Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
ExeHeredia
Maui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,460 Elo+
Party 3
Hel
Hel
S1N135TR0
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,460 Elo+
Party 3
Hades
Hades
SparkThePlug
Hades
Level 116
God Stats
2W - 4L
1,307 SR
Queue Stats
10W - 16L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
benada18
Jing Wei
Level 169
God Stats
1W - 4L
1,123 SR
Queue Stats
295W - 323L
1,527 Elo+
Solo
Team Averages
Level 113
1,386 SR
1,489 Elo+

VS

Team Averages
Level 91
1,515 SR
1,555 Elo+
Anubis
Anubis
DESECRAT10N
Anubis
Level 126
God Stats
3W - 7L
1,444 SR
Queue Stats
456W - 476L
1,502 Elo+
Solo
Zeus
Zeus
JCobzy
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,660 Elo+
Solo
Lancelot
Lancelot
ShhImMad
Lancelot
Level 78
God Stats
2W - 7L
1,295 SR
Queue Stats
477W - 463L
1,504 Elo+
Party 2
Yemoja
Yemoja
Xionide
Yemoja
Level 86
God Stats
2W - 3L
1,834 SR
Queue Stats
486W - 482L
1,517 Elo+
Party 2
Achilles
Achilles
partycollins
Achilles
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
281W - 273L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 0 / 5
7,183
898
6,380
6,351
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 6
6,991
874
1,966
5,365
4,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 0 / 6
6,716
840
4,486
6,455
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 3
6,669
834
4,265
4,422
3,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
benada18
Jing Wei
13
0 / 0 / 8
6,747
843
6,549
7,541
2,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 3 / 1
5,718
715
3,953
4,316
2,931
Zeus
JCobzy
Zeus
11
1 / 3 / 0
6,538
817
7,753
4,751
2,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ShhImMad
Lancelot
11
0 / 2 / 1
6,105
763
4,250
7,769
5,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Xionide
Yemoja
13
0 / 0 / 1
6,880
860
2,544
4,137
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
partycollins
Achilles
14
0 / 0 / 1
6,789
849
6,911
7,141
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
8
Kills
1
1
Deaths
8
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
5
4.5
L
Anubis
0
3
1
0.17
W
1
0
6
4
L
Zeus
JCobzy
Zeus
1
3
0
0.33
W
2
0
6
5
L
Lancelot
ShhImMad
Lancelot
0
2
1
0.25
W
3
1
3
4.5
L
Yemoja
Xionide
Yemoja
0
0
1
0.5
W
Jing Wei
benada18
Jing Wei
0
0
8
4
L
Achilles
partycollins
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
25,411
30,134
Taken
28,114
15,820
Mitigated
25,001
21,405
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,380
1,443
133
876
6,351
2,480
612
2,215
3,817
18,311
0
L
Anubis
3,953
269
0
368
4,316
2,931
0
2,690
1,626
11,030
0
W
1,966
163
1,558
1,185
5,365
4,557
0
2,607
2,492
2,901
0
L
Zeus
JCobzy
Zeus
7,753
999
0
259
4,751
2,446
0
3,473
1,278
17,800
0
W
4,486
192
6,788
4,955
6,455
2,756
0
3,537
2,869
9,307
0
L
Lancelot
ShhImMad
Lancelot
4,250
270
904
776
7,769
5,221
0
3,798
3,971
0
6,925
W
4,265
143
93
969
4,422
3,089
0
2,123
2,216
14,558
0
L
Yemoja
Xionide
Yemoja
2,544
298
6,666
1,542
4,137
4,514
0
2,449
1,688
5,891
0
W
Jing Wei
benada18
Jing Wei
6,549
4,559
1,970
2,878
7,541
2,938
444
3,768
3,608
0
16,440
L
Achilles
partycollins
Achilles
6,911
952
678
1,534
7,141
9,889
0
4,687
2,454
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
32,030
93
Minions Killed
82
0
Camps Cleared
0
794,716
Distance Traveled
760,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,183
898
29
4
0
153,002
0
L
Anubis
5,718
715
11
1
0
94,209
0
W
Maui
6,991
874
2
0
0
157,558
0
L
Zeus
6,538
817
34
4
0
132,182
0
W
Hel
6,716
840
10
1
0
174,415
0
L
Lancelot
6,105
763
3
0
0
201,856
0
W
Hades
6,669
834
18
2
0
136,164
0
L
Yemoja
6,880
860
8
1
0
167,389
0
W
Jing Wei
6,747
843
34
4
0
173,577
0
L
Achilles
6,789
849
26
3
0
164,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role