Player Matchup

Anhur
Anhur
ApoloRising
Anhur
Level 127
God Stats
2W - 4L
1,488 SR
Queue Stats
439W - 459L
1,442 Elo+
Solo
Mulan
Mulan
CruelSword
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,260 Elo+
Party 2
Awilix
Awilix
Lostplanet513
Awilix
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Magiccb
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 2
Susano
Susano
Noirous
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,279 Elo+
Party 2
Team Averages
Level 99
1,498 SR
1,325 Elo+

VS

Team Averages
Level 117
1,573 SR
1,505 Elo+
Danzaburou
Danzaburou
Aqueousity
Danzaburou
Level 99
God Stats
3W - 1L
1,511 SR
Queue Stats
132W - 132L
1,483 Elo+
Solo
Nike
Nike
CindaFNr3lla
Nike
Level 139
God Stats
23W - 13L
1,659 SR
Queue Stats
1,367W - 1,361L
1,468 Elo+
Party 1
Chaac
Chaac
ROGERLEGACY7415
Chaac
Level 63
God Stats
2W - 0L
1,385 SR
Queue Stats
25W - 28L
1,616 Elo+
Solo
Jing Wei
Jing Wei
StrykerTheElite
Jing Wei
Level 128
God Stats
7W - 4L
1,687 SR
Queue Stats
506W - 487L
1,440 Elo+
Party 1
Mulan
Mulan
chrisolson85
Mulan
Level 158
God Stats
10W - 10L
1,623 SR
Queue Stats
261W - 272L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
9,401
783
9,831
12,643
6,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
15
2 / 6 / 7
8,489
707
11,583
18,549
27,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 9 / 4
8,450
704
5,679
15,917
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Magiccb
Kumbhakarna
14
1 / 4 / 6
8,724
727
4,942
17,741
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Noirous
Susano
15
3 / 6 / 6
8,770
731
13,406
12,768
6,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aqueousity
Danzaburou
17
7 / 2 / 16
10,679
890
17,513
9,948
4,329
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 18
10,262
855
13,170
18,477
23,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 2 / 20
9,690
808
13,496
17,456
24,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
13
4 / 7 / 13
9,035
753
9,886
12,612
5,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 2 / 17
10,408
867
14,461
13,118
10,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
15
Kills
29
29
Deaths
15
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Danzaburou
Aqueousity
Danzaburou
7
2
16
7.5
W
7
2
18
8
L
Mulan
2
6
7
0.92
L
4
9
4
0.67
L
Kumbhakarna
Magiccb
Kumbhakarna
1
4
6
1
L
Susano
Noirous
Susano
3
6
6
1
W
4
2
20
7
W
Jing Wei
4
7
13
1.5
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,441
Damage
68,526
77,618
Taken
71,611
59,444
Mitigated
68,826
14,802
Healing
28,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,831
5,981
533
2,910
12,643
6,208
0
0
12,643
0
23,289
W
Danzaburou
Aqueousity
Danzaburou
17,513
8,610
2,893
3,816
9,948
4,329
3,503
877
9,071
0
45,797
W
13,170
1,569
1,586
5,507
18,477
23,770
382
1,603
16,874
0
27,397
L
Mulan
11,583
620
607
1,429
18,549
27,285
0
0
18,549
3,953
19,772
L
5,679
1,465
388
527
15,917
7,868
0
0
15,917
0
12,278
L
Kumbhakarna
Magiccb
Kumbhakarna
4,942
765
1,370
4,659
17,741
11,573
0
0
17,741
8,578
0
L
Susano
Noirous
Susano
13,406
2,866
991
1,388
12,768
6,510
0
0
12,768
0
22,479
W
13,496
1,987
887
6,945
17,456
24,238
736
2,185
15,271
0
21,282
W
Jing Wei
9,886
8,018
701
1,339
12,612
5,751
1,899
674
11,938
0
15,127
W
14,461
2,035
2,471
2,525
13,118
10,738
1,426
1,096
12,022
0
19,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
50,074
109
Minions Killed
117
0
Camps Cleared
0
964,152
Distance Traveled
1,170,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,401
783
35
3
0
179,114
0
W
Danzaburou
10,679
890
59
5
0
223,260
0
W
Nike
10,262
855
24
2
0
246,179
0
L
Mulan
8,489
707
23
2
0
205,508
0
L
Awilix
8,450
704
15
1
0
189,942
0
L
Kumbhakarna
8,724
727
12
1
0
157,683
0
L
Susano
8,770
731
24
2
0
231,905
0
W
Chaac
9,690
808
9
1
0
249,191
0
W
Jing Wei
9,035
753
7
1
0
204,616
0
W
Mulan
10,408
867
18
2
0
247,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role