Player Matchup

Merlin
Merlin
Diamond III
HermanosYaipén
Merlin
Diamond III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
2,245 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond I
Maisiе
Kuzenbo
Diamond I
Level 160
God Stats
1W - 0L
1,966 SR
Queue Stats
39W - 14L
2,534 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
ÄkenoØppaîLσv3r
Guan Yu
Diamond V
Level 38
God Stats
14W - 2L
1,994 SR
Queue Stats
99W - 12L
2,390 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 95
1,820 SR
2,390 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,526 SR
2,053 MMR
Ymir
Ymir
Diamond III
 
Ymir
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
Dfolsom1992
Cabrakan
Platinum I
Level 159
God Stats
15W - 17L
1,572 SR
Queue Stats
231W - 188L
2,017 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
mr_temporary233
Xbalanque
Diamond I
Level 167
God Stats
1W - 1L
1,507 SR
Queue Stats
93W - 70L
2,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,548
777
13,597
5,201
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Maisiе
Kuzenbo
15
3 / 1 / 6
9,405
855
9,180
13,260
16,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 4
9,018
820
9,028
9,686
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AtlasVamanaAphroditeNe ZhaSobek

VS

Bans
Ao KuangBaron SamediChang'eArtioBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 1
7,375
670
3,615
14,419
12,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Dfolsom1992
Cabrakan
11
0 / 4 / 0
6,516
592
2,569
13,100
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
mr_temporary233
Xbalanque
13
1 / 2 / 0
7,423
675
11,644
9,283
3,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
Cabrakan
Dfolsom1992
Cabrakan
0
4
0
0
W
1
0
7
4.5
W
Kuzenbo
Maisiе
Kuzenbo
3
1
6
6
L
Xbalanque
mr_temporary233
Xbalanque
1
2
0
0.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
17,828
28,147
Taken
36,802
29,458
Mitigated
29,339
12,791
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,615
146
1,483
2,124
14,419
12,643
144
8,815
4,616
17,094
0
L
Cabrakan
Dfolsom1992
Cabrakan
2,569
279
0
655
13,100
13,582
0
8,410
4,211
11,098
0
W
13,597
1,548
0
1,136
5,201
2,258
2,065
1,846
3,201
69,794
0
W
Kuzenbo
Maisiе
Kuzenbo
9,180
4,098
1,588
3,364
13,260
16,788
440
2,329
10,666
21,892
0
L
Xbalanque
mr_temporary233
Xbalanque
11,644
6,450
0
500
9,283
3,114
574
4,906
4,086
0
44,137
W
9,028
1,367
1,570
5,133
9,686
10,412
574
1,626
7,577
0
32,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
21,314
182
Minions Killed
131
0
Camps Cleared
0
665,525
Distance Traveled
565,735
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,375
670
13
1
0
184,453
2
L
Cabrakan
6,516
592
18
2
0
194,541
0
W
Merlin
8,548
777
111
10
0
198,435
1
W
Kuzenbo
9,405
855
29
3
0
219,362
0
L
Xbalanque
7,423
675
100
9
0
186,741
2
W
Guan Yu
9,018
820
42
4
0
247,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role