Player Matchup

Ix Chel
Ix Chel
AbeMomoz
Ix Chel
Level 165
God Stats
101W - 119L
1,422 SR
Queue Stats
514W - 578L
1,432 Elo+
Solo
Izanami
Izanami
MalReynolds4prz
Izanami
Level 24
God Stats
7W - 5L
1,727 SR
Queue Stats
70W - 75L
1,489 Elo+
Party 2
King Arthur
King Arthur
Misfiter
King Arthur
Level 122
God Stats
8W - 5L
1,388 SR
Queue Stats
374W - 366L
1,443 Elo+
Solo
Nox
Nox
Shimmie
Nox
Level 76
God Stats
11W - 6L
1,627 SR
Queue Stats
117W - 116L
1,514 Elo+
Party 2
Sobek
Sobek
Sparky0090
Sobek
Level 85
God Stats
0W - 2L
1,443 SR
Queue Stats
170W - 167L
1,504 Elo+
Party 2
Team Averages
Level 94
1,521 SR
1,476 Elo+

VS

Team Averages
Level 121
1,543 SR
1,559 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bomrr
Anubis
Level 81
God Stats
4W - 2L
1,215 SR
Queue Stats
17W - 15L
1,227 Elo+
Solo
Cupid
Cupid
CesarSteven
Cupid
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
79W - 13L
1,867 Elo+
Party 1
Kukulkan
Kukulkan
Deturbanator
Kukulkan
Level 126
God Stats
28W - 21L
1,750 SR
Queue Stats
29W - 30L
1,707 Elo+
Solo
Arachne
Arachne
k3vil
Arachne
Level 146
God Stats
4W - 1L
1,748 SR
Queue Stats
83W - 102L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AbeMomoz
Ix Chel
11
0 / 2 / 1
5,664
1,133
2,093
3,872
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 2
6,399
1,280
2,849
10,876
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Misfiter
King Arthur
10
1 / 4 / 1
6,181
1,236
4,380
8,781
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
11
1 / 1 / 2
6,423
1,285
2,706
3,528
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
11
0 / 4 / 2
5,959
1,192
3,814
11,843
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

291

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 11
6,794
1,359
8,662
3,477
1,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Bomrr
Anubis
12
5 / 2 / 8
7,465
1,493
8,781
4,248
2,722
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 0 / 8
6,851
1,370
8,361
4,563
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Deturbanator
Kukulkan
13
1 / 0 / 11
6,982
1,396
5,835
2,195
896
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
k3vil
Arachne
12
5 / 0 / 10
7,704
1,541
4,476
3,306
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
3
Kills
15
15
Deaths
3
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
11
7.5
L
Ix Chel
AbeMomoz
Ix Chel
0
2
1
0.25
W
Anubis
Bomrr
Anubis
5
2
8
4.5
W
2
0
8
6
W
Kukulkan
Deturbanator
Kukulkan
1
0
11
6.5
L
1
4
2
0.5
L
King Arthur
Misfiter
King Arthur
1
4
1
0.38
L
Nox
1
1
2
2
L
Sobek
0
4
2
0.25
W
Arachne
k3vil
Arachne
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
36,115
38,900
Taken
17,789
23,410
Mitigated
9,276
2,513
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,662
1,139
512
1,686
3,477
1,651
0
1,497
1,820
12,660
0
L
Ix Chel
AbeMomoz
Ix Chel
2,093
0
328
178
3,872
1,481
0
962
2,910
6,465
0
W
Anubis
Bomrr
Anubis
8,781
674
0
1,085
4,248
2,722
0
1,704
2,419
15,923
0
W
8,361
5,541
26
260
4,563
1,916
0
2,074
2,453
0
18,015
W
Kukulkan
Deturbanator
Kukulkan
5,835
746
0
0
2,195
896
0
1,419
692
31,968
0
L
2,849
1,987
0
709
10,876
3,628
0
8,059
2,817
0
16,396
L
King Arthur
Misfiter
King Arthur
4,380
655
0
0
8,781
5,697
0
5,664
3,117
0
8,984
L
Nox
2,706
292
0
0
3,528
1,404
0
1,212
2,316
18,715
0
L
Sobek
3,814
264
0
1,298
11,843
11,200
0
7,381
4,462
14,784
0
W
Arachne
k3vil
Arachne
4,476
3,114
0
1,065
3,306
2,091
0
1,425
1,792
0
10,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
35,796
122
Minions Killed
116
3
Camps Cleared
9
476,298
Distance Traveled
578,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,794
1,359
5
1
1
108,788
0
L
Ix Chel
5,664
1,133
8
2
0
46,283
0
W
Anubis
7,465
1,493
19
4
1
99,871
0
W
Cupid
6,851
1,370
23
5
1
102,790
2
W
Kukulkan
6,982
1,396
59
12
1
136,747
0
L
Izanami
6,399
1,280
29
6
1
94,267
0
L
King Arthur
6,181
1,236
24
5
1
111,197
0
L
Nox
6,423
1,285
49
10
1
115,132
0
L
Sobek
5,959
1,192
12
2
0
109,419
0
W
Arachne
7,704
1,541
10
2
5
130,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role