Player Matchup

Kukulkan
Kukulkan
Carteluwu
Kukulkan
Level 25
God Stats
0W - 2L
1,644 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DerpyChief
Danzaburou
Level 63
God Stats
0W - 1L
1,845 SR
Queue Stats
6W - 4L
1,407 Elo+
Party 1
Chaac
Chaac
DoubleOh47
Chaac
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 1
Team Averages
Level 67
1,663 SR
1,411 Elo+

VS

Team Averages
Level 121
1,538 SR
1,449 Elo+
Gilgamesh
Gilgamesh
HeckuvaBarrel46
Gilgamesh
Level 119
God Stats
26W - 18L
1,615 SR
Queue Stats
354W - 325L
1,549 Elo+
Solo
Discordia
Discordia
JavisGamer94
Discordia
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,340 Elo+
Solo
Medusa
Medusa
gbrusuelas
Medusa
Level 140
God Stats
62W - 48L
1,498 SR
Queue Stats
204W - 215L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carteluwu
Kukulkan
10
1 / 4 / 2
6,586
659
4,017
5,540
3,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DerpyChief
Danzaburou
11
2 / 4 / 1
6,940
694
4,644
9,886
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
11
0 / 2 / 3
7,069
707
6,086
9,904
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeckuvaBarrel46
Gilgamesh
12
1 / 3 / 7
7,294
729
5,892
11,195
11,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
JavisGamer94
Discordia
13
2 / 2 / 6
7,898
790
7,618
5,466
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
gbrusuelas
Medusa
14
7 / 0 / 2
8,735
874
8,246
5,169
2,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
10
10
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Carteluwu
Kukulkan
1
4
2
0.5
L
Danzaburou
DerpyChief
Danzaburou
2
4
1
0.63
L
Chaac
0
2
3
0.75
W
Gilgamesh
HeckuvaBarrel46
Gilgamesh
1
3
7
1.5
W
Discordia
JavisGamer94
Discordia
2
2
6
2.5
W
Medusa
gbrusuelas
Medusa
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,747
Damage
21,756
25,330
Taken
21,830
15,411
Mitigated
16,092
6,155
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Carteluwu
Kukulkan
4,017
313
0
0
5,540
3,424
0
1,709
3,709
16,176
0
L
Danzaburou
DerpyChief
Danzaburou
4,644
2,188
256
2,472
9,886
4,351
0
2,603
6,969
0
17,922
L
Chaac
6,086
1,193
0
3,427
9,904
7,636
0
2,678
7,006
0
21,905
W
Gilgamesh
HeckuvaBarrel46
Gilgamesh
5,892
1,666
0
950
11,195
11,876
482
2,410
8,785
0
17,085
W
Discordia
JavisGamer94
Discordia
7,618
561
0
1,263
5,466
1,919
591
532
4,934
31,660
0
W
Medusa
gbrusuelas
Medusa
8,246
3,257
249
2,558
5,169
2,297
2,154
1,177
3,992
0
32,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,595
Gold Earned
23,927
87
Minions Killed
129
0
Camps Cleared
0
492,537
Distance Traveled
563,118
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,586
659
36
4
0
138,743
0
L
Danzaburou
6,940
694
32
3
0
165,604
0
L
Chaac
7,069
707
19
2
0
188,190
4
W
Gilgamesh
7,294
729
27
3
0
183,378
0
W
Discordia
7,898
790
50
5
0
174,695
0
W
Medusa
8,735
874
52
5
0
205,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role