Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BorderlineJerk1
Ix Chel
Level 129
God Stats
23W - 19L
1,540 SR
Queue Stats
295W - 309L
1,464 Elo+
Solo
Fenrir
Fenrir
Nacymis
Fenrir
Level 28
God Stats
68W - 72L
1,362 SR
Queue Stats
110W - 129L
1,344 Elo+
Party 2
Hachiman
Hachiman
fezzian
Hachiman
Level 78
God Stats
2W - 2L
1,720 SR
Queue Stats
167W - 180L
1,371 Elo+
Party 2
Vulcan
Vulcan
lates34
Vulcan
Level 148
God Stats
21W - 20L
1,511 SR
Queue Stats
245W - 262L
1,452 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,426 Elo+

VS

Team Averages
Level 68
1,548 SR
1,411 Elo+
Nike
Nike
HereToInsultYou
Nike
Level 86
God Stats
3W - 3L
1,836 SR
Queue Stats
295W - 283L
1,471 Elo+
Solo
Athena
Athena
Nova_1-up
Athena
Level 126
God Stats
3W - 5L
1,443 SR
Queue Stats
127W - 139L
1,467 Elo+
Party 1
Freya
Freya
PoiPai
Freya
Level 17
God Stats
9W - 12L
1,457 SR
Queue Stats
26W - 40L
1,393 Elo+
Party 1
Merlin
Merlin
Vanillathunder71
Merlin
Level 45
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 3L
1,253 Elo+
Solo
Skadi
Skadi
mrac1000
Skadi
Level 67
God Stats
3W - 10L
1,500 SR
Queue Stats
127W - 122L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 0 / 5
9,088
826
6,401
9,199
8,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 4
8,106
737
2,872
5,679
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Nacymis
Fenrir
15
3 / 1 / 2
8,156
741
6,262
12,696
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
fezzian
Hachiman
14
0 / 0 / 5
7,675
698
6,242
7,459
3,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
lates34
Vulcan
14
3 / 0 / 5
8,164
742
13,043
5,108
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,336
667
9,863
11,649
8,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Nova_1-up
Athena
12
0 / 4 / 1
7,544
686
5,339
11,656
8,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
PoiPai
Freya
12
1 / 3 / 0
7,131
648
4,744
8,028
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 1 / 0
8,312
756
6,625
3,143
1,270
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
mrac1000
Skadi
13
0 / 1 / 0
7,108
646
5,009
7,106
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
5
6.5
W
1
0
4
3
L
0
2
0
0
W
Fenrir
Nacymis
Fenrir
3
1
2
4
L
Athena
Nova_1-up
Athena
0
4
1
0.13
L
Freya
PoiPai
Freya
1
3
0
0.33
L
0
1
0
0
W
Hachiman
fezzian
Hachiman
0
0
5
2.5
W
Vulcan
lates34
Vulcan
3
0
5
5.5
L
Skadi
mrac1000
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
31,580
40,141
Taken
41,582
24,743
Mitigated
24,945
16,077
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,401
826
4,893
3,894
9,199
8,231
216
3,695
5,268
21,365
0
W
2,872
436
537
777
5,679
4,680
0
2,866
2,773
24,574
0
L
9,863
479
0
0
11,649
8,843
0
4,996
6,653
0
28,432
W
Fenrir
Nacymis
Fenrir
6,262
2,051
0
3,328
12,696
5,387
0
4,946
7,578
0
22,664
L
Athena
Nova_1-up
Athena
5,339
1,066
1,449
2,119
11,656
8,866
0
6,110
5,546
12,263
0
L
Freya
PoiPai
Freya
4,744
1,303
0
1,561
8,028
3,262
0
4,907
3,121
19,594
0
L
6,625
215
152
43
3,143
1,270
0
1,293
1,850
44,051
0
W
Hachiman
fezzian
Hachiman
6,242
2,706
0
2,576
7,459
3,739
184
2,219
5,194
0
25,918
W
Vulcan
lates34
Vulcan
13,043
7,906
0
72
5,108
2,706
0
2,476
2,620
32,063
0
L
Skadi
mrac1000
Skadi
5,009
902
0
500
7,106
2,704
0
5,010
2,096
0
20,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
37,431
215
Minions Killed
215
0
Camps Cleared
0
1,179,407
Distance Traveled
1,073,950
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,088
826
31
3
0
244,267
0
W
Ix Chel
8,106
737
49
4
0
199,461
0
L
Nike
7,336
667
41
4
0
206,839
0
W
Fenrir
8,156
741
27
2
0
264,373
0
L
Athena
7,544
686
4
0
0
229,852
0
L
Freya
7,131
648
47
4
0
195,283
0
L
Merlin
8,312
756
92
8
0
211,724
2
W
Hachiman
7,675
698
46
4
0
209,355
0
W
Vulcan
8,164
742
62
6
0
261,951
0
L
Skadi
7,108
646
31
3
0
230,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role