Player Matchup

Lancelot
Lancelot
Silver IV
 
Lancelot
Silver IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
DoughBro121
Vamana
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 171L
936 MMR
Party 2
Ares
Ares
Silver IV
NEONAXE127
Ares
Silver IV
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 136L
821 MMR
Party 2
He Bo
He Bo
Silver III
Sarada_F
He Bo
Silver III
Level 139
God Stats
5W - 6L
1,522 SR
Queue Stats
252W - 260L
884 MMR
Solo
Heimdallr
Heimdallr
Silver IV
XxIkalTanokxX
Heimdallr
Silver IV
Level 101
God Stats
4W - 10L
1,353 SR
Queue Stats
56W - 86L
896 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,475 SR
1,007 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,496 SR
893 MMR
Baron Samedi
Baron Samedi
Silver III
Astro7 Rocky
Baron Samedi
Silver III
Level 108
God Stats
1W - 0L
1,157 SR
Queue Stats
51W - 74L
910 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
GROOVYUZA 9
Kuzenbo
Silver III
Level 68
God Stats
50W - 40L
1,480 SR
Queue Stats
659W - 693L
862 MMR
Solo
Loki
Loki
Silver III
bobby_shmurdawg
Loki
Silver III
Level 108
God Stats
13W - 11L
1,449 SR
Queue Stats
62W - 73L
851 MMR
Solo
Apollo
Apollo
Silver IV
erictheroux
Apollo
Silver IV
Level 124
God Stats
2W - 3L
1,475 SR
Queue Stats
31W - 48L
843 MMR
Solo
Surtr
Surtr
Silver III
gbarcelosk
Surtr
Silver III
Level 135
God Stats
4W - 4L
1,917 SR
Queue Stats
49W - 70L
998 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 5 / 2
5,630
563
3,986
9,287
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
10
2 / 5 / 1
6,237
624
9,140
11,447
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
5,150
515
3,502
8,663
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Sarada_F
He Bo
10
3 / 3 / 0
5,808
581
5,636
7,244
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XxIkalTanokxX
Heimdallr
9
1 / 3 / 0
5,431
543
4,180
7,291
2,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AwilixMercuryAo KuangGilgamesh

VS

Bans
Morgan Le FaySkadiAnubisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astro7 Rocky
Baron Samedi
11
3 / 2 / 2
6,383
638
5,142
5,854
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
GROOVYUZA 9
Kuzenbo
7
2 / 2 / 8
5,259
526
2,913
10,506
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
8 / 1 / 4
6,980
698
6,266
7,714
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
9
2 / 1 / 4
5,895
590
4,921
6,372
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
11
4 / 1 / 3
7,122
712
10,082
11,640
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
19
19
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
2
0.2
W
Baron Samedi
Astro7 Rocky
Baron Samedi
3
2
2
2
L
Vamana
2
5
1
0.5
W
Kuzenbo
GROOVYUZA 9
Kuzenbo
2
2
8
3
L
0
3
0
0
L
He Bo
Sarada_F
He Bo
3
3
0
1
L
Heimdallr
XxIkalTanokxX
Heimdallr
1
3
0
0.33
W
8
1
4
10
W
Apollo
2
1
4
4
W
Surtr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
29,324
43,932
Taken
42,086
23,299
Mitigated
22,789
6,312
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,986
1,441
0
120
9,287
3,263
0
1,546
7,741
0
37,001
W
Baron Samedi
Astro7 Rocky
Baron Samedi
5,142
176
83
1,234
5,854
3,009
0
4,167
1,687
42,649
0
L
Vamana
9,140
4,547
0
1,332
11,447
7,792
0
1,048
10,399
987
46,732
W
Kuzenbo
GROOVYUZA 9
Kuzenbo
2,913
1,488
0
2,296
10,506
9,237
0
2,846
7,515
9,420
0
L
3,502
588
57
1,720
8,663
6,984
0
1,148
7,515
19,237
0
L
He Bo
Sarada_F
He Bo
5,636
115
0
1,305
7,244
2,404
0
3,865
3,379
32,304
0
L
Heimdallr
XxIkalTanokxX
Heimdallr
4,180
2,683
0
1,778
7,291
2,856
0
912
6,379
0
37,907
W
6,266
2,748
0
1,547
7,714
2,584
0
638
7,031
0
41,515
W
Apollo
4,921
3,664
0
2,617
6,372
2,169
0
1,459
4,913
0
36,035
W
Surtr
10,082
5,810
0
6,920
11,640
5,790
5
256
10,801
880
53,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
31,639
312
Minions Killed
292
0
Camps Cleared
0
1,082,159
Distance Traveled
1,166,920
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,630
563
60
6
0
233,250
0
W
Baron Samedi
6,383
638
71
7
0
206,305
0
L
Vamana
6,237
624
94
9
0
195,247
1
W
Kuzenbo
5,259
526
11
1
0
231,030
2
L
Ares
5,150
515
26
3
0
219,891
0
L
He Bo
5,808
581
56
6
0
215,671
0
L
Heimdallr
5,431
543
76
8
0
218,100
0
W
Loki
6,980
698
59
6
0
264,466
0
W
Apollo
5,895
590
61
6
0
245,975
0
W
Surtr
7,122
712
90
9
0
219,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role