Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
FRANCHULO778
Thoth
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
92W - 120L
1,450 Elo+
Party 1
Bakasura
Bakasura
LeGhiT
Bakasura
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 73L
1,420 Elo+
Party 1
Anhur
Anhur
OmegaTD1
Anhur
Level 124
God Stats
3W - 0L
1,745 SR
Queue Stats
58W - 79L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSilkDoor
Baron Samedi
Level 114
God Stats
4W - 5L
1,414 SR
Queue Stats
87W - 111L
1,460 Elo+
Party 1
Team Averages
Level 121
1,532 SR
1,447 Elo+

VS

Team Averages
Level 97
1,483 SR
1,407 Elo+
Scylla
Scylla
FalcaoBranco_96
Scylla
Level 101
God Stats
0W - 1L
1,276 SR
Queue Stats
67W - 55L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Riluk_Y-lime
Cthulhu
Level 135
God Stats
4W - 8L
1,638 SR
Queue Stats
134W - 191L
1,333 Elo+
Party 2
Skadi
Skadi
SEBASTIANJSC
Skadi
Level 107
God Stats
14W - 24L
1,559 SR
Queue Stats
153W - 229L
1,333 Elo+
Party 2
Mercury
Mercury
koshmar28
Mercury
Level 106
God Stats
20W - 20L
1,440 SR
Queue Stats
101W - 140L
1,408 Elo+
Party 2
Fenrir
Fenrir
lukrax
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 0
7,876
563
8,352
14,262
12,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 1 / 1
7,724
552
6,308
6,943
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LeGhiT
Bakasura
12
0 / 0 / 5
6,821
487
3,400
10,885
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
OmegaTD1
Anhur
14
7 / 0 / 1
8,194
585
10,607
8,166
3,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
TheSilkDoor
Baron Samedi
12
2 / 1 / 4
7,800
557
6,090
10,365
9,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,997
500
3,013
6,905
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Riluk_Y-lime
Cthulhu
9
0 / 3 / 0
6,187
442
7,627
12,500
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,827
416
5,040
10,121
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
koshmar28
Mercury
12
1 / 2 / 1
7,051
504
6,473
10,691
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
lukrax
Fenrir
10
0 / 1 / 0
5,699
407
5,271
11,181
5,784
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
1
1
1
1.5
L
1
1
0
1
W
Bakasura
LeGhiT
Bakasura
0
0
5
2.5
W
Anhur
OmegaTD1
Anhur
7
0
1
7.5
L
Cthulhu
Riluk_Y-lime
Cthulhu
0
3
0
0
L
0
4
0
0
W
Baron Samedi
TheSilkDoor
Baron Samedi
2
1
4
4
L
Mercury
koshmar28
Mercury
1
2
1
0.75
L
Fenrir
lukrax
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,757
Damage
27,424
50,621
Taken
51,398
32,857
Mitigated
23,367
18,201
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,352
933
0
3,230
14,262
12,149
21
1,443
12,819
0
62,905
W
6,308
448
0
1,177
6,943
2,820
0
2,796
4,147
68,853
0
L
3,013
286
0
2,503
6,905
2,522
0
4,898
1,922
55,895
0
W
Bakasura
LeGhiT
Bakasura
3,400
2,272
0
3,494
10,885
4,434
5
770
10,115
0
50,793
W
Anhur
OmegaTD1
Anhur
10,607
6,974
0
4,416
8,166
3,601
503
1,114
7,052
0
59,172
L
Cthulhu
Riluk_Y-lime
Cthulhu
7,627
531
1,953
2,247
12,500
8,480
0
4,334
8,013
30,627
0
L
5,040
1,279
0
796
10,121
2,617
166
1,132
8,989
0
38,453
W
Baron Samedi
TheSilkDoor
Baron Samedi
6,090
747
1,178
4,706
10,365
9,853
38
4,517
5,848
29,676
0
L
Mercury
koshmar28
Mercury
6,473
3,091
0
750
10,691
3,964
0
1,080
9,489
0
59,298
L
Fenrir
lukrax
Fenrir
5,271
819
0
1,628
11,181
5,784
0
812
10,369
358
26,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
31,761
464
Minions Killed
323
0
Camps Cleared
0
1,452,651
Distance Traveled
1,384,001
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,876
563
117
8
0
285,362
3
W
Thoth
7,724
552
137
10
0
269,143
3
L
Scylla
6,997
500
106
8
0
235,872
4
W
Bakasura
6,821
487
91
7
0
358,078
2
W
Anhur
8,194
585
92
7
0
270,102
2
L
Cthulhu
6,187
442
26
2
0
294,067
6
L
Skadi
5,827
416
66
5
0
244,166
4
W
Baron Samedi
7,800
557
27
2
0
269,966
2
L
Mercury
7,051
504
77
6
0
345,763
1
L
Fenrir
5,699
407
48
3
0
264,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role