Player Matchup

Bakasura
Bakasura
Jrocksz
Bakasura
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,495 Elo+
Party 1
Martichoras
Martichoras
Tsudo
Martichoras
Level 106
God Stats
7W - 3L
1,648 SR
Queue Stats
87W - 79L
1,639 Elo+
Party 1
Janus
Janus
cocoaMix56
Janus
Level 62
God Stats
7W - 6L
1,700 SR
Queue Stats
42W - 34L
1,630 Elo+
Party 1
Team Averages
Level 83
1,616 SR
1,588 Elo+

VS

Team Averages
Level 88
1,510 SR
1,583 Elo+
Chronos
Chronos
Dankithon
Chronos
Level 102
God Stats
3W - 3L
1,530 SR
Queue Stats
172W - 139L
1,626 Elo+
Solo
Lancelot
Lancelot
LickinNips
Lancelot
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 43L
1,331 Elo+
Solo
Hou Yi
Hou Yi
Micsomer
Hou Yi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jrocksz
Bakasura
17
2 / 6 / 11
12,301
769
9,798
16,432
12,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Tsudo
Martichoras
20
9 / 1 / 6
14,171
886
21,594
19,617
9,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
5 / 2 / 7
11,810
738
12,651
11,673
4,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dankithon
Chronos
17
5 / 2 / 2
11,359
710
20,250
15,107
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
LickinNips
Lancelot
16
1 / 8 / 3
10,554
660
6,724
16,706
7,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Micsomer
Hou Yi
16
2 / 6 / 6
11,069
692
11,341
17,300
6,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
8
9
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dankithon
Chronos
5
2
2
3
W
Bakasura
Jrocksz
Bakasura
2
6
11
1.25
L
Lancelot
LickinNips
Lancelot
1
8
3
0.31
L
Hou Yi
Micsomer
Hou Yi
2
6
6
0.83
W
Martichoras
Tsudo
Martichoras
9
1
6
12
W
Janus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,043
Damage
38,315
47,722
Taken
49,113
26,262
Mitigated
19,282
14,074
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dankithon
Chronos
20,250
6,074
0
1,360
15,107
5,573
36
5,213
9,162
64,893
0
W
Bakasura
Jrocksz
Bakasura
9,798
5,693
0
4,841
16,432
12,100
1,630
7,257
9,175
0
42,200
L
Lancelot
LickinNips
Lancelot
6,724
2,093
0
954
16,706
7,370
0
2,917
13,332
0
35,593
L
Hou Yi
Micsomer
Hou Yi
11,341
6,502
0
1,406
17,300
6,339
0
4,545
11,979
0
41,319
W
Martichoras
Tsudo
Martichoras
21,594
7,767
0
6,765
19,617
9,619
1,088
8,582
11,035
0
95,977
W
Janus
12,651
1,109
85
2,383
11,673
4,543
413
5,112
6,561
49,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
32,982
254
Minions Killed
204
0
Camps Cleared
0
879,843
Distance Traveled
860,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,359
710
93
6
0
321,875
0
W
Bakasura
12,301
769
62
4
0
282,713
0
L
Lancelot
10,554
660
45
3
0
290,186
0
L
Hou Yi
11,069
692
66
4
0
248,240
0
W
Martichoras
14,171
886
117
7
0
318,642
0
W
Janus
11,810
738
75
5
0
278,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role