Player Matchup

Baron Samedi
Baron Samedi
Asquared00
Baron Samedi
Level 58
God Stats
3W - 1L
1,732 SR
Queue Stats
123W - 120L
1,473 Elo+
Party 1
Ishtar
Ishtar
dalpar22
Ishtar
Level 116
God Stats
2W - 3L
1,333 SR
Queue Stats
219W - 225L
1,445 Elo+
Party 1
Hercules
Hercules
reject723
Hercules
Level 126
God Stats
12W - 17L
1,461 SR
Queue Stats
351W - 367L
1,435 Elo+
Party 1
Team Averages
Level 100
1,509 SR
1,451 Elo+

VS

Team Averages
Level 90
1,439 SR
1,459 Elo+
Baba Yaga
Baba Yaga
ElSanchez421
Baba Yaga
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 39L
1,456 Elo+
Party 2
Shiva
Shiva
el HOOLIG4N
Shiva
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
19W - 25L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
thunderhigh
Cu Chulainn
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asquared00
Baron Samedi
17
8 / 2 / 8
10,794
830
17,655
10,962
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
dalpar22
Ishtar
15
3 / 3 / 11
9,521
732
6,490
9,391
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
reject723
Hercules
15
5 / 0 / 11
9,671
744
11,089
13,753
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ElSanchez421
Baba Yaga
12
0 / 8 / 0
7,413
570
3,025
12,342
5,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 4
8,594
661
7,657
11,238
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
thunderhigh
Cu Chulainn
14
3 / 6 / 2
9,027
694
12,240
19,286
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
4
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asquared00
Baron Samedi
8
2
8
6
L
Baba Yaga
ElSanchez421
Baba Yaga
0
8
0
0
W
Ishtar
dalpar22
Ishtar
3
3
11
2.83
L
1
2
4
1.5
W
Hercules
reject723
Hercules
5
0
11
10.5
L
Cu Chulainn
thunderhigh
Cu Chulainn
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
22,922
34,106
Taken
42,866
24,240
Mitigated
26,424
13,241
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asquared00
Baron Samedi
17,655
1,406
2,388
5,120
10,962
6,402
422
1,149
9,280
67,486
0
L
Baba Yaga
ElSanchez421
Baba Yaga
3,025
1,088
0
1,014
12,342
5,231
0
6,463
5,234
14,231
0
W
Ishtar
dalpar22
Ishtar
6,490
3,218
0
1,034
9,391
3,410
1,496
427
8,290
0
24,159
L
7,657
594
0
2,600
11,238
10,107
0
3,695
6,999
0
27,373
W
Hercules
reject723
Hercules
11,089
3,043
0
4,699
13,753
14,428
877
1,487
11,687
0
21,591
L
Cu Chulainn
thunderhigh
Cu Chulainn
12,240
2,504
0
4,149
19,286
11,086
0
6,610
11,772
0
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
25,034
158
Minions Killed
128
0
Camps Cleared
0
713,744
Distance Traveled
625,158
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,794
830
99
8
0
240,442
0
L
Baba Yaga
7,413
570
24
2
0
176,717
0
W
Ishtar
9,521
732
37
3
0
216,607
0
L
Shiva
8,594
661
47
4
0
231,583
0
W
Hercules
9,671
744
22
2
0
256,695
2
L
Cu Chulainn
9,027
694
57
4
0
216,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role