Player Matchup

Kali
Kali
GuiltyTrickster
Kali
Level 122
God Stats
1W - 2L
1,515 SR
Queue Stats
254W - 252L
1,613 Elo+
Solo
Bellona
Bellona
Ignorant Drunk
Bellona
Level 159
God Stats
18W - 12L
1,673 SR
Queue Stats
312W - 262L
1,644 Elo+
Party 3
Zhong Kui
Zhong Kui
Im phosphorus
Zhong Kui
Level 124
God Stats
11W - 17L
1,434 SR
Queue Stats
106W - 109L
1,561 Elo+
Party 3
Ymir
Ymir
JadensFather__
Ymir
Level 65
God Stats
3W - 3L
1,683 SR
Queue Stats
90W - 95L
1,499 Elo+
Party 1
Anhur
Anhur
coung556
Anhur
Level 120
God Stats
1W - 3L
1,328 SR
Queue Stats
223W - 208L
1,516 Elo+
Party 1
Team Averages
Level 118
1,527 SR
1,567 Elo+

VS

Team Averages
Level 132
1,528 SR
1,517 Elo+
Ishtar
Ishtar
 
Ishtar
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Leapfrog917
Odin
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 113L
1,488 Elo+
Solo
Anubis
Anubis
LilTchaikovsky
Anubis
Level 82
God Stats
17W - 12L
1,563 SR
Queue Stats
724W - 614L
1,541 Elo+
Party 2
Poseidon
Poseidon
Paganini24
Poseidon
Level 159
God Stats
32W - 12L
1,661 SR
Queue Stats
1,010W - 852L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
piwi1255
Jormungandr
Level 102
God Stats
38W - 32L
1,418 SR
Queue Stats
349W - 311L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,864
429
3,847
13,965
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 2 / 0
8,812
551
8,971
14,264
19,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Im phosphorus
Zhong Kui
13
2 / 5 / 0
8,019
501
6,553
12,961
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 2
7,003
438
4,088
17,551
14,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
coung556
Anhur
12
1 / 5 / 0
7,463
466
5,248
12,452
4,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 3
8,172
511
7,569
10,125
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 3
8,384
524
7,912
13,925
15,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
10 / 0 / 7
9,930
621
11,045
8,855
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Paganini24
Poseidon
19
11 / 2 / 3
11,322
708
17,198
9,866
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
piwi1255
Jormungandr
13
1 / 0 / 10
8,089
506
7,563
13,835
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
23
23
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
3
2.5
L
0
5
2
0.2
L
1
2
0
0.5
L
Zhong Kui
Im phosphorus
Zhong Kui
2
5
0
0.4
L
0
6
2
0.17
W
0
1
3
1.5
W
10
0
7
13.5
W
Poseidon
Paganini24
Poseidon
11
2
3
6.25
L
Anhur
coung556
Anhur
1
5
0
0.2
W
Jormungandr
piwi1255
Jormungandr
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,707
Damage
51,287
71,193
Taken
56,606
51,321
Mitigated
39,528
16,697
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,569
5,300
0
4,426
10,125
4,186
231
1,634
8,491
0
62,138
L
3,847
1,991
0
1,892
13,965
5,578
0
7,375
6,546
0
41,895
L
8,971
2,956
0
4,106
14,264
19,097
0
2,735
10,123
1,372
70,636
L
Zhong Kui
Im phosphorus
Zhong Kui
6,553
767
0
2,984
12,961
8,174
0
10,306
2,655
47,028
0
L
4,088
1,467
1,481
3,009
17,551
14,239
0
10,445
7,106
20,878
0
W
7,912
912
0
4,282
13,925
15,405
0
572
12,096
3,002
61,789
W
11,045
1,114
0
6,299
8,855
4,056
508
1,334
7,521
75,835
0
W
Poseidon
Paganini24
Poseidon
17,198
3,615
0
1,989
9,866
4,256
1,317
3,144
6,673
113,104
0
L
Anhur
coung556
Anhur
5,248
3,880
0
3,225
12,452
4,233
132
5,958
6,494
0
52,556
W
Jormungandr
piwi1255
Jormungandr
7,563
1,762
0
3,245
13,835
11,625
495
4,609
9,226
36,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
45,897
389
Minions Killed
549
0
Camps Cleared
0
1,367,626
Distance Traveled
1,652,798
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,172
511
84
5
0
288,005
3
L
Kali
6,864
429
65
4
0
272,447
1
L
Bellona
8,812
551
111
7
0
290,792
0
L
Zhong Kui
8,019
501
82
5
0
282,012
3
L
Ymir
7,003
438
29
2
0
253,933
1
W
Odin
8,384
524
114
7
0
318,107
0
W
Anubis
9,930
621
125
8
0
361,039
0
W
Poseidon
11,322
708
166
10
0
353,068
0
L
Anhur
7,463
466
102
6
0
268,442
0
W
Jormungandr
8,089
506
60
4
0
332,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role