Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
COLOS5US
Nox
Gold V
Level 128
God Stats
2W - 1L
1,736 SR
Queue Stats
50W - 53L
1,459 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Devongreen11
Tsukuyomi
Gold IV
Level 154
God Stats
0W - 2L
1,359 SR
Queue Stats
371W - 389L
1,459 MMR
Solo
Chiron
Chiron
Silver II
MeekDylan
Chiron
Silver II
Level 144
God Stats
1W - 1L
1,490 SR
Queue Stats
47W - 50L
1,452 MMR
Solo
Janus
Janus
Gold III
Thiccgoomba
Janus
Gold III
Level 68
God Stats
8W - 13L
1,500 SR
Queue Stats
178W - 185L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,517 SR
1,465 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,515 SR
1,461 MMR
Ymir
Ymir
Gold III
Duncansmac9
Ymir
Gold III
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 136L
1,427 MMR
Party 1
Bellona
Bellona
Gold IV
Jake13
Bellona
Gold IV
Level 89
God Stats
5W - 4L
1,553 SR
Queue Stats
112W - 111L
1,471 MMR
Solo
Charybdis
Charybdis
Gold IV
PeRiLoUz-
Charybdis
Gold IV
Level 157
God Stats
37W - 36L
1,506 SR
Queue Stats
294W - 303L
1,417 MMR
Party 2
Kali
Kali
Gold V
ViRuZSaLaM
Kali
Gold V
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
223W - 230L
1,523 MMR
Party 2
Scylla
Scylla
Gold III
tbomb3000
Scylla
Gold III
Level 136
God Stats
6W - 8L
1,516 SR
Queue Stats
254W - 251L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 0 / 0
4,956
551
3,213
7,154
4,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 1
4,229
470
1,193
3,904
2,158
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Devongreen11
Tsukuyomi
9
0 / 1 / 0
4,881
542
1,039
6,214
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
MeekDylan
Chiron
8
1 / 3 / 0
4,654
517
2,611
6,747
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,058
562
1,649
3,505
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VamanaHerculesMartichorasBakasura

VS

Bans
SerqetAo KuangChang'eMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,565
507
1,971
4,260
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Jake13
Bellona
10
1 / 0 / 0
5,698
633
5,701
6,533
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
PeRiLoUz-
Charybdis
9
2 / 0 / 1
5,302
589
4,723
4,766
1,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,312
590
1,052
6,518
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
tbomb3000
Scylla
11
2 / 0 / 0
6,505
723
1,995
1,751
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
0
1
1
0.5
L
Tsukuyomi
Devongreen11
Tsukuyomi
0
1
0
0
W
0
0
3
1.5
W
Bellona
Jake13
Bellona
1
0
0
1
L
Chiron
MeekDylan
Chiron
1
3
0
0.33
W
Charybdis
PeRiLoUz-
Charybdis
2
0
1
2.5
L
0
2
0
0
W
1
1
2
2
W
Scylla
tbomb3000
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,705
Damage
15,442
27,524
Taken
23,828
11,969
Mitigated
11,953
8,669
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,213
519
26
2,879
7,154
4,599
0
191
6,963
0
33,248
L
1,193
435
0
1,786
3,904
2,158
0
48
3,856
8,996
0
L
Tsukuyomi
Devongreen11
Tsukuyomi
1,039
412
0
1,767
6,214
1,992
0
412
5,802
0
31,391
W
1,971
461
235
1,854
4,260
1,970
0
766
3,465
15,006
0
W
Bellona
Jake13
Bellona
5,701
2,305
0
3,335
6,533
5,795
0
0
6,533
0
40,181
L
Chiron
MeekDylan
Chiron
2,611
646
175
1,536
6,747
2,175
0
1,220
5,494
0
29,136
W
Charybdis
PeRiLoUz-
Charybdis
4,723
2,599
0
2,146
4,766
1,366
654
649
4,117
0
32,587
L
1,649
88
0
500
3,505
1,045
0
2,095
1,410
31,761
0
W
1,052
370
0
1,766
6,518
2,264
81
741
5,761
0
32,891
W
Scylla
tbomb3000
Scylla
1,995
366
0
372
1,751
558
0
573
1,110
55,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
27,382
248
Minions Killed
321
0
Camps Cleared
0
881,442
Distance Traveled
952,907
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,956
551
50
6
0
200,802
0
L
Nox
4,229
470
11
1
0
138,683
0
L
Tsukuyomi
4,881
542
65
7
0
185,815
4
W
Ymir
4,565
507
25
3
0
183,002
2
W
Bellona
5,698
633
77
9
0
196,869
2
L
Chiron
4,654
517
49
5
0
167,269
0
W
Charybdis
5,302
589
55
6
0
176,404
2
L
Janus
5,058
562
73
8
0
188,873
2
W
Kali
5,312
590
59
7
0
213,115
0
W
Scylla
6,505
723
105
12
0
183,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role