Player Matchup

Danzaburou
Danzaburou
Eldavidzo120922
Danzaburou
Level 27
God Stats
2W - 1L
1,425 SR
Queue Stats
14W - 33L
1,295 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Maxy7w7
Morgan Le Fay
Level 30
God Stats
1W - 4L
1,518 SR
Queue Stats
63W - 83L
1,448 Elo+
Party 2
Amaterasu
Amaterasu
Oso de queso768
Amaterasu
Level 29
God Stats
6W - 9L
1,860 SR
Queue Stats
136W - 153L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
StarboyRadio
Zhong Kui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,387 Elo+
Solo
Kali
Kali
ToTtErYsHrImP19
Kali
Level 86
God Stats
24W - 8L
1,710 SR
Queue Stats
223W - 203L
1,474 Elo+
Party 2
Team Averages
Level 42
1,603 SR
1,424 Elo+

VS

Team Averages
Level 95
1,569 SR
1,503 Elo+
Medusa
Medusa
Akromaniac27
Medusa
Level 112
God Stats
170W - 146L
1,615 SR
Queue Stats
181W - 163L
1,552 Elo+
Solo
Hades
Hades
FESTIVITIES11
Hades
Level 42
God Stats
2W - 3L
1,646 SR
Queue Stats
66W - 72L
1,488 Elo+
Party 1
He Bo
He Bo
Ventrellix
He Bo
Level 128
God Stats
3W - 4L
1,602 SR
Queue Stats
362W - 334L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
alladar18
Jormungandr
Level 69
God Stats
3W - 2L
1,442 SR
Queue Stats
193W - 162L
1,485 Elo+
Solo
Skadi
Skadi
centaurbabe
Skadi
Level 124
God Stats
18W - 13L
1,537 SR
Queue Stats
291W - 264L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eldavidzo120922
Danzaburou
7
1 / 4 / 1
5,413
451
3,900
8,409
2,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Maxy7w7
Morgan Le Fay
10
1 / 5 / 0
5,774
481
6,843
10,261
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Oso de queso768
Amaterasu
6
0 / 5 / 0
4,768
397
2,820
8,076
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
StarboyRadio
Zhong Kui
7
1 / 4 / 2
5,284
440
5,753
9,465
5,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 0
6,521
543
3,744
12,186
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 1 / 4
6,891
574
7,569
8,200
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 0
7,812
651
6,295
8,002
3,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

He Bo
14
6 / 0 / 6
8,158
680
9,166
6,526
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
alladar18
Jormungandr
11
2 / 2 / 10
7,500
625
4,975
11,691
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 3
6,962
580
4,599
7,411
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
20
20
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
4
8
L
Danzaburou
Eldavidzo120922
Danzaburou
1
4
1
0.38
W
6
0
0
6
L
Morgan Le Fay
Maxy7w7
Morgan Le Fay
1
5
0
0.2
L
Amaterasu
Oso de queso768
Amaterasu
0
5
0
0
L
Zhong Kui
StarboyRadio
Zhong Kui
1
4
2
0.5
L
1
2
0
0.5
W
He Bo
6
0
6
9
W
Jormungandr
alladar18
Jormungandr
2
2
10
3.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,060
Damage
32,604
48,397
Taken
41,830
22,079
Mitigated
23,288
7,619
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,569
3,982
0
2,618
8,200
4,022
2,412
3,112
5,088
0
41,725
L
Danzaburou
Eldavidzo120922
Danzaburou
3,900
1,521
0
816
8,409
2,920
0
2,264
6,145
0
20,778
W
6,295
1,233
0
6,771
8,002
3,300
2,289
0
7,554
48,130
0
L
Morgan Le Fay
Maxy7w7
Morgan Le Fay
6,843
324
0
1,265
10,261
4,085
0
5,422
4,839
40,055
0
L
Amaterasu
Oso de queso768
Amaterasu
2,820
1,338
0
1,388
8,076
4,437
0
5,455
2,621
0
17,028
L
Zhong Kui
StarboyRadio
Zhong Kui
5,753
1,005
137
2,871
9,465
5,556
59
3,286
6,179
22,172
0
L
3,744
1,612
0
1,142
12,186
5,081
0
4,009
8,177
0
56,019
W
He Bo
9,166
554
0
3,962
6,526
2,417
1,062
737
5,789
65,402
0
W
Jormungandr
alladar18
Jormungandr
4,975
1,105
0
2,369
11,691
10,621
335
3,836
7,855
30,583
0
W
4,599
1,144
0
625
7,411
2,928
76
4,911
2,500
0
45,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
37,323
230
Minions Killed
360
0
Camps Cleared
0
1,102,215
Distance Traveled
1,164,564
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,891
574
59
5
0
243,707
7
L
Danzaburou
5,413
451
34
3
0
219,706
0
W
Hades
7,812
651
74
6
0
186,043
0
L
Morgan Le Fay
5,774
481
52
4
0
218,950
0
L
Amaterasu
4,768
397
18
2
0
167,983
0
L
Zhong Kui
5,284
440
25
2
0
194,183
0
L
Kali
6,521
543
101
8
0
301,393
0
W
He Bo
8,158
680
99
8
0
270,203
0
W
Jormungandr
7,500
625
56
5
0
241,728
0
W
Skadi
6,962
580
72
6
0
222,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role