Player Matchup

Thanatos
Thanatos
BIGBODYBURKE
Thanatos
Level 82
God Stats
35W - 25L
1,692 SR
Queue Stats
156W - 126L
1,643 Elo+
Party 2
Rama
Rama
Jókèr
Rama
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,610 Elo+
Party 4
Anubis
Anubis
Swegdood
Anubis
Level 6
God Stats
6W - 1L
1,295 SR
Queue Stats
7W - 1L
1,402 Elo+
Party 2
Athena
Athena
Vatatiaa
Athena
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,580 Elo+
Party 4
Vamana
Vamana
saintgucci69
Vamana
Level 148
God Stats
12W - 8L
1,795 SR
Queue Stats
456W - 448L
1,544 Elo+
Party 2
Team Averages
Level 71
1,556 SR
1,556 Elo+

VS

Team Averages
Level 88
1,462 SR
1,338 Elo+
Vulcan
Vulcan
Ocelot123
Vulcan
Level 157
God Stats
5W - 7L
1,571 SR
Queue Stats
100W - 81L
1,527 Elo+
Solo
Guan Yu
Guan Yu
ReiEnthusiast
Guan Yu
Level 123
God Stats
8W - 7L
1,478 SR
Queue Stats
354W - 323L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
Wookiecreeper
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,073 Elo+
Party 3
Tyr
Tyr
kill code5
Tyr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 168L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
killer11569
Danzaburou
Level 13
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 7L
1,073 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIGBODYBURKE
Thanatos
10
2 / 0 / 5
6,302
630
7,469
8,597
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Jókèr
Rama
12
6 / 0 / 1
7,145
715
7,261
5,063
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Swegdood
Anubis
11
3 / 1 / 1
6,304
630
1,064
4,059
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Vatatiaa
Athena
10
1 / 0 / 6
6,305
631
2,590
5,101
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
12
4 / 0 / 1
7,438
744
7,951
6,757
5,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ocelot123
Vulcan
9
0 / 3 / 1
5,334
533
3,034
4,755
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
6
0 / 4 / 0
4,517
452
2,174
9,617
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Wookiecreeper
The Morrigan
9
1 / 3 / 0
5,374
537
2,014
6,235
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,632
463
3,107
10,765
10,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
killer11569
Danzaburou
8
0 / 4 / 0
4,698
470
2,599
6,387
1,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
1
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BIGBODYBURKE
Thanatos
2
0
5
4.5
W
Rama
Jókèr
Rama
6
0
1
6.5
L
Vulcan
Ocelot123
Vulcan
0
3
1
0.17
L
Guan Yu
0
4
0
0
W
Anubis
Swegdood
Anubis
3
1
1
3.5
W
Athena
Vatatiaa
Athena
1
0
6
4
L
The Morrigan
Wookiecreeper
The Morrigan
1
3
0
0.33
L
0
2
0
0
L
Danzaburou
killer11569
Danzaburou
0
4
0
0
W
Vamana
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
12,928
29,577
Taken
37,759
15,297
Mitigated
22,334
15,641
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BIGBODYBURKE
Thanatos
7,469
2,193
0
6,698
8,597
3,267
192
2,198
6,399
0
40,784
W
Rama
Jókèr
Rama
7,261
6,511
0
2,835
5,063
1,714
2,790
0
5,063
0
61,160
L
Vulcan
Ocelot123
Vulcan
3,034
711
0
0
4,755
1,413
0
1,323
3,432
38,074
0
L
Guan Yu
2,174
591
219
1,868
9,617
6,262
0
1,654
7,963
0
14,689
W
Anubis
Swegdood
Anubis
1,064
301
0
1,307
4,059
1,703
0
1,313
2,746
37,532
0
W
Athena
Vatatiaa
Athena
2,590
1,111
0
1,902
5,101
3,429
0
212
4,889
11,312
0
L
The Morrigan
Wookiecreeper
The Morrigan
2,014
903
0
974
6,235
2,495
0
185
6,050
21,575
6,966
L
3,107
642
0
1,387
10,765
10,294
0
0
10,765
0
21,221
L
Danzaburou
killer11569
Danzaburou
2,599
1,215
0
947
6,387
1,870
0
492
5,895
0
17,747
W
Vamana
7,951
4,783
0
2,899
6,757
5,184
0
360
6,397
0
61,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
24,555
366
Minions Killed
210
0
Camps Cleared
0
998,943
Distance Traveled
986,778
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,302
630
70
7
0
231,603
2
W
Rama
7,145
715
103
10
0
170,606
0
L
Vulcan
5,334
533
58
6
0
215,117
4
L
Guan Yu
4,517
452
29
3
0
210,234
0
W
Anubis
6,304
630
78
8
0
186,077
0
W
Athena
6,305
631
17
2
0
202,504
0
L
The Morrigan
5,374
537
54
5
0
183,120
0
L
Tyr
4,632
463
34
3
0
180,557
0
L
Danzaburou
4,698
470
35
4
0
197,750
0
W
Vamana
7,438
744
98
10
0
208,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role