Player Matchup

Agni
Agni
AGameZam16
Agni
Level 14
God Stats
12W - 14L
1,563 SR
Queue Stats
14W - 18L
1,469 Elo+
Party 1
Ishtar
Ishtar
ant_hewie1316
Ishtar
Level 104
God Stats
3W - 3L
1,717 SR
Queue Stats
44W - 47L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
manitas420
Cthulhu
Level 32
God Stats
3W - 3L
1,616 SR
Queue Stats
229W - 251L
1,395 Elo+
Solo
Team Averages
Level 50
1,632 SR
1,449 Elo+

VS

Team Averages
Level 28
1,706 SR
1,540 Elo+
Danzaburou
Danzaburou
HDG jrgSalmo
Danzaburou
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ISeeGulls
Baron Samedi
Level 11
God Stats
4W - 1L
1,810 SR
Queue Stats
17W - 16L
1,560 Elo+
Party 2
Atlas
Atlas
The_Orochimaru_
Atlas
Level 38
God Stats
3W - 0L
1,810 SR
Queue Stats
25W - 23L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,733
748
5,019
9,867
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 0
5,767
641
1,367
2,546
872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
manitas420
Cthulhu
10
0 / 2 / 1
5,939
660
3,844
10,180
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HDG jrgSalmo
Danzaburou
12
1 / 1 / 4
7,063
785
3,773
4,374
1,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
ISeeGulls
Baron Samedi
13
4 / 1 / 3
7,770
863
9,371
6,913
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 4
8,165
907
5,298
12,501
11,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Danzaburou
HDG jrgSalmo
Danzaburou
1
1
4
3
W
Baron Samedi
ISeeGulls
Baron Samedi
4
1
3
5.5
W
2
1
4
4
L
1
0
0
1
L
Cthulhu
manitas420
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,230
Damage
18,442
22,593
Taken
23,788
13,473
Mitigated
16,488
2,357
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,019
331
0
980
9,867
3,982
0
6,885
2,764
23,365
0
W
Danzaburou
HDG jrgSalmo
Danzaburou
3,773
1,918
0
877
4,374
1,680
1,279
2,155
2,148
0
30,411
W
Baron Samedi
ISeeGulls
Baron Samedi
9,371
823
896
1,573
6,913
3,296
1,045
2,663
4,137
43,519
0
W
5,298
1,649
1,760
2,624
12,501
11,512
306
3,656
8,399
14,224
0
L
1,367
948
0
1,005
2,546
872
0
1,439
1,033
0
6,084
L
Cthulhu
manitas420
Cthulhu
3,844
140
22
350
10,180
8,619
0
5,864
4,099
13,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,439
Gold Earned
22,998
74
Minions Killed
135
0
Camps Cleared
0
330,411
Distance Traveled
536,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,733
748
40
4
0
145,400
0
W
Danzaburou
7,063
785
53
6
0
178,352
0
W
Baron Samedi
7,770
863
63
7
0
171,378
0
W
Atlas
8,165
907
19
2
0
186,338
0
L
Ishtar
5,767
641
16
2
0
50,041
0
L
Cthulhu
5,939
660
18
2
0
134,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role