Player Matchup

Cthulhu
Cthulhu
Fanboy885
Cthulhu
Level 125
God Stats
3W - 5L
1,479 SR
Queue Stats
137W - 129L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gmcole1
Morgan Le Fay
Level 128
God Stats
16W - 17L
1,561 SR
Queue Stats
234W - 228L
1,557 Elo+
Party 1
Apollo
Apollo
Gravewalker317
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Thanatos
Thanatos
TheWatcher561
Thanatos
Level 121
God Stats
4W - 4L
1,336 SR
Queue Stats
45W - 41L
1,508 Elo+
Party 1
Chaac
Chaac
lilwaiulia
Chaac
Level 107
God Stats
5W - 2L
1,718 SR
Queue Stats
41W - 19L
1,604 Elo+
Party 1
Team Averages
Level 97
1,519 SR
1,502 Elo+

VS

Team Averages
Level 98
1,557 SR
1,418 Elo+
Susano
Susano
Fyoroku
Susano
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
99W - 103L
1,078 Elo+
Solo
Izanami
Izanami
Ricksterrrr
Izanami
Level 106
God Stats
11W - 6L
1,738 SR
Queue Stats
165W - 146L
1,515 Elo+
Party 2
Mulan
Mulan
Skogsarbetare
Mulan
Level 98
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Zurrgg
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Geb
Geb
thedocisin1225
Geb
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 197L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fanboy885
Cthulhu
13
3 / 1 / 0
8,044
619
6,237
8,948
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Gmcole1
Morgan Le Fay
14
3 / 2 / 3
8,579
660
8,885
7,874
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
5,718
440
1,910
8,384
2,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TheWatcher561
Thanatos
10
3 / 5 / 1
6,541
503
4,635
11,566
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
10
1 / 6 / 4
6,416
494
6,949
14,741
8,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fyoroku
Susano
14
5 / 2 / 1
8,070
621
6,767
11,232
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ricksterrrr
Izanami
14
10 / 4 / 3
8,395
646
12,706
10,274
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 1
6,684
514
5,345
7,957
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Zurrgg
Merlin
11
0 / 4 / 2
5,980
460
666
5,462
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 10
7,659
589
5,694
11,257
8,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
19
20
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fanboy885
Cthulhu
3
1
0
3
W
Susano
Fyoroku
Susano
5
2
1
2.75
L
Morgan Le Fay
Gmcole1
Morgan Le Fay
3
2
3
2.25
L
0
6
2
0.17
W
Izanami
Ricksterrrr
Izanami
10
4
3
2.88
W
3
0
1
3.5
L
Thanatos
TheWatcher561
Thanatos
3
5
1
0.7
W
Merlin
Zurrgg
Merlin
0
4
2
0.25
L
Chaac
1
6
4
0.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
31,178
51,513
Taken
46,182
24,168
Mitigated
24,037
11,789
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fanboy885
Cthulhu
6,237
302
0
2,268
8,948
5,953
0
0
8,564
42,128
0
W
Susano
Fyoroku
Susano
6,767
1,441
0
500
11,232
4,391
0
3,182
7,934
0
69,667
L
Morgan Le Fay
Gmcole1
Morgan Le Fay
8,885
120
0
826
7,874
3,236
0
1,933
5,941
69,410
0
L
1,910
1,760
0
1,099
8,384
2,429
84
1,529
6,813
0
22,933
W
Izanami
Ricksterrrr
Izanami
12,706
10,112
0
2,544
10,274
4,440
1,681
2,733
7,533
0
78,205
W
5,345
1,079
0
2,576
7,957
5,050
0
2,680
4,851
0
32,268
L
Thanatos
TheWatcher561
Thanatos
4,635
1,009
0
4,389
11,566
3,779
126
525
10,993
0
38,222
W
Merlin
Zurrgg
Merlin
666
143
0
420
5,462
1,790
136
3,694
1,724
25,272
0
L
Chaac
6,949
816
0
3,207
14,741
8,771
0
2,373
12,368
0
33,004
W
5,694
862
1,816
3,719
11,257
8,366
317
2,811
8,430
17,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,298
Gold Earned
36,788
346
Minions Killed
344
0
Camps Cleared
0
1,286,569
Distance Traveled
1,284,851
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,044
619
74
6
0
238,605
0
W
Susano
8,070
621
107
8
0
295,751
0
L
Morgan Le Fay
8,579
660
114
9
0
249,996
2
L
Apollo
5,718
440
50
4
0
229,079
0
W
Izanami
8,395
646
118
9
0
210,257
0
W
Mulan
6,684
514
51
4
0
267,396
0
L
Thanatos
6,541
503
65
5
0
298,312
0
W
Merlin
5,980
460
46
4
0
239,763
1
L
Chaac
6,416
494
43
3
0
270,577
0
W
Geb
7,659
589
22
2
0
271,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role