Player Matchup

Hades
Hades
FisherOnHulu
Hades
Level 96
God Stats
37W - 29L
1,597 SR
Queue Stats
401W - 362L
1,564 Elo+
Party 1
Horus
Horus
Grog69420
Horus
Level 101
God Stats
3W - 0L
1,723 SR
Queue Stats
51W - 47L
1,574 Elo+
Party 3
Neith
Neith
Moonmiday
Neith
Level 158
God Stats
2W - 1L
1,724 SR
Queue Stats
107W - 82L
1,647 Elo+
Party 3
Nu Wa
Nu Wa
QuickWK
Nu Wa
Level 87
God Stats
7W - 8L
1,494 SR
Queue Stats
276W - 235L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ßattousai
Tsukuyomi
Level 178
God Stats
5W - 3L
1,675 SR
Queue Stats
135W - 113L
1,501 Elo+
Solo
Team Averages
Level 124
1,643 SR
1,569 Elo+

VS

Team Averages
Level 90
1,592 SR
1,521 Elo+
Ne Zha
Ne Zha
Dlwg
Ne Zha
Level 119
God Stats
14W - 9L
1,679 SR
Queue Stats
137W - 149L
1,428 Elo+
Party 2
Olorun
Olorun
Exije
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Hays100
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,554 Elo+
Party 2
Anubis
Anubis
Unisspoppy
Anubis
Level 15
God Stats
2W - 5L
1,631 SR
Queue Stats
11W - 17L
1,501 Elo+
Party 2
Achilles
Achilles
mirk321
Achilles
Level 84
God Stats
34W - 35L
1,649 SR
Queue Stats
369W - 323L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
11,016
580
12,124
16,688
8,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Grog69420
Horus
15
2 / 1 / 7
9,629
507
5,554
17,631
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Moonmiday
Neith
17
4 / 2 / 5
10,842
571
14,589
10,725
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
QuickWK
Nu Wa
15
2 / 3 / 8
9,865
519
15,079
10,527
3,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
ßattousai
Tsukuyomi
18
6 / 4 / 7
11,390
599
16,275
18,430
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dlwg
Ne Zha
17
4 / 4 / 1
10,252
540
11,192
19,399
8,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Exije
Olorun
15
1 / 5 / 1
8,792
463
9,414
16,971
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Hays100
Sun Wukong
16
0 / 2 / 1
10,066
530
10,315
20,990
19,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Unisspoppy
Anubis
14
5 / 4 / 3
9,376
493
10,606
13,764
6,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
mirk321
Achilles
14
0 / 2 / 4
8,600
453
6,295
18,066
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
10
10
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dlwg
Ne Zha
4
4
1
1.13
L
Olorun
Exije
Olorun
1
5
1
0.3
W
3
0
4
5
W
Horus
Grog69420
Horus
2
1
7
5.5
L
Sun Wukong
Hays100
Sun Wukong
0
2
1
0.25
W
Neith
Moonmiday
Neith
4
2
5
3.25
W
Nu Wa
QuickWK
Nu Wa
2
3
8
2
L
Anubis
Unisspoppy
Anubis
5
4
3
1.63
L
Achilles
mirk321
Achilles
0
2
4
1
W
Tsukuyomi
ßattousai
Tsukuyomi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,621
Damage
47,822
74,001
Taken
89,190
37,947
Mitigated
59,618
30,340
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dlwg
Ne Zha
11,192
2,681
0
4,244
19,399
8,497
0
2,530
16,869
0
106,690
L
Olorun
Exije
Olorun
9,414
5,760
237
6,154
16,971
6,622
0
1,970
15,001
83,285
0
W
12,124
1,580
664
10,914
16,688
8,220
0
2,673
14,015
91,515
0
W
Horus
Grog69420
Horus
5,554
2,118
1,693
5,652
17,631
14,553
0
6,253
11,378
0
21,579
L
Sun Wukong
Hays100
Sun Wukong
10,315
2,845
0
9,367
20,990
19,982
2
12,024
8,966
0
99,034
W
Neith
Moonmiday
Neith
14,589
8,420
0
6,390
10,725
4,470
96
5,201
5,524
0
117,183
W
Nu Wa
QuickWK
Nu Wa
15,079
3,538
0
2,119
10,527
3,428
754
3,250
7,277
73,895
0
L
Anubis
Unisspoppy
Anubis
10,606
352
0
6,125
13,764
6,163
956
5,194
8,570
76,092
0
L
Achilles
mirk321
Achilles
6,295
652
179
6,162
18,066
18,354
181
6,137
11,929
0
24,811
W
Tsukuyomi
ßattousai
Tsukuyomi
16,275
4,441
0
2,908
18,430
7,276
0
5,205
13,225
0
103,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,742
Gold Earned
47,086
535
Minions Killed
588
0
Camps Cleared
0
1,890,621
Distance Traveled
1,853,858
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,252
540
145
8
0
422,681
3
L
Olorun
8,792
463
127
7
0
345,028
0
W
Hades
11,016
580
137
7
0
367,708
3
W
Horus
9,629
507
22
1
0
388,297
0
L
Sun Wukong
10,066
530
163
9
0
365,252
0
W
Neith
10,842
571
158
8
0
346,276
4
W
Nu Wa
9,865
519
94
5
0
371,926
0
L
Anubis
9,376
493
123
6
0
331,662
0
L
Achilles
8,600
453
30
2
0
389,235
7
W
Tsukuyomi
11,390
599
124
7
0
416,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role