Player Matchup

Geb
Geb
Silver I
ConcreteChunk12
Geb
Silver I
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,599 MMR
Party 1
Izanami
Izanami
Gold III
Obviousless
Izanami
Gold III
Level 127
God Stats
13W - 8L
1,710 SR
Queue Stats
76W - 63L
1,618 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
SmiteDevsRtrash
Sun Wukong
Silver I
Level 36
God Stats
5W - 3L
1,359 SR
Queue Stats
33W - 21L
1,599 MMR
Party 1
Ravana
Ravana
Gold III
killmeforxp
Ravana
Gold III
Level 103
God Stats
18W - 15L
1,624 SR
Queue Stats
165W - 175L
1,577 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
nmcraney1
Baba Yaga
Silver I
Level 69
God Stats
4W - 3L
1,298 SR
Queue Stats
43W - 28L
1,586 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,498 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,667 SR
1,597 MMR
Nox
Nox
Gold III
Alekai221
Nox
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 168L
1,606 MMR
Solo
Athena
Athena
Platinum V
Goth_Blackbird
Athena
Platinum V
Level 178
God Stats
47W - 30L
1,724 SR
Queue Stats
209W - 213L
1,624 MMR
Solo
Achilles
Achilles
Gold III
Jtrixz
Achilles
Gold III
Level 121
God Stats
1W - 1L
1,780 SR
Queue Stats
230W - 229L
1,571 MMR
Solo
Mercury
Mercury
Gold I
JungleThief
Mercury
Gold I
Level 108
God Stats
2W - 3L
1,712 SR
Queue Stats
347W - 328L
1,623 MMR
Solo
Medusa
Medusa
Gold III
RAMGODYOSHii
Medusa
Gold III
Level 128
God Stats
6W - 5L
1,620 SR
Queue Stats
287W - 285L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
6,329
487
3,740
4,943
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Obviousless
Izanami
13
1 / 0 / 1
7,823
602
7,844
8,143
3,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SmiteDevsRtrash
Sun Wukong
14
3 / 1 / 1
8,269
636
7,344
13,282
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
3 / 0 / 3
8,285
637
3,899
6,156
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
nmcraney1
Baba Yaga
12
2 / 3 / 1
7,258
558
7,834
7,907
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorMartichorasVamanaBakasura

VS

Bans
AphroditeHerculesAtlasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,874
529
3,609
8,603
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 1
6,046
465
3,874
10,903
7,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Jtrixz
Achilles
12
1 / 3 / 0
6,948
534
8,297
12,444
17,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
JungleThief
Mercury
13
2 / 1 / 0
7,353
566
3,715
9,174
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
12
0 / 2 / 0
6,895
530
4,553
9,110
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
0
0
1
L
0
1
1
0.5
L
Achilles
Jtrixz
Achilles
1
3
0
0.33
L
Mercury
JungleThief
Mercury
2
1
0
2
W
Izanami
Obviousless
Izanami
1
0
1
1.5
L
Medusa
0
2
0
0
W
Sun Wukong
SmiteDevsRtrash
Sun Wukong
3
1
1
3.5
W
Ravana
3
0
3
4.5
W
Baba Yaga
nmcraney1
Baba Yaga
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,661
Damage
24,048
40,431
Taken
50,234
23,075
Mitigated
35,851
13,783
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,609
778
0
911
8,603
3,386
0
4,745
3,858
53,656
0
W
3,740
480
0
1,452
4,943
3,523
54
1,531
3,412
23,169
0
L
3,874
1,197
1,347
4,407
10,903
7,044
0
3,621
7,282
21,503
0
L
Achilles
Jtrixz
Achilles
8,297
2,099
0
4,174
12,444
17,769
0
0
12,444
0
54,490
L
Mercury
JungleThief
Mercury
3,715
2,154
0
1,029
9,174
3,643
0
2,419
6,755
0
71,134
W
Izanami
Obviousless
Izanami
7,844
5,616
0
3,074
8,143
3,391
945
760
7,383
0
73,074
L
Medusa
4,553
1,237
0
2,181
9,110
4,009
0
789
8,321
0
56,812
W
Sun Wukong
SmiteDevsRtrash
Sun Wukong
7,344
2,017
0
4,862
13,282
10,080
34
540
11,529
0
67,834
W
Ravana
3,899
859
0
1,898
6,156
2,614
0
849
5,307
0
74,258
W
Baba Yaga
nmcraney1
Baba Yaga
7,834
458
0
2,497
7,907
3,467
0
3,803
4,104
50,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
34,116
474
Minions Killed
440
0
Camps Cleared
0
1,450,828
Distance Traveled
1,418,263
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,874
529
123
9
0
249,522
5
W
Geb
6,329
487
26
2
0
294,030
4
L
Athena
6,046
465
27
2
0
322,139
5
L
Achilles
6,948
534
80
6
0
243,958
0
L
Mercury
7,353
566
112
9
0
333,088
1
W
Izanami
7,823
602
134
10
0
298,292
3
L
Medusa
6,895
530
98
8
0
269,556
2
W
Sun Wukong
8,269
636
112
9
0
268,308
0
W
Ravana
8,285
637
116
9
0
305,025
0
W
Baba Yaga
7,258
558
86
7
0
285,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role