Player Matchup

Ra
Ra
Crump_v2
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,159 Elo+
Party 2
Nike
Nike
ItzSenSzn
Nike
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
azzglitch_
Danzaburou
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 152L
1,212 Elo+
Party 2
Jormungandr
Jormungandr
kenmashajin466
Jormungandr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 177L
1,355 Elo+
Solo
Ratatoskr
Ratatoskr
temp-937544
Ratatoskr
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
93W - 113L
1,273 Elo+
Party 2
Team Averages
Level 77
1,462 SR
1,256 Elo+

VS

Team Averages
Level 113
1,574 SR
1,463 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Courtneyk0
Bacchus
Level 92
God Stats
3W - 3L
1,539 SR
Queue Stats
96W - 108L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
ShanonSharpe303
Ah Puch
Level 121
God Stats
1W - 0L
1,498 SR
Queue Stats
120W - 133L
1,434 Elo+
Party 1
Izanami
Izanami
godly_t-rex
Izanami
Level 127
God Stats
7W - 2L
1,587 SR
Queue Stats
118W - 110L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
rolis888
Ao Kuang
Level 98
God Stats
7W - 5L
1,749 SR
Queue Stats
207W - 197L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,120
478
3,370
10,459
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
15
2 / 4 / 0
9,197
541
14,084
16,489
16,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
azzglitch_
Danzaburou
11
0 / 5 / 1
7,557
445
2,688
13,292
4,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
kenmashajin466
Jormungandr
10
0 / 7 / 0
6,953
409
3,658
19,313
15,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
temp-937544
Ratatoskr
14
1 / 5 / 1
8,161
480
8,531
16,741
6,903
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 3
8,638
508
8,084
16,246
12,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Courtneyk0
Bacchus
14
1 / 0 / 4
8,637
508
4,664
4,740
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
8 / 1 / 4
11,171
657
15,725
10,232
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
godly_t-rex
Izanami
14
5 / 2 / 5
8,931
525
12,709
11,525
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
rolis888
Ao Kuang
17
13 / 0 / 3
10,538
620
13,093
13,360
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
27
27
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
3
1.5
W
Bacchus
Courtneyk0
Bacchus
1
0
4
3
L
1
6
0
0.17
L
Nike
2
4
0
0.5
W
8
1
4
10
L
Danzaburou
azzglitch_
Danzaburou
0
5
1
0.1
W
Izanami
godly_t-rex
Izanami
5
2
5
3.75
L
Jormungandr
kenmashajin466
Jormungandr
0
7
0
0
W
Ao Kuang
rolis888
Ao Kuang
13
0
3
14.5
L
Ratatoskr
temp-937544
Ratatoskr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,331
Damage
54,275
76,294
Taken
56,103
48,239
Mitigated
32,559
10,654
Healing
20,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,084
3,135
75
6,304
16,246
12,031
717
1,500
14,746
0
68,360
W
Bacchus
Courtneyk0
Bacchus
4,664
260
140
2,219
4,740
5,887
555
445
4,295
31,448
0
L
3,370
405
192
754
10,459
4,251
42
7,729
2,730
61,151
0
L
Nike
14,084
2,284
0
1,750
16,489
16,719
216
2,834
13,655
5,376
79,265
W
15,725
1,243
0
3,422
10,232
4,429
954
2,393
7,768
92,722
0
L
Danzaburou
azzglitch_
Danzaburou
2,688
668
0
3,374
13,292
4,921
0
6,388
6,904
0
43,234
W
Izanami
godly_t-rex
Izanami
12,709
9,024
0
3,751
11,525
4,137
1,376
1,950
9,575
0
68,331
L
Jormungandr
kenmashajin466
Jormungandr
3,658
946
0
570
19,313
15,445
0
8,531
10,782
25,303
0
W
Ao Kuang
rolis888
Ao Kuang
13,093
4,225
0
4,477
13,360
6,075
2,188
2,129
11,156
86,015
0
L
Ratatoskr
temp-937544
Ratatoskr
8,531
2,738
0
4,014
16,741
6,903
178
8,000
8,741
0
62,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
47,915
452
Minions Killed
526
0
Camps Cleared
0
1,533,568
Distance Traveled
1,657,283
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,638
508
110
6
0
324,241
0
W
Bacchus
8,637
508
50
3
0
329,138
3
L
Ra
8,120
478
123
7
0
275,824
4
L
Nike
9,197
541
122
7
0
309,559
0
W
Ah Puch
11,171
657
135
8
0
334,322
0
L
Danzaburou
7,557
445
71
4
0
305,584
0
W
Izanami
8,931
525
110
6
0
295,535
0
L
Jormungandr
6,953
409
29
2
0
291,300
0
W
Ao Kuang
10,538
620
121
7
0
374,047
0
L
Ratatoskr
8,161
480
107
6
0
351,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role