Player Matchup

Lancelot
Lancelot
Hawkgmrzz2
Lancelot
Level 67
God Stats
1W - 0L
1,576 SR
Queue Stats
6W - 9L
1,188 Elo+
Party 1
Guan Yu
Guan Yu
RayoPelayo
Guan Yu
Level 26
God Stats
3W - 0L
1,625 SR
Queue Stats
5W - 10L
1,188 Elo+
Party 1
Baron Samedi
Baron Samedi
pyroman136
Baron Samedi
Level 130
God Stats
3W - 0L
1,820 SR
Queue Stats
24W - 32L
1,266 Elo+
Party 1
Team Averages
Level 74
1,673 SR
1,214 Elo+

VS

Team Averages
Level 136
1,523 SR
1,436 Elo+
Izanami
Izanami
IMPROPER NAME
Izanami
Level 147
God Stats
4W - 4L
1,609 SR
Queue Stats
46W - 45L
1,374 Elo+
Solo
Ares
Ares
Keemwitdalean
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
UT576
Chaac
Level 157
God Stats
57W - 49L
1,461 SR
Queue Stats
210W - 224L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hawkgmrzz2
Lancelot
13
2 / 1 / 4
8,204
746
8,429
10,086
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
RayoPelayo
Guan Yu
12
1 / 1 / 3
7,502
682
3,932
10,725
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
pyroman136
Baron Samedi
14
3 / 2 / 2
8,537
776
11,721
8,788
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 0 / 2
7,675
698
5,423
8,560
3,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 2
7,249
659
5,833
7,457
5,365
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
UT576
Chaac
12
1 / 5 / 2
7,259
660
9,269
13,434
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
4
4
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Hawkgmrzz2
Lancelot
2
1
4
4
L
Izanami
2
0
2
3
L
1
1
2
2
W
Guan Yu
RayoPelayo
Guan Yu
1
1
3
2.5
L
Chaac
UT576
Chaac
1
5
2
0.4
W
Baron Samedi
pyroman136
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
20,525
29,599
Taken
29,451
19,009
Mitigated
21,433
10,091
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Hawkgmrzz2
Lancelot
8,429
1,891
0
1,772
10,086
4,592
0
2,044
7,619
0
38,163
L
Izanami
5,423
2,906
0
700
8,560
3,266
0
4,366
4,152
0
25,323
L
5,833
25
0
1,140
7,457
5,365
27
3,002
4,329
15,523
0
W
Guan Yu
RayoPelayo
Guan Yu
3,932
450
800
3,733
10,725
9,928
463
2,981
7,338
0
13,495
L
Chaac
UT576
Chaac
9,269
1,033
208
2,732
13,434
12,802
0
4,449
8,520
1,177
25,875
W
Baron Samedi
pyroman136
Baron Samedi
11,721
2,609
1,083
2,703
8,788
4,489
103
1,705
7,000
41,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
22,183
139
Minions Killed
102
0
Camps Cleared
0
693,201
Distance Traveled
621,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,204
746
51
5
0
240,226
0
L
Izanami
7,675
698
47
4
0
203,436
0
L
Ares
7,249
659
20
2
0
219,856
0
W
Guan Yu
7,502
682
22
2
0
245,113
0
L
Chaac
7,259
660
35
3
0
198,564
0
W
Baron Samedi
8,537
776
66
6
0
207,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role