Player Matchup

Charybdis
Charybdis
BogieBogerson
Charybdis
Level 29
God Stats
9W - 1L
1,318 SR
Queue Stats
104W - 114L
1,143 Elo+
Party 1
Baba Yaga
Baba Yaga
Implxse
Baba Yaga
Level 9
God Stats
1W - 3L
1,055 SR
Queue Stats
3W - 7L
1,143 Elo+
Party 1
Mercury
Mercury
LuigiiPlayGamez
Mercury
Level 126
God Stats
10W - 11L
1,536 SR
Queue Stats
334W - 320L
1,477 Elo+
Solo
Xing Tian
Xing Tian
RoYaLCoLoRz
Xing Tian
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 118L
1,143 Elo+
Party 1
Bellona
Bellona
shottygoboomboom
Bellona
Level 6
God Stats
13W - 10L
1,199 SR
Queue Stats
134W - 151L
1,143 Elo+
Party 1
Team Averages
Level 52
1,322 SR
1,210 Elo+

VS

Team Averages
Level 24
1,550 SR
1,285 Elo+
Medusa
Medusa
Baby Shiz
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Osiris
Osiris
Homeboy14763
Osiris
Level 23
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Ares
Ares
Jigsaw1137
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
SageOfOrder92
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2
Baron Samedi
Baron Samedi
Thorken6
Baron Samedi
Level 45
God Stats
2W - 2L
1,565 SR
Queue Stats
19W - 32L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BogieBogerson
Charybdis
16
5 / 1 / 4
9,311
931
16,321
8,224
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Implxse
Baba Yaga
16
2 / 1 / 9
8,824
882
11,714
4,065
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
9 / 2 / 5
9,299
930
8,040
7,108
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RoYaLCoLoRz
Xing Tian
14
2 / 2 / 9
7,827
783
5,359
13,126
13,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 3
8,033
803
5,736
7,505
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baby Shiz
Medusa
14
2 / 3 / 2
7,244
724
4,298
11,983
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
1 / 4 / 4
6,766
677
4,820
10,848
11,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 2
7,044
704
3,486
10,955
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 5 / 1
7,579
758
3,342
10,219
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Thorken6
Baron Samedi
12
1 / 3 / 3
6,832
683
5,853
7,903
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
6
7
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baby Shiz
Medusa
2
3
2
1
W
Charybdis
BogieBogerson
Charybdis
5
1
4
7
L
Osiris
1
4
4
0.75
W
Baba Yaga
Implxse
Baba Yaga
2
1
9
6.5
L
0
6
2
0.17
W
9
2
5
5.75
W
Xing Tian
RoYaLCoLoRz
Xing Tian
2
2
9
3.25
L
2
5
1
0.5
L
Baron Samedi
Thorken6
Baron Samedi
1
3
3
0.83
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,170
Damage
21,799
40,028
Taken
51,908
28,343
Mitigated
35,896
7,374
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baby Shiz
Medusa
4,298
1,946
0
1,250
11,983
5,885
0
3,687
8,169
0
18,437
W
Charybdis
BogieBogerson
Charybdis
16,321
11,348
0
1,954
8,224
3,963
2,067
3,479
4,745
0
44,099
L
Osiris
4,820
1,088
0
1,499
10,848
11,283
0
4,900
5,692
0
8,931
W
Baba Yaga
Implxse
Baba Yaga
11,714
725
0
1,448
4,065
1,921
681
1,814
2,251
40,546
0
L
3,486
621
0
436
10,955
8,907
0
566
10,340
8,949
0
W
8,040
3,504
0
430
7,108
3,839
2,407
1,777
5,331
0
35,995
W
Xing Tian
RoYaLCoLoRz
Xing Tian
5,359
331
469
857
13,126
13,033
0
2,347
10,777
10,806
0
L
3,342
322
160
790
10,219
5,601
0
4,040
6,049
10,184
0
L
Baron Samedi
Thorken6
Baron Samedi
5,853
1,157
313
2,847
7,903
4,220
0
3,250
4,585
17,923
0
W
5,736
1,703
0
2,216
7,505
5,587
784
3,250
4,243
0
20,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
35,465
251
Minions Killed
99
0
Camps Cleared
0
1,053,132
Distance Traveled
882,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,244
724
33
3
0
196,527
0
W
Charybdis
9,311
931
67
7
0
171,030
0
L
Osiris
6,766
677
8
1
0
203,870
0
W
Baba Yaga
8,824
882
75
8
0
202,643
0
L
Ares
7,044
704
19
2
0
181,092
0
W
Mercury
9,299
930
61
6
0
243,401
0
W
Xing Tian
7,827
783
17
2
0
217,723
0
L
Hades
7,579
758
19
2
0
185,063
0
L
Baron Samedi
6,832
683
20
2
0
115,929
0
W
Bellona
8,033
803
31
3
0
218,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role