Player Matchup

Odin
Odin
CaffeineYeen
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,529 Elo+
Party 2
Ishtar
Ishtar
Celiekuiba
Ishtar
Level 35
God Stats
1W - 2L
1,279 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Bastet
Bastet
GuruTheSlayer
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,509 Elo+
Party 2
Bacchus
Bacchus
Malapatoid
Bacchus
Level 48
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
Rez420
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 45
1,412 SR
1,508 Elo+

VS

Team Averages
Level 14
1,562 SR
1,493 Elo+
Chernobog
Chernobog
SiirSeth
Chernobog
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 56L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
SownSlinky76878
Tsukuyomi
Level 17
God Stats
3W - 0L
1,802 SR
Queue Stats
13W - 9L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
WhoompDarrius
Zhong Kui
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 109L
1,555 Elo+
Solo
Nu Wa
Nu Wa
adacatwong
Nu Wa
Level 14
God Stats
4W - 2L
1,510 SR
Queue Stats
22W - 19L
1,486 Elo+
Solo
Hercules
Hercules
saukoneta
Hercules
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 94L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,579
689
6,756
15,671
12,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Celiekuiba
Ishtar
13
2 / 7 / 2
7,270
661
6,396
13,783
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 3
7,819
711
9,639
17,871
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Malapatoid
Bacchus
13
1 / 4 / 5
7,324
666
5,357
10,607
16,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Rez420
Zeus
14
0 / 8 / 0
7,195
654
6,249
13,063
4,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SiirSeth
Chernobog
16
4 / 1 / 12
8,996
818
10,757
8,518
3,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SownSlinky76878
Tsukuyomi
17
6 / 2 / 10
9,795
890
15,353
10,155
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
WhoompDarrius
Zhong Kui
16
8 / 0 / 10
9,278
843
13,008
9,809
7,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
17
5 / 2 / 15
9,654
878
12,987
6,740
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
saukoneta
Hercules
16
9 / 2 / 10
9,287
844
9,875
14,589
15,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
7
Kills
32
32
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ishtar
Celiekuiba
Ishtar
2
7
2
0.43
L
2
9
3
0.39
L
Bacchus
Malapatoid
Bacchus
1
4
5
0.88
L
Zeus
Rez420
Zeus
0
8
0
0
W
Chernobog
SiirSeth
Chernobog
4
1
12
10
W
Tsukuyomi
SownSlinky76878
Tsukuyomi
6
2
10
5.5
W
Zhong Kui
WhoompDarrius
Zhong Kui
8
0
10
13
W
Nu Wa
5
2
15
6.25
W
Hercules
saukoneta
Hercules
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,397
Damage
61,980
70,995
Taken
49,811
46,229
Mitigated
34,154
5,729
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,756
1,786
29
2,304
15,671
12,333
0
3,515
12,156
0
15,005
L
Ishtar
Celiekuiba
Ishtar
6,396
4,132
0
649
13,783
5,592
0
5,831
7,952
0
18,430
L
9,639
3,324
0
1,350
17,871
7,090
15
4,851
13,020
0
26,257
L
Bacchus
Malapatoid
Bacchus
5,357
640
0
1,067
10,607
16,282
0
6,887
3,720
16,412
0
L
Zeus
Rez420
Zeus
6,249
1,880
0
330
13,063
4,932
0
4,911
8,152
33,705
0
W
Chernobog
SiirSeth
Chernobog
10,757
7,720
0
3,376
8,518
3,543
1,684
2,173
6,248
0
42,923
W
Tsukuyomi
SownSlinky76878
Tsukuyomi
15,353
3,695
0
632
10,155
4,829
0
1,495
8,333
0
46,731
W
Zhong Kui
WhoompDarrius
Zhong Kui
13,008
1,684
0
2,357
9,809
7,092
1,132
3,266
6,096
22,903
0
W
Nu Wa
12,987
3,060
195
999
6,740
2,910
1,796
926
5,732
45,402
0
W
Hercules
saukoneta
Hercules
9,875
2,543
0
4,122
14,589
15,780
0
3,012
11,147
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
47,010
150
Minions Killed
258
0
Camps Cleared
0
1,044,190
Distance Traveled
1,162,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,579
689
17
2
0
226,758
0
L
Ishtar
7,270
661
26
2
0
203,829
0
L
Bastet
7,819
711
27
2
0
216,988
0
L
Bacchus
7,324
666
17
2
0
212,529
0
L
Zeus
7,195
654
63
6
0
184,086
0
W
Chernobog
8,996
818
65
6
0
232,117
0
W
Tsukuyomi
9,795
890
77
7
0
278,458
0
W
Zhong Kui
9,278
843
27
2
0
212,214
0
W
Nu Wa
9,654
878
73
7
0
178,182
1
W
Hercules
9,287
844
16
1
0
261,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role