Player Matchup

Hercules
Hercules
Animehonkers420
Hercules
Level 33
God Stats
1W - 3L
1,544 SR
Queue Stats
19W - 17L
1,619 Elo+
Party 2
Atlas
Atlas
Calizmic
Atlas
Level 101
God Stats
0W - 1L
1,552 SR
Queue Stats
18W - 11L
1,750 Elo+
Party 2
Yu Huang
Yu Huang
Obaketears
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,742 Elo+
Party 2
Team Averages
Level 74
1,532 SR
1,704 Elo+

VS

Team Averages
Level 121
1,791 SR
1,580 Elo+
Hercules
Hercules
Big Cheeesee
Hercules
Level 155
God Stats
14W - 10L
1,771 SR
Queue Stats
521W - 498L
1,573 Elo+
Party 1
Anubis
Anubis
Jgjett
Anubis
Level 99
God Stats
17W - 4L
1,856 SR
Queue Stats
99W - 57L
1,642 Elo+
Solo
Fenrir
Fenrir
ShiDiu
Fenrir
Level 109
God Stats
4W - 5L
1,747 SR
Queue Stats
327W - 335L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 5 / 5
8,529
656
7,228
15,484
15,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
Calizmic
Atlas
13
1 / 8 / 4
8,928
687
7,191
22,552
19,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Obaketears
Yu Huang
15
3 / 8 / 1
9,715
747
8,804
12,357
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Cheeesee
Hercules
15
6 / 2 / 14
10,616
817
15,839
15,655
16,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Jgjett
Anubis
16
5 / 2 / 12
10,861
835
21,006
12,166
6,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ShiDiu
Fenrir
16
10 / 2 / 7
11,219
863
8,844
12,860
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
21
21
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
5
0.7
W
Hercules
Big Cheeesee
Hercules
6
2
14
6.5
L
Atlas
Calizmic
Atlas
1
8
4
0.38
W
Anubis
Jgjett
Anubis
5
2
12
5.5
L
Yu Huang
Obaketears
Yu Huang
3
8
1
0.44
W
Fenrir
ShiDiu
Fenrir
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
45,689
50,393
Taken
40,681
39,885
Mitigated
29,663
6,719
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,228
1,649
0
2,570
15,484
15,700
0
7,076
7,871
171
19,777
W
Hercules
Big Cheeesee
Hercules
15,839
2,391
0
3,106
15,655
16,061
294
5,875
9,312
0
38,073
L
Atlas
Calizmic
Atlas
7,191
2,126
1,589
2,075
22,552
19,268
0
11,163
10,515
18,050
0
W
Anubis
Jgjett
Anubis
21,006
1,391
0
6,238
12,166
6,463
1,583
5,903
6,143
71,823
0
L
Yu Huang
Obaketears
Yu Huang
8,804
841
0
485
12,357
4,917
0
2,845
8,851
43,530
0
W
Fenrir
ShiDiu
Fenrir
8,844
1,878
0
3,336
12,860
7,139
783
4,425
8,106
0
31,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
32,696
129
Minions Killed
173
0
Camps Cleared
0
680,080
Distance Traveled
757,155
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,529
656
32
2
0
258,451
0
W
Hercules
10,616
817
32
2
0
268,406
4
L
Atlas
8,928
687
20
2
0
220,890
0
W
Anubis
10,861
835
104
8
0
214,005
0
L
Yu Huang
9,715
747
77
6
0
200,739
0
W
Fenrir
11,219
863
37
3
0
274,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role