
23,220
Taken
27,549
20,078
Mitigated
17,309
8,059
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BlurredBearX
Ratatoskr
1,992
140
0
243
10,035
6,939
0
5,143
4,892
0
12,268
W
Bacchus
CoreyKrishna
Bacchus
4,958
539
1,648
2,768
11,832
15,723
0
1,435
10,265
10,756
0
W
9,249
1,056
0
1,852
5,722
2,114
883
3,413
1,939
37,780
0
L
1,415
122
139
316
7,897
2,925
0
4,910
2,987
5,906
0
W
Hachiman
InfantryBelt
Hachiman
9,522
6,193
0
1,791
5,666
2,241
1,457
1,686
3,815
0
38,219
L
5,758
560
0
874
9,617
7,445
0
4,178
5,439
18,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
18,149
121
Minions Killed
66
0
Camps Cleared
0
578,783
Distance Traveled
524,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,679
568
27
3
0
181,766
0
W
Bacchus
8,543
854
10
1
0
196,879
0
W
Janus
8,247
825
65
7
0
195,074
0
L
He Bo
6,213
621
11
1
0
160,058
0
W
Hachiman
8,902
890
46
5
0
186,830
0
L
Bacchus
6,257
626
28
3
0
183,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role