Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Gay Handy
Kumbhakarna
Level 68
God Stats
0W - 2L
1,539 SR
Queue Stats
5W - 12L
1,449 Elo+
Party 3
Surtr
Surtr
NyanTadpole
Surtr
Level 122
God Stats
0W - 3L
1,386 SR
Queue Stats
39W - 42L
1,503 Elo+
Party 3
Vulcan
Vulcan
Permeation
Vulcan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,483 Elo+
Party 3
Hera
Hera
SkytheWitcher
Hera
Level 103
God Stats
5W - 6L
1,522 SR
Queue Stats
39W - 39L
1,529 Elo+
Party 3
Team Averages
Level 106
1,489 SR
1,493 Elo+

VS

Team Averages
Level 159
1,606 SR
1,613 Elo+
Awilix
Awilix
Charmingo
Awilix
Level 233
God Stats
33W - 17L
1,743 SR
Queue Stats
689W - 616L
1,591 Elo+
Solo
Zeus
Zeus
DARKxNuT64
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 87L
1,645 Elo+
Party 1
Hel
Hel
DaddyMinaj
Hel
Level 149
God Stats
3W - 3L
1,681 SR
Queue Stats
241W - 192L
1,605 Elo+
Party 2
Maui
Maui
PrimordialHerald
Maui
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 83L
1,670 Elo+
Party 1
Artemis
Artemis
PrinceCereza
Artemis
Level 158
God Stats
6W - 3L
1,606 SR
Queue Stats
304W - 261L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 3 / 0
5,635
470
3,344
7,952
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Gay Handy
Kumbhakarna
8
0 / 3 / 2
5,381
448
1,753
13,832
6,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 2 / 0
4,582
382
1,429
4,884
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
Permeation
Vulcan
11
1 / 2 / 1
6,504
542
5,719
6,536
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 0
6,354
530
4,236
5,668
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Charmingo
Awilix
11
3 / 1 / 0
7,135
595
4,226
8,587
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 3
7,006
584
4,316
5,132
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 2
7,996
666
5,381
7,130
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 1 / 4
6,219
518
3,402
7,552
6,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
PrinceCereza
Artemis
11
5 / 0 / 2
6,925
577
11,134
6,167
2,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
W
Awilix
Charmingo
Awilix
3
1
0
3
W
1
0
3
2.5
W
3
0
2
4
L
Kumbhakarna
Gay Handy
Kumbhakarna
0
3
2
0.33
L
0
2
0
0
L
Vulcan
Permeation
Vulcan
1
2
1
0.75
W
0
1
4
2
W
Artemis
PrinceCereza
Artemis
5
0
2
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
28,459
38,872
Taken
34,568
15,830
Mitigated
16,721
7,929
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,344
2,308
0
1,442
7,952
2,763
156
1,380
6,572
0
42,260
W
Awilix
Charmingo
Awilix
4,226
1,907
0
1,133
8,587
3,217
0
2,750
5,837
0
55,401
W
4,316
478
0
618
5,132
1,752
0
1,960
3,172
54,621
0
W
5,381
501
546
5,708
7,130
2,764
548
4,231
2,899
62,394
0
L
Kumbhakarna
Gay Handy
Kumbhakarna
1,753
274
1,031
1,856
13,832
6,901
0
4,096
9,736
10,794
0
L
1,429
703
0
2,092
4,884
1,872
0
669
4,215
350
13,472
L
Vulcan
Permeation
Vulcan
5,719
2,880
0
758
6,536
2,186
0
4,098
2,438
49,068
0
W
3,402
1,435
160
1,344
7,552
6,796
336
1,794
5,758
21,489
0
W
Artemis
PrinceCereza
Artemis
11,134
5,992
0
2,865
6,167
2,192
530
1,032
5,135
0
48,964
L
4,236
1,063
0
750
5,668
2,108
0
2,856
2,812
46,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
35,281
302
Minions Killed
406
0
Camps Cleared
0
1,035,158
Distance Traveled
1,215,603
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,635
470
74
6
0
221,410
0
W
Awilix
7,135
595
76
6
0
243,208
4
W
Zeus
7,006
584
94
8
0
239,864
0
W
Hel
7,996
666
128
11
0
253,011
0
L
Kumbhakarna
5,381
448
17
1
0
233,287
0
L
Surtr
4,582
382
31
3
0
113,639
0
L
Vulcan
6,504
542
82
7
0
250,040
0
W
Maui
6,219
518
31
3
0
245,385
0
W
Artemis
6,925
577
77
6
0
234,135
1
L
Hera
6,354
530
98
8
0
216,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role