Player Matchup

Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Raaapty
Vamana
Level 29
God Stats
12W - 11L
1,475 SR
Queue Stats
577W - 569L
1,439 Elo+
Party 1
Janus
Janus
The Yisus MG
Janus
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 45L
1,545 Elo+
Solo
Cernunnos
Cernunnos
iTz-_Flowkila-SG
Cernunnos
Level 83
God Stats
23W - 6L
1,707 SR
Queue Stats
538W - 468L
1,463 Elo+
Party 1
Serqet
Serqet
xlPsYcHoPR--
Serqet
Level 59
God Stats
45W - 46L
1,465 SR
Queue Stats
267W - 278L
1,399 Elo+
Party 1
Team Averages
Level 80
1,529 SR
1,469 Elo+

VS

Team Averages
Level 66
1,352 SR
1,278 Elo+
Mulan
Mulan
ItzSenSzn
Mulan
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,223 Elo+
Party 3
Pele
Pele
UltraMagnus51
Pele
Level 81
God Stats
7W - 11L
1,327 SR
Queue Stats
69W - 61L
1,407 Elo+
Party 2
Ishtar
Ishtar
azzglitch_
Ishtar
Level 20
God Stats
1W - 6L
1,226 SR
Queue Stats
106W - 152L
1,143 Elo+
Party 3
Cthulhu
Cthulhu
darthjp99
Cthulhu
Level 69
God Stats
0W - 3L
1,208 SR
Queue Stats
59W - 50L
1,412 Elo+
Party 2
Janus
Janus
temp-937544
Janus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 113L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
7 / 0 / 9
8,499
567
6,367
10,414
10,473
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Raaapty
Vamana
11
0 / 4 / 0
6,319
421
4,652
9,872
8,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 0 / 4
8,775
585
15,011
6,564
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
12
5 / 2 / 11
7,941
529
14,303
10,470
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serqet
12
1 / 1 / 8
7,163
478
2,277
9,037
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItzSenSzn
Mulan
14
6 / 0 / 0
9,023
602
10,183
14,896
17,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 0
6,610
441
6,642
12,538
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
azzglitch_
Ishtar
10
0 / 4 / 1
6,305
420
6,123
10,246
3,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
darthjp99
Cthulhu
9
0 / 5 / 1
6,672
445
3,726
15,115
11,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 8 / 0
6,764
451
4,367
11,587
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
7
7
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
9
11.5
L
Mulan
ItzSenSzn
Mulan
6
0
0
6
W
Vamana
Raaapty
Vamana
0
4
0
0
W
9
0
4
11
L
1
5
0
0.2
L
Ishtar
azzglitch_
Ishtar
0
4
1
0.13
L
Cthulhu
darthjp99
Cthulhu
0
5
1
0.1
W
Cernunnos
5
2
11
5.25
L
0
8
0
0
W
Serqet
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,610
Damage
31,041
46,357
Taken
64,382
31,637
Mitigated
40,289
11,120
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,367
1,022
662
3,053
10,414
10,473
234
2,493
7,921
32,146
0
L
Mulan
ItzSenSzn
Mulan
10,183
2,277
0
4,323
14,896
17,952
0
3,475
11,421
0
66,042
W
Vamana
Raaapty
Vamana
4,652
3,645
0
778
9,872
8,875
0
1,243
8,629
0
30,820
W
15,011
389
0
497
6,564
2,846
371
2,340
4,224
73,893
0
L
6,642
1,426
0
971
12,538
4,166
473
2,620
9,714
0
41,309
L
Ishtar
azzglitch_
Ishtar
6,123
3,322
0
1,566
10,246
3,674
752
3,595
6,503
0
43,729
L
Cthulhu
darthjp99
Cthulhu
3,726
308
2,097
2,604
15,115
11,171
0
4,379
10,736
25,408
0
W
Cernunnos
14,303
8,470
0
2,776
10,470
4,557
625
1,307
9,163
0
53,403
L
4,367
1,322
0
1,941
11,587
3,326
0
7,309
4,278
45,809
0
W
Serqet
2,277
575
0
3,354
9,037
4,886
0
710
8,327
0
46,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
35,374
319
Minions Killed
353
0
Camps Cleared
0
1,370,645
Distance Traveled
1,331,924
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,499
567
31
2
0
272,047
1
L
Mulan
9,023
602
114
8
0
287,670
0
W
Vamana
6,319
421
39
3
0
242,412
0
W
Janus
8,775
585
98
7
0
273,592
0
L
Pele
6,610
441
57
4
0
286,720
0
L
Ishtar
6,305
420
76
5
0
250,635
0
L
Cthulhu
6,672
445
36
2
0
276,058
2
W
Cernunnos
7,941
529
80
5
0
252,906
0
L
Janus
6,764
451
70
5
0
230,841
0
W
Serqet
7,163
478
71
5
0
329,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role