Player Matchup

Izanami
Izanami
Buukie
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,064 Elo+
Party 2
Ratatoskr
Ratatoskr
Canoook
Ratatoskr
Level 105
God Stats
0W - 5L
1,346 SR
Queue Stats
85W - 82L
1,388 Elo+
Party 2
Hera
Hera
MelonColllie
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
ScrubCity3
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,320 Elo+
Party 2
Ganesha
Ganesha
TetherMeNethers
Ganesha
Level 14
God Stats
0W - 3L
1,306 SR
Queue Stats
5W - 15L
1,320 Elo+
Party 2
Team Averages
Level 50
1,430 SR
1,290 Elo+

VS

Team Averages
Level 70
1,557 SR
1,456 Elo+
Izanami
Izanami
CH4NCHA
Izanami
Level 5
God Stats
1W - 1L
1,309 SR
Queue Stats
15W - 13L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
Cufaaa1234
Guan Yu
Level 81
God Stats
32W - 35L
1,535 SR
Queue Stats
39W - 44L
1,480 Elo+
Party 1
Zeus
Zeus
Sannti00
Zeus
Level 87
God Stats
18W - 3L
1,794 SR
Queue Stats
133W - 153L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
UncleYab
Gilgamesh
Level 117
God Stats
2W - 8L
1,545 SR
Queue Stats
155W - 140L
1,508 Elo+
Solo
Anubis
Anubis
Zeke1999
Anubis
Level 62
God Stats
16W - 13L
1,603 SR
Queue Stats
95W - 103L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buukie
Izanami
12
1 / 4 / 2
7,735
483
5,053
13,088
4,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Canoook
Ratatoskr
14
7 / 8 / 4
8,757
547
11,200
17,530
6,339
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 4 / 2
9,567
598
5,558
10,493
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ScrubCity3
Cthulhu
13
0 / 2 / 3
7,575
473
9,002
14,966
11,555
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 2
7,141
446
2,833
16,636
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CH4NCHA
Izanami
14
1 / 3 / 12
9,058
566
6,584
7,592
2,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Cufaaa1234
Guan Yu
15
4 / 3 / 5
9,334
583
4,791
13,209
14,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
15
9 / 1 / 6
10,129
633
19,836
5,419
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UncleYab
Gilgamesh
14
1 / 1 / 12
8,654
541
5,994
14,438
6,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Zeke1999
Anubis
14
10 / 5 / 6
9,684
605
15,115
14,638
6,782
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
12
Kills
25
25
Deaths
13
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
Buukie
Izanami
1
4
2
0.5
W
Izanami
CH4NCHA
Izanami
1
3
12
2.33
L
Ratatoskr
Canoook
Ratatoskr
7
8
4
1.13
W
Guan Yu
Cufaaa1234
Guan Yu
4
3
5
2.17
L
4
4
2
1.25
W
Zeus
9
1
6
12
L
Cthulhu
ScrubCity3
Cthulhu
0
2
3
0.75
L
0
7
2
0.14
W
Gilgamesh
UncleYab
Gilgamesh
1
1
12
7
W
Anubis
Zeke1999
Anubis
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
52,320
72,713
Taken
55,296
39,089
Mitigated
32,138
8,012
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Buukie
Izanami
5,053
3,599
0
2,461
13,088
4,033
849
6,571
6,517
0
62,050
W
Izanami
CH4NCHA
Izanami
6,584
3,893
0
1,862
7,592
2,763
4,177
1,227
6,365
0
60,678
L
Ratatoskr
Canoook
Ratatoskr
11,200
3,702
0
1,356
17,530
6,339
78
7,897
9,633
0
55,160
W
Guan Yu
Cufaaa1234
Guan Yu
4,791
732
1,256
5,909
13,209
14,067
637
4,567
7,573
0
50,457
L
5,558
1,237
0
1,210
10,493
3,864
63
7,030
3,463
65,469
0
W
Zeus
19,836
2,099
0
1,261
5,419
2,011
1,406
1,879
3,540
68,050
0
L
Cthulhu
ScrubCity3
Cthulhu
9,002
900
0
1,833
14,966
11,555
0
4,513
10,453
46,288
647
L
2,833
212
45
1,107
16,636
13,298
62
8,940
7,696
20,571
0
W
Gilgamesh
UncleYab
Gilgamesh
5,994
2,084
0
5,067
14,438
6,515
1,174
2,731
11,566
0
53,017
W
Anubis
Zeke1999
Anubis
15,115
659
0
5,730
14,638
6,782
919
5,085
9,506
59,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
46,859
402
Minions Killed
403
0
Camps Cleared
0
1,569,926
Distance Traveled
1,627,726
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,735
483
116
7
0
300,216
0
W
Izanami
9,058
566
116
7
0
310,266
0
L
Ratatoskr
8,757
547
63
4
0
331,666
2
W
Guan Yu
9,334
583
54
3
0
319,217
4
L
Hera
9,567
598
145
9
0
325,768
0
W
Zeus
10,129
633
101
6
0
322,224
0
L
Cthulhu
7,575
473
68
4
0
300,360
0
L
Ganesha
7,141
446
10
1
0
311,916
0
W
Gilgamesh
8,654
541
74
5
0
364,397
0
W
Anubis
9,684
605
58
4
0
311,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role