Player Matchup

Geb
Geb
BrokenLunge
Geb
Level 103
God Stats
18W - 13L
1,771 SR
Queue Stats
519W - 445L
1,527 Elo+
Party 3
Kuzenbo
Kuzenbo
D4Lsoulsurvivor
Kuzenbo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,360 Elo+
Party 1
Charybdis
Charybdis
DepthSound
Charybdis
Level 82
God Stats
112W - 88L
1,577 SR
Queue Stats
400W - 338L
1,539 Elo+
Party 3
Ishtar
Ishtar
DeviousCRYO
Ishtar
Level 191
God Stats
6W - 6L
1,541 SR
Queue Stats
495W - 525L
1,436 Elo+
Party 1
Kali
Kali
IMAVILLAIN2013
Kali
Level 139
God Stats
0W - 1L
1,722 SR
Queue Stats
34W - 40L
1,399 Elo+
Party 1
Team Averages
Level 126
1,622 SR
1,452 Elo+

VS

Team Averages
Level 108
1,474 SR
1,536 Elo+
Maui
Maui
 
Maui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MacDaddi
Serqet
Level 106
God Stats
5W - 7L
1,501 SR
Queue Stats
234W - 224L
1,498 Elo+
Solo
Cernunnos
Cernunnos
NeTscapeW
Cernunnos
Level 117
God Stats
6W - 3L
1,549 SR
Queue Stats
85W - 82L
1,580 Elo+
Party 2
Janus
Janus
Papirriqui1128
Janus
Level 138
God Stats
5W - 4L
1,323 SR
Queue Stats
94W - 85L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
jurianUwU
Gilgamesh
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 254L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,701
518
3,865
6,560
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 5 / 2
4,993
454
2,321
8,534
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
DepthSound
Charybdis
11
2 / 0 / 1
6,369
579
7,592
7,359
3,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
11
1 / 3 / 0
6,320
575
5,790
9,070
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 6 / 0
5,613
510
7,183
13,483
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 2 / 4
5,948
541
2,816
10,690
7,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
MacDaddi
Serqet
11
3 / 0 / 3
6,872
625
6,438
7,929
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
NeTscapeW
Cernunnos
10
0 / 2 / 0
5,777
525
4,851
8,647
3,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 1 / 3
7,331
666
9,733
6,420
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jurianUwU
Gilgamesh
12
2 / 1 / 1
7,026
639
5,317
9,068
6,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
4
1.5
L
1
0
1
1.5
L
0
5
2
0.2
L
Charybdis
DepthSound
Charybdis
2
0
1
2.5
L
Ishtar
1
3
0
0.33
L
2
6
0
0.33
W
Serqet
MacDaddi
Serqet
3
0
3
4.5
W
Cernunnos
NeTscapeW
Cernunnos
0
2
0
0
W
7
1
3
8.5
W
Gilgamesh
jurianUwU
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
29,155
45,006
Taken
42,754
21,943
Mitigated
21,331
13,921
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,816
1,296
1,349
4,013
10,690
7,020
50
2,605
8,085
13,140
0
L
3,865
759
0
2,721
6,560
4,596
0
1,273
5,287
16,475
0
L
2,321
802
0
990
8,534
5,080
11
3,000
5,428
20,805
0
L
Charybdis
DepthSound
Charybdis
7,592
4,324
0
3,644
7,359
3,103
0
1,077
6,282
0
58,796
L
Ishtar
5,790
4,211
0
3,018
9,070
4,228
0
585
8,485
0
50,169
L
7,183
2,596
0
3,548
13,483
4,936
0
6,614
6,714
0
29,609
W
Serqet
MacDaddi
Serqet
6,438
774
0
1,060
7,929
3,228
0
1,254
6,675
0
47,057
W
Cernunnos
NeTscapeW
Cernunnos
4,851
2,421
0
3,165
8,647
3,171
0
1,277
7,370
0
49,039
W
9,733
554
0
835
6,420
1,802
438
892
5,528
54,508
0
W
Gilgamesh
jurianUwU
Gilgamesh
5,317
2,058
0
3,340
9,068
6,110
0
158
8,910
0
45,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
32,954
281
Minions Killed
367
0
Camps Cleared
0
1,067,415
Distance Traveled
1,173,201
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,948
541
21
2
0
229,044
0
L
Geb
5,701
518
17
2
0
245,425
2
L
Kuzenbo
4,993
454
32
3
0
224,085
0
L
Charybdis
6,369
579
108
10
0
194,715
1
L
Ishtar
6,320
575
85
8
0
177,158
0
L
Kali
5,613
510
39
4
0
226,032
0
W
Serqet
6,872
625
72
7
0
274,519
2
W
Cernunnos
5,777
525
83
8
0
208,309
0
W
Janus
7,331
666
99
9
0
237,125
0
W
Gilgamesh
7,026
639
92
8
0
224,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role