Player Matchup

Ix Chel
Ix Chel
Digital Dragonz
Ix Chel
Level 146
God Stats
2W - 1L
1,725 SR
Queue Stats
164W - 182L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MettlePhobia
Tsukuyomi
Level 156
God Stats
2W - 3L
1,254 SR
Queue Stats
169W - 174L
1,463 Elo+
Party 2
Cerberus
Cerberus
Oshevre
Cerberus
Level 157
God Stats
6W - 8L
1,523 SR
Queue Stats
273W - 286L
1,451 Elo+
Solo
Merlin
Merlin
lynnyeezy
Merlin
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 140L
1,239 Elo+
Party 1
Loki
Loki
wsinz
Loki
Level 64
God Stats
1W - 2L
1,705 SR
Queue Stats
66W - 66L
1,269 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,374 Elo+

VS

Team Averages
Level 90
1,391 SR
1,462 Elo+
Artio
Artio
DOMI22
Artio
Level 89
God Stats
1W - 1L
1,200 SR
Queue Stats
123W - 121L
1,433 Elo+
Party 3
Awilix
Awilix
Mx Jovada
Awilix
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Solo
Ares
Ares
PPcharly2109
Ares
Level 127
God Stats
5W - 4L
1,381 SR
Queue Stats
158W - 164L
1,426 Elo+
Party 3
Rama
Rama
SQUIDcn
Rama
Level 62
God Stats
1W - 0L
1,363 SR
Queue Stats
37W - 46L
1,468 Elo+
Solo
Poseidon
Poseidon
WhiteBoyTheGoat
Poseidon
Level 126
God Stats
21W - 24L
1,510 SR
Queue Stats
1,032W - 1,030L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
9,444
726
10,003
8,648
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
MettlePhobia
Tsukuyomi
18
7 / 4 / 14
10,713
824
18,831
13,408
6,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Oshevre
Cerberus
16
7 / 4 / 14
10,239
788
21,994
23,809
16,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
lynnyeezy
Merlin
16
0 / 6 / 15
9,139
703
8,551
10,799
4,636
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
wsinz
Loki
18
10 / 5 / 8
10,974
844
11,738
11,218
5,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DOMI22
Artio
15
3 / 4 / 8
10,225
787
5,846
19,774
17,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Mx Jovada
Awilix
16
3 / 8 / 8
10,346
796
5,938
14,801
5,406
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 15
10,642
819
16,422
24,698
23,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
SQUIDcn
Rama
19
6 / 6 / 10
11,407
877
9,828
13,849
5,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
20
8 / 4 / 9
11,898
915
19,600
11,475
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
72
26
Kills
22
22
Deaths
27
59
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artio
DOMI22
Artio
3
4
8
1.75
L
2
3
8
2
L
Tsukuyomi
MettlePhobia
Tsukuyomi
7
4
14
3.5
W
Awilix
Mx Jovada
Awilix
3
8
8
0.88
L
Cerberus
Oshevre
Cerberus
7
4
14
3.5
W
2
5
15
1.9
W
Rama
SQUIDcn
Rama
6
6
10
1.83
W
Poseidon
8
4
9
3.13
L
Merlin
lynnyeezy
Merlin
0
6
15
1.25
L
Loki
wsinz
Loki
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,117
Damage
57,634
67,882
Taken
84,597
37,325
Mitigated
57,214
23,802
Healing
23,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DOMI22
Artio
5,846
831
2,423
6,361
19,774
17,716
180
9,587
9,981
12,006
735
L
10,003
581
3,316
1,534
8,648
4,128
156
7,243
1,405
16,935
0
L
Tsukuyomi
MettlePhobia
Tsukuyomi
18,831
4,251
0
2,840
13,408
6,521
1,420
7,520
5,888
0
39,890
W
Awilix
Mx Jovada
Awilix
5,938
2,783
290
697
14,801
5,406
1,065
7,017
7,735
0
10,094
L
Cerberus
Oshevre
Cerberus
21,994
1,891
962
10,903
23,809
16,763
198
13,925
9,884
33,139
0
W
16,422
330
470
5,561
24,698
23,781
632
10,633
13,769
20,917
0
W
Rama
SQUIDcn
Rama
9,828
8,543
127
2,051
13,849
5,341
4,046
5,914
7,856
0
34,870
W
Poseidon
19,600
1,385
1,853
3,730
11,475
4,970
1,942
6,656
4,708
49,603
0
L
Merlin
lynnyeezy
Merlin
8,551
1,735
0
26
10,799
4,636
639
7,754
3,045
15,404
0
L
Loki
wsinz
Loki
11,738
3,074
2,209
2,012
11,218
5,277
295
4,691
6,527
0
23,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
54,518
154
Minions Killed
131
0
Camps Cleared
0
1,194,132
Distance Traveled
1,177,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,225
787
6
0
0
245,891
0
L
Ix Chel
9,444
726
25
2
0
254,812
0
L
Tsukuyomi
10,713
824
34
3
0
239,512
0
W
Awilix
10,346
796
9
1
0
233,229
0
L
Cerberus
10,239
788
41
3
0
236,193
0
W
Ares
10,642
819
5
0
0
238,993
0
W
Rama
11,407
877
62
5
0
205,389
0
W
Poseidon
11,898
915
49
4
0
253,798
1
L
Merlin
9,139
703
24
2
0
201,894
0
L
Loki
10,974
844
30
2
0
261,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role