Player Matchup

Baron Samedi
Baron Samedi
A Metal Mask
Baron Samedi
Level 62
God Stats
9W - 7L
1,636 SR
Queue Stats
186W - 197L
1,420 Elo+
Party 2
King Arthur
King Arthur
ItsYoDaddyD
King Arthur
Level 71
God Stats
1W - 4L
1,458 SR
Queue Stats
23W - 34L
1,425 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vysyble
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 66
1,531 SR
1,448 Elo+

VS

Team Averages
Level 134
1,566 SR
1,449 Elo+
Surtr
Surtr
Hoback12
Surtr
Level 142
God Stats
58W - 48L
1,518 SR
Queue Stats
105W - 109L
1,402 Elo+
Solo
Vulcan
Vulcan
LEmaxiPRO
Vulcan
Level 100
God Stats
28W - 20L
1,738 SR
Queue Stats
245W - 259L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
NoiSePoWeRQc
Danzaburou
Level 159
God Stats
39W - 46L
1,442 SR
Queue Stats
793W - 839L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Metal Mask
Baron Samedi
14
0 / 5 / 1
8,214
587
9,146
11,755
6,100
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ItsYoDaddyD
King Arthur
14
1 / 6 / 1
8,668
619
7,350
21,990
17,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Vysyble
Kumbhakarna
13
1 / 3 / 1
9,033
645
4,571
20,309
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hoback12
Surtr
16
4 / 1 / 9
10,069
719
9,816
14,366
12,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
LEmaxiPRO
Vulcan
17
6 / 0 / 8
10,778
770
26,679
5,338
2,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NoiSePoWeRQc
Danzaburou
16
4 / 1 / 10
10,297
736
11,054
8,441
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Metal Mask
Baron Samedi
0
5
1
0.1
W
Surtr
Hoback12
Surtr
4
1
9
8.5
L
King Arthur
ItsYoDaddyD
King Arthur
1
6
1
0.25
W
Vulcan
LEmaxiPRO
Vulcan
6
0
8
10
W
Danzaburou
NoiSePoWeRQc
Danzaburou
4
1
10
9
L
Kumbhakarna
Vysyble
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,067
Damage
47,549
54,054
Taken
28,145
41,300
Mitigated
18,512
12,561
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Metal Mask
Baron Samedi
9,146
226
1,956
2,467
11,755
6,100
99
6,169
5,586
36,370
0
W
Surtr
Hoback12
Surtr
9,816
2,534
0
2,618
14,366
12,251
594
7,114
7,252
288
29,886
L
King Arthur
ItsYoDaddyD
King Arthur
7,350
572
486
3,473
21,990
17,643
0
10,463
11,527
0
34,912
W
Vulcan
LEmaxiPRO
Vulcan
26,679
11,405
515
363
5,338
2,528
1,176
3,168
2,170
59,419
0
W
Danzaburou
NoiSePoWeRQc
Danzaburou
11,054
4,570
0
2,653
8,441
3,733
1,096
3,482
4,959
0
39,355
L
Kumbhakarna
Vysyble
Kumbhakarna
4,571
285
607
3,572
20,309
17,557
0
10,264
10,045
26,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
31,144
178
Minions Killed
167
0
Camps Cleared
0
701,186
Distance Traveled
796,017
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,214
587
79
6
0
219,780
1
W
Surtr
10,069
719
37
3
0
257,665
0
L
King Arthur
8,668
619
64
5
0
242,206
0
W
Vulcan
10,778
770
74
5
0
294,688
0
W
Danzaburou
10,297
736
56
4
0
243,664
2
L
Kumbhakarna
9,033
645
35
3
0
239,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role