Player Matchup

Tyr
Tyr
Compatgaming
Tyr
Level 69
God Stats
4W - 4L
1,714 SR
Queue Stats
290W - 290L
1,503 Elo+
Party 1
Chaac
Chaac
Griffster333
Chaac
Level 91
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
II DK ll
Xbalanque
Level 89
God Stats
33W - 29L
1,620 SR
Queue Stats
323W - 301L
1,495 Elo+
Party 1
Vamana
Vamana
Piece of D
Vamana
Level 108
God Stats
15W - 15L
1,582 SR
Queue Stats
378W - 351L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Show Me Rock
Baron Samedi
Level 88
God Stats
1W - 3L
1,403 SR
Queue Stats
407W - 361L
1,491 Elo+
Party 1
Team Averages
Level 89
1,605 SR
1,496 Elo+

VS

Team Averages
Level 109
1,511 SR
1,491 Elo+
Shiva
Shiva
BlankStare9
Shiva
Level 153
God Stats
20W - 14L
1,571 SR
Queue Stats
604W - 551L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
ElliotArchon
Ao Kuang
Level 138
God Stats
1W - 0L
1,542 SR
Queue Stats
101W - 100L
1,475 Elo+
Solo
Merlin
Merlin
IMA_SKY_MAIN
Merlin
Level 109
God Stats
19W - 19L
1,584 SR
Queue Stats
162W - 115L
1,544 Elo+
Solo
Sylvanus
Sylvanus
War_Angel221
Sylvanus
Level 75
God Stats
6W - 8L
1,497 SR
Queue Stats
144W - 154L
1,432 Elo+
Solo
Skadi
Skadi
alladar18
Skadi
Level 69
God Stats
3W - 3L
1,360 SR
Queue Stats
193W - 162L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,944
449
2,437
8,271
5,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
5,102
464
3,603
7,989
4,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
II DK ll
Xbalanque
10
1 / 2 / 0
5,857
532
4,205
4,889
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Piece of D
Vamana
10
1 / 1 / 2
5,974
543
4,397
7,574
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Show Me Rock
Baron Samedi
9
2 / 8 / 1
5,429
494
7,511
9,490
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,560
687
4,852
5,919
6,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
ElliotArchon
Ao Kuang
12
6 / 0 / 4
7,456
678
3,484
9,310
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
10
4 / 3 / 3
6,803
618
7,377
6,729
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
War_Angel221
Sylvanus
9
1 / 1 / 6
5,758
523
3,817
9,083
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
alladar18
Skadi
11
2 / 1 / 0
6,271
570
4,085
6,368
2,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
17
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
1
2
1
0.75
W
Ao Kuang
ElliotArchon
Ao Kuang
6
0
4
8
L
0
4
1
0.13
L
Xbalanque
II DK ll
Xbalanque
1
2
0
0.5
W
Merlin
4
3
3
1.83
L
Vamana
Piece of D
Vamana
1
1
2
2
L
Baron Samedi
Show Me Rock
Baron Samedi
2
8
1
0.31
W
Sylvanus
War_Angel221
Sylvanus
1
1
6
4
W
Skadi
alladar18
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
23,615
38,213
Taken
37,409
19,105
Mitigated
19,857
6,771
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,852
946
0
723
5,919
6,384
0
0
5,919
9,125
50,367
L
2,437
89
0
1,903
8,271
5,000
0
3,372
4,899
0
13,230
W
Ao Kuang
ElliotArchon
Ao Kuang
3,484
80
0
3,519
9,310
3,672
0
1,926
7,384
52,285
0
L
3,603
272
32
1,883
7,989
4,772
0
2,017
5,972
0
31,411
L
Xbalanque
II DK ll
Xbalanque
4,205
1,327
0
497
4,889
1,602
0
239
4,650
0
37,614
W
Merlin
7,377
706
0
750
6,729
2,477
315
3,160
3,569
39,378
0
L
Vamana
Piece of D
Vamana
4,397
2,448
0
1,434
7,574
3,551
59
2,510
5,064
0
41,625
L
Baron Samedi
Show Me Rock
Baron Samedi
7,511
1,358
68
954
9,490
4,180
0
7,327
2,163
31,803
0
W
Sylvanus
War_Angel221
Sylvanus
3,817
568
875
3,859
9,083
5,102
66
2,425
6,658
17,299
5,706
W
Skadi
alladar18
Skadi
4,085
1,736
0
3,444
6,368
2,222
700
0
6,368
0
42,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
33,848
254
Minions Killed
362
0
Camps Cleared
0
1,066,531
Distance Traveled
1,093,168
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,560
687
109
10
0
219,743
0
L
Tyr
4,944
449
29
3
0
226,793
2
W
Ao Kuang
7,456
678
90
8
0
258,462
5
L
Chaac
5,102
464
41
4
0
231,123
0
L
Xbalanque
5,857
532
68
6
0
176,683
0
W
Merlin
6,803
618
55
5
0
194,212
0
L
Vamana
5,974
543
76
7
0
250,375
0
L
Baron Samedi
5,429
494
40
4
0
181,557
0
W
Sylvanus
5,758
523
46
4
0
209,100
6
W
Skadi
6,271
570
62
6
0
211,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role