Player Matchup

Discordia
Discordia
Gold II
Arawnic
Discordia
Gold II
Level 149
God Stats
1W - 1L
1,799 SR
Queue Stats
26W - 23L
1,640 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
BEBL
Gilgamesh
Gold IV
Level 106
God Stats
7W - 7L
1,678 SR
Queue Stats
146W - 158L
1,473 MMR
Solo
Danzaburou
Danzaburou
Silver IV
RACERcamper21
Danzaburou
Silver IV
Level 123
God Stats
0W - 2L
1,676 SR
Queue Stats
12W - 18L
1,317 MMR
Party 1
Achilles
Achilles
Bronze IV
VerumInsaniam
Achilles
Bronze IV
Level 94
God Stats
1W - 4L
1,440 SR
Queue Stats
6W - 9L
1,483 MMR
Solo
Maui
Maui
Gold III
Yolo4Solo
Maui
Gold III
Level 194
God Stats
0W - 3L
1,296 SR
Queue Stats
617W - 630L
1,482 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,578 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,579 SR
1,476 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze V
DYNAMITE 420886
Bakasura
Bronze V
Level 124
God Stats
1W - 0L
1,395 SR
Queue Stats
2W - 2L
1,446 MMR
Party 2
Atlas
Atlas
Bronze III
Redstone Robber
Atlas
Bronze III
Level 127
God Stats
1W - 0L
1,576 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
percyluis
Ah Muzen Cab
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,461 MMR
Solo
Vamana
Vamana
Gold IV
ℊreentea
Vamana
Gold IV
Level 117
God Stats
10W - 2L
1,927 SR
Queue Stats
93W - 99L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arawnic
Discordia
16
4 / 6 / 2
9,920
472
18,866
15,393
8,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
BEBL
Gilgamesh
15
0 / 7 / 5
9,685
461
11,360
26,700
15,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
RACERcamper21
Danzaburou
16
1 / 5 / 1
9,813
467
14,144
20,964
13,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
VerumInsaniam
Achilles
16
8 / 3 / 2
11,220
534
23,564
27,355
48,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maui
14
0 / 4 / 5
9,616
458
5,557
23,253
27,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Guan YuAo KuangNe Zha

VS

Bans
AphroditeHelIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 4 / 8
11,569
551
14,125
13,724
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
20
13 / 3 / 3
13,653
650
22,149
24,847
13,212
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 2 / 14
10,949
521
11,170
23,636
28,899
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
percyluis
Ah Muzen Cab
17
3 / 1 / 5
10,929
520
13,484
15,369
8,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ℊreentea
Vamana
18
5 / 3 / 9
11,642
554
20,505
29,398
31,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
13
Kills
25
25
Deaths
13
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
4
8
1.5
L
Discordia
Arawnic
Discordia
4
6
2
0.83
L
Gilgamesh
BEBL
Gilgamesh
0
7
5
0.36
W
Bakasura
13
3
3
4.83
L
Danzaburou
RACERcamper21
Danzaburou
1
5
1
0.3
W
2
2
14
4.5
L
Achilles
VerumInsaniam
Achilles
8
3
2
3
L
Maui
0
4
5
0.63
W
Ah Muzen Cab
percyluis
Ah Muzen Cab
3
1
5
5.5
W
Vamana
ℊreentea
Vamana
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,491
Damage
81,433
113,665
Taken
106,974
114,022
Mitigated
87,980
27,113
Healing
23,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,125
636
0
4,513
13,724
5,864
68
6,283
7,259
85,442
0
L
Discordia
Arawnic
Discordia
18,866
740
0
1,881
15,393
8,660
0
7,361
7,626
93,804
0
L
Gilgamesh
BEBL
Gilgamesh
11,360
4,875
0
4,307
26,700
15,570
0
2,511
22,879
0
103,516
W
Bakasura
22,149
15,524
0
6,751
24,847
13,212
2,781
5,644
18,899
0
127,007
L
Danzaburou
RACERcamper21
Danzaburou
14,144
6,805
0
5,661
20,964
13,472
0
2,767
17,599
0
101,557
W
11,170
4,005
0
3,294
23,636
28,899
0
7,985
15,388
40,441
0
L
Achilles
VerumInsaniam
Achilles
23,564
4,174
0
10,537
27,355
48,536
0
5,290
20,881
0
81,366
L
Maui
5,557
1,053
0
4,727
23,253
27,784
0
6,891
15,227
28,097
0
W
Ah Muzen Cab
percyluis
Ah Muzen Cab
13,484
6,093
0
1,000
15,369
8,626
1,738
1,806
13,408
0
82,671
W
Vamana
ℊreentea
Vamana
20,505
11,164
0
7,744
29,398
31,379
861
3,598
24,353
0
95,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
58,742
592
Minions Killed
610
0
Camps Cleared
0
2,094,282
Distance Traveled
2,209,697
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,569
551
133
6
0
405,681
5
L
Discordia
9,920
472
139
7
0
399,943
0
L
Gilgamesh
9,685
461
135
6
0
422,385
3
W
Bakasura
13,653
650
158
8
0
496,113
0
L
Danzaburou
9,813
467
161
8
0
401,375
4
W
Atlas
10,949
521
29
1
0
430,729
6
L
Achilles
11,220
534
122
6
0
461,442
8
L
Maui
9,616
458
35
2
0
409,137
3
W
Ah Muzen Cab
10,929
520
150
7
0
439,540
2
W
Vamana
11,642
554
140
7
0
437,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role