Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Anton2855555
Anubis
Silver II
Level 121
God Stats
12W - 8L
1,677 SR
Queue Stats
27W - 39L
1,240 MMR
Solo
Medusa
Medusa
Gold V
Hoptiimus
Medusa
Gold V
Level 148
God Stats
7W - 7L
1,489 SR
Queue Stats
805W - 886L
1,192 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,555 SR
1,311 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,558 SR
1,279 MMR
Apollo
Apollo
Silver IV
PandaNoEsTuani
Apollo
Silver IV
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
36W - 54L
1,407 MMR
Party 1
Jormungandr
Jormungandr
Silver III
Ricardo0997
Jormungandr
Silver III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,192 MMR
Solo
Janus
Janus
Silver V
nissais
Janus
Silver V
Level 69
God Stats
5W - 2L
1,881 SR
Queue Stats
11W - 20L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 2 / 7
10,136
724
6,116
11,996
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
16
5 / 3 / 5
10,673
762
13,760
10,329
5,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Hoptiimus
Medusa
15
3 / 4 / 9
10,048
718
8,690
12,497
4,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GaneshaAphroditeThothBaba YagaBaron Samedi

VS

Bans
HeraBacchusAh Muzen CabHorusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,184
656
3,242
12,548
4,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Ricardo0997
Jormungandr
13
0 / 5 / 5
8,682
620
6,820
13,068
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
nissais
Janus
14
6 / 3 / 2
9,793
700
11,224
9,588
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
8
9
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
7
4.25
W
Anubis
5
3
5
2.5
W
Medusa
Hoptiimus
Medusa
3
4
9
1.88
L
2
5
2
0.6
L
Jormungandr
Ricardo0997
Jormungandr
0
5
5
0.5
L
Janus
nissais
Janus
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
21,286
34,822
Taken
35,204
23,231
Mitigated
19,758
8,060
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,116
894
0
2,689
11,996
13,893
309
4,887
6,645
0
12,860
W
Anubis
13,760
571
0
3,002
10,329
5,108
1,207
5,942
3,961
51,356
0
W
Medusa
Hoptiimus
Medusa
8,690
2,780
0
2,369
12,497
4,230
1,570
6,132
4,109
0
44,675
L
3,242
964
0
1,634
12,548
4,559
1,048
3,490
8,915
0
29,977
L
Jormungandr
Ricardo0997
Jormungandr
6,820
800
0
834
13,068
11,280
81
7,335
5,345
23,014
0
L
Janus
nissais
Janus
11,224
949
0
1,072
9,588
3,919
43
3,551
5,736
33,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
27,659
149
Minions Killed
130
0
Camps Cleared
0
752,843
Distance Traveled
686,655
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,136
724
24
2
0
272,826
3
W
Anubis
10,673
762
78
6
0
219,993
0
W
Medusa
10,048
718
47
3
0
260,024
3
L
Apollo
9,184
656
55
4
0
253,538
0
L
Jormungandr
8,682
620
32
2
0
219,779
0
L
Janus
9,793
700
43
3
0
213,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role