Player Matchup

Discordia
Discordia
Hexavian
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Ishtar
Ishtar
aclockworkpurple
Ishtar
Level 124
God Stats
27W - 40L
1,478 SR
Queue Stats
80W - 100L
1,440 Elo+
Solo
Sylvanus
Sylvanus
jamer13g
Sylvanus
Level 123
God Stats
25W - 25L
1,493 SR
Queue Stats
748W - 830L
1,482 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,545 Elo+

VS

Team Averages
Level 110
1,613 SR
1,446 Elo+
Loki
Loki
CUENKcdlm
Loki
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,376 Elo+
Solo
Rama
Rama
Sirblah23
Rama
Level 100
God Stats
30W - 14L
1,635 SR
Queue Stats
173W - 166L
1,555 Elo+
Solo
Hera
Hera
chuchoreza
Hera
Level 85
God Stats
2W - 0L
1,703 SR
Queue Stats
50W - 41L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hexavian
Discordia
12
0 / 3 / 2
6,739
674
2,632
6,828
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
7,667
767
6,780
8,553
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
jamer13g
Sylvanus
11
1 / 3 / 1
7,020
702
1,793
14,586
9,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
3
0 / 0 / 0
5,329
533
0
0
0
Rama
14
8 / 0 / 2
8,733
873
12,204
7,400
3,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 6
8,487
849
9,251
7,125
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
0
0
0
0
L
Discordia
Hexavian
Discordia
0
3
2
0.33
W
Rama
8
0
2
9
L
3
4
1
0.88
W
2
4
6
1.25
L
Sylvanus
jamer13g
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,205
Damage
21,455
29,967
Taken
14,525
16,269
Mitigated
6,095
8,389
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Hexavian
Discordia
2,632
108
0
90
6,828
2,806
413
2,734
4,094
22,133
0
W
Rama
12,204
9,751
0
4,229
7,400
3,337
1,344
2,789
4,589
0
31,215
L
6,780
4,383
0
1,541
8,553
3,859
1,012
2,847
5,706
0
29,703
W
9,251
2,025
0
814
7,125
2,758
798
1,614
5,493
44,007
0
L
Sylvanus
jamer13g
Sylvanus
1,793
302
1,627
5,131
14,586
9,604
125
3,680
10,906
10,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,426
Gold Earned
22,549
106
Minions Killed
127
0
Camps Cleared
0
456,807
Distance Traveled
350,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,329
533
0
0
0
0
0
L
Discordia
6,739
674
35
4
0
172,280
0
W
Rama
8,733
873
45
5
0
179,954
0
L
Ishtar
7,667
767
47
5
0
123,276
0
W
Hera
8,487
849
82
8
0
170,452
0
L
Sylvanus
7,020
702
24
2
0
161,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role