Player Matchup

Baron Samedi
Baron Samedi
ImNoStarPlayer
Baron Samedi
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 65L
1,289 Elo+
Party 1
Ymir
Ymir
ThiccFantastic
Ymir
Level 21
God Stats
0W - 6L
1,500 SR
Queue Stats
7W - 35L
1,077 Elo+
Party 1
Nemesis
Nemesis
VanillaWheat401
Nemesis
Level 65
God Stats
0W - 7L
1,705 SR
Queue Stats
22W - 35L
1,351 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,239 Elo+

VS

Team Averages
Level 42
1,462 SR
1,282 Elo+
Kuzenbo
Kuzenbo
Entrivs
Kuzenbo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
StupidD0g
Danzaburou
Level 38
God Stats
4W - 3L
1,386 SR
Queue Stats
26W - 28L
1,302 Elo+
Party 2
Hades
Hades
thisisabadgam3
Hades
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImNoStarPlayer
Baron Samedi
16
6 / 3 / 1
11,013
787
18,835
11,440
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 3 / 6
10,143
725
5,498
18,152
22,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 3
8,859
633
6,510
14,108
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Entrivs
Kuzenbo
16
2 / 0 / 9
11,141
796
6,143
15,546
18,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
StupidD0g
Danzaburou
15
3 / 2 / 7
10,354
740
11,969
9,083
3,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 5 / 4
11,043
789
16,061
17,755
10,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
11
11
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Entrivs
Kuzenbo
2
0
9
6.5
L
Baron Samedi
ImNoStarPlayer
Baron Samedi
6
3
1
2.17
W
Danzaburou
StupidD0g
Danzaburou
3
2
7
3.25
L
0
3
6
1
L
1
5
3
0.5
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,843
Damage
34,173
43,700
Taken
42,384
36,746
Mitigated
32,633
9,433
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Entrivs
Kuzenbo
6,143
2,485
0
3,444
15,546
18,436
112
8,142
7,223
16,518
0
L
Baron Samedi
ImNoStarPlayer
Baron Samedi
18,835
2,135
1,161
2,163
11,440
6,483
782
4,961
6,479
56,580
0
W
Danzaburou
StupidD0g
Danzaburou
11,969
7,175
0
3,644
9,083
3,669
2,977
4,814
4,192
0
45,665
L
5,498
1,424
2,045
1,683
18,152
22,292
24
10,647
7,505
23,338
0
L
6,510
3,505
0
2,381
14,108
7,971
0
6,677
7,431
0
36,578
W
16,061
2,931
707
6,141
17,755
10,528
0
11,453
6,052
47,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,015
Gold Earned
32,538
160
Minions Killed
149
0
Camps Cleared
0
705,332
Distance Traveled
695,045
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,141
796
16
1
0
256,101
0
L
Baron Samedi
11,013
787
76
5
0
208,280
0
W
Danzaburou
10,354
740
70
5
0
243,045
3
L
Ymir
10,143
725
28
2
0
244,184
0
L
Nemesis
8,859
633
56
4
0
252,868
0
W
Hades
11,043
789
63
5
0
195,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role