Player Matchup

Cabrakan
Cabrakan
CARNAGE98
Cabrakan
Level 128
God Stats
14W - 2L
1,761 SR
Queue Stats
91W - 40L
1,812 Elo+
Party 2
Ix Chel
Ix Chel
Lunesya
Ix Chel
Level 148
God Stats
11W - 7L
1,676 SR
Queue Stats
287W - 131L
1,753 Elo+
Party 2
Fenrir
Fenrir
RodentChild
Fenrir
Level 54
God Stats
9W - 4L
1,902 SR
Queue Stats
243W - 111L
1,744 Elo+
Party 2
Ganesha
Ganesha
SanjSmells
Ganesha
Level 68
God Stats
3W - 1L
1,853 SR
Queue Stats
84W - 24L
1,848 Elo+
Party 2
Shiva
Shiva
goofySchmoofy
Shiva
Level 80
God Stats
23W - 4L
1,876 SR
Queue Stats
194W - 85L
1,739 Elo+
Party 2
Team Averages
Level 96
1,814 SR
1,779 Elo+

VS

Team Averages
Level 139
1,618 SR
1,457 Elo+
Ao Kuang
Ao Kuang
AndroSostar
Ao Kuang
Level 147
God Stats
0W - 4L
1,373 SR
Queue Stats
22W - 31L
1,434 Elo+
Party 1
Chronos
Chronos
DrNygma
Chronos
Level 40
God Stats
2W - 2L
1,686 SR
Queue Stats
34W - 39L
1,312 Elo+
Party 1
Maui
Maui
GraevieBoatte
Maui
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,563 Elo+
Solo
Anhur
Anhur
Hiddenreverie
Anhur
Level 156
God Stats
1W - 1L
1,847 SR
Queue Stats
159W - 172L
1,472 Elo+
Party 3
Agni
Agni
PrivateP3anut
Agni
Level 236
God Stats
1W - 2L
1,682 SR
Queue Stats
141W - 161L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CARNAGE98
Cabrakan
11
1 / 1 / 6
6,612
1,322
2,264
5,572
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Lunesya
Ix Chel
11
1 / 1 / 4
5,923
1,185
2,578
2,754
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
3 / 2 / 4
6,398
1,280
2,566
5,830
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
SanjSmells
Ganesha
11
0 / 1 / 8
5,856
1,171
5,440
5,260
1,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 1 / 3
6,477
1,295
6,603
5,367
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

403

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AndroSostar
Ao Kuang
10
0 / 1 / 3
5,311
1,062
236
903
312
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
DrNygma
Chronos
10
0 / 1 / 3
5,337
1,067
310
1,927
932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 5
6,109
1,222
1,655
6,547
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 4
6,581
1,316
2,307
6,440
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 1
7,313
1,463
9,226
6,281
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
8
Kills
6
6
Deaths
8
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AndroSostar
Ao Kuang
0
1
3
1.5
W
Cabrakan
CARNAGE98
Cabrakan
1
1
6
4
L
Chronos
DrNygma
Chronos
0
1
3
1.5
L
0
3
5
0.83
L
1
1
4
3
W
Ix Chel
Lunesya
Ix Chel
1
1
4
3
L
5
2
1
2.75
W
Fenrir
3
2
4
2.5
W
Ganesha
SanjSmells
Ganesha
0
1
8
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
13,734
24,783
Taken
22,098
12,524
Mitigated
9,737
2,570
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AndroSostar
Ao Kuang
236
41
0
49
903
312
0
539
292
236
0
W
Cabrakan
CARNAGE98
Cabrakan
2,264
618
0
544
5,572
4,371
0
3,011
1,387
6,443
0
L
Chronos
DrNygma
Chronos
310
0
0
154
1,927
932
0
556
1,333
646
0
L
1,655
617
0
568
6,547
4,082
0
4,008
2,448
5,314
0
L
2,307
1,158
0
722
6,440
2,490
0
2,323
4,073
0
16,127
W
Ix Chel
Lunesya
Ix Chel
2,578
408
524
284
2,754
666
0
561
1,255
25,179
0
L
9,226
1,045
0
261
6,281
1,921
0
2,856
3,425
22,190
0
W
Fenrir
2,566
359
0
396
5,830
2,298
0
2,252
1,407
0
5,585
W
Ganesha
SanjSmells
Ganesha
5,440
318
0
175
5,260
1,822
0
2,845
2,143
11,452
0
W
6,603
1,039
82
565
5,367
3,367
0
2,689
1,623
0
9,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
30,651
93
Minions Killed
71
5
Camps Cleared
5
530,095
Distance Traveled
286,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,311
1,062
0
0
0
14,882
0
W
Cabrakan
6,612
1,322
11
2
1
96,874
0
L
Chronos
5,337
1,067
1
0
0
30,246
0
L
Maui
6,109
1,222
12
2
0
75,922
0
L
Anhur
6,581
1,316
36
7
3
83,038
0
W
Ix Chel
5,923
1,185
54
11
1
105,049
0
L
Agni
7,313
1,463
22
4
2
82,193
0
W
Fenrir
6,398
1,280
14
3
1
107,952
0
W
Ganesha
5,856
1,171
0
0
0
102,750
0
W
Shiva
6,477
1,295
14
3
2
117,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role