Player Matchup

Aphrodite
Aphrodite
Natsuvxv
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,449 Elo+
Solo
Hou Yi
Hou Yi
SeizuresAttached
Hou Yi
Level 16
God Stats
1W - 1L
1,693 SR
Queue Stats
8W - 6L
1,526 Elo+
Solo
Vulcan
Vulcan
barbatoz9611
Vulcan
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
442W - 478L
1,391 Elo+
Solo
Bellona
Bellona
one5hotdr0p
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
r3d-r1d1ng-h00d1
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,473 Elo+

VS

Team Averages
Level 37
1,355 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HereticAngel0802
Janus
Level 34
God Stats
5W - 13L
1,204 SR
Queue Stats
166W - 235L
1,283 Elo+
Solo
Odin
Odin
YT LC TopHat
Odin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,365 Elo+
Solo
Yemoja
Yemoja
lI Brute lI
Yemoja
Level 100
God Stats
1W - 2L
1,072 SR
Queue Stats
59W - 52L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Natsuvxv
Aphrodite
13
1 / 7 / 2
7,025
878
3,827
10,491
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 8 / 1
6,453
807
3,250
10,973
4,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
15
3 / 6 / 4
8,157
1,020
9,312
10,492
5,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
one5hotdr0p
Bellona
11
1 / 7 / 3
6,751
844
4,493
12,509
14,621
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 8 / 2
7,534
942
4,833
12,280
8,223
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
14 / 1 / 16
10,415
1,302
21,045
9,059
4,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
 
Chernobog
16
13 / 1 / 20
9,971
1,246
15,676
8,248
4,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 2 / 14
8,050
1,006
8,669
5,441
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 23
7,736
967
4,483
11,712
14,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
14
2 / 1 / 28
8,965
1,121
2,730
8,833
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
137
7
Kills
36
36
Deaths
8
12
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
1
16
22
W
Chernobog
 
Chernobog
13
1
20
23
W
6
2
14
6.5
L
Aphrodite
Natsuvxv
Aphrodite
1
7
2
0.29
L
0
8
1
0.06
W
1
3
23
4.17
L
Vulcan
3
6
4
0.83
W
Yemoja
2
1
28
16
L
Bellona
one5hotdr0p
Bellona
1
7
3
0.36
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
52,603
56,745
Taken
43,293
38,016
Mitigated
36,738
3,627
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,045
10,406
303
1,716
9,059
4,883
5,403
1,667
7,392
0
47,593
W
Chernobog
 
Chernobog
15,676
10,977
1,421
3,734
8,248
4,276
1,429
2,376
5,872
0
25,905
W
8,669
1,414
592
762
5,441
2,512
0
1,283
4,158
15,006
0
L
Aphrodite
Natsuvxv
Aphrodite
3,827
551
978
1,804
10,491
5,572
114
2,180
8,311
9,118
0
L
3,250
1,062
0
27
10,973
4,462
222
1,955
9,018
0
5,842
W
4,483
993
241
768
11,712
14,168
291
5,051
6,661
0
8,777
L
Vulcan
9,312
3,407
30
477
10,492
5,138
104
1,828
8,664
21,108
0
W
Yemoja
2,730
1,119
5,435
2,767
8,833
10,899
607
3,420
5,413
5,992
0
L
Bellona
one5hotdr0p
Bellona
4,493
621
0
84
12,509
14,621
385
3,350
9,159
905
6,384
L
4,833
994
0
227
12,280
8,223
779
2,086
10,194
0
8,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,920
Gold Earned
45,137
74
Minions Killed
105
0
Camps Cleared
0
671,421
Distance Traveled
787,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,415
1,302
45
6
0
167,906
0
W
Chernobog
9,971
1,246
28
4
0
178,100
0
W
Janus
8,050
1,006
16
2
0
116,499
0
L
Aphrodite
7,025
878
17
2
0
121,850
0
L
Hou Yi
6,453
807
7
1
0
127,545
0
W
Odin
7,736
967
9
1
0
177,837
0
L
Vulcan
8,157
1,020
35
4
0
147,886
0
W
Yemoja
8,965
1,121
7
1
0
146,996
0
L
Bellona
6,751
844
5
1
0
153,202
0
L
Thor
7,534
942
10
1
0
120,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role