Player Matchup

Kukulkan
Kukulkan
Kazum83
Kukulkan
Level 127
God Stats
18W - 10L
1,592 SR
Queue Stats
22W - 25L
1,325 Elo+
Party 1
Hercules
Hercules
dllscwbys5x
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,156 Elo+
Party 1
Danzaburou
Danzaburou
komathedestroyer
Danzaburou
Level 6
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 8L
1,221 Elo+
Party 1
Team Averages
Level 81
1,541 SR
1,234 Elo+

VS

Team Averages
Level 83
1,581 SR
1,600 Elo+
Cernunnos
Cernunnos
CMDRxSalamander
Cernunnos
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 59L
1,546 Elo+
Party 2
Thor
Thor
Greatertater698
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,666 Elo+
Party 2
Ymir
Ymir
NekomancerGrunt
Ymir
Level 142
God Stats
2W - 0L
1,744 SR
Queue Stats
85W - 74L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kazum83
Kukulkan
13
2 / 0 / 1
7,400
740
6,800
4,467
1,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
dllscwbys5x
Hercules
11
1 / 6 / 0
6,334
633
3,503
12,523
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
komathedestroyer
Danzaburou
11
0 / 3 / 1
6,417
642
4,795
7,915
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CMDRxSalamander
Cernunnos
13
1 / 1 / 8
7,726
773
7,678
8,190
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 6
7,155
716
6,350
8,286
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 0 / 2
8,279
828
7,268
7,211
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CMDRxSalamander
Cernunnos
1
1
8
5
W
2
2
6
2.5
L
Kukulkan
Kazum83
Kukulkan
2
0
1
2.5
W
6
0
2
7
L
Hercules
dllscwbys5x
Hercules
1
6
0
0.17
L
Danzaburou
komathedestroyer
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,098
Damage
21,296
24,905
Taken
23,687
16,710
Mitigated
15,607
3,888
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CMDRxSalamander
Cernunnos
7,678
4,051
91
1,651
8,190
3,513
988
2,119
5,966
0
33,508
W
6,350
1,394
0
0
8,286
7,889
0
2,265
5,786
0
18,197
L
Kukulkan
Kazum83
Kukulkan
6,800
375
0
402
4,467
1,838
0
833
3,554
42,085
0
W
7,268
956
0
948
7,211
4,205
0
2,438
4,616
25,397
0
L
Hercules
dllscwbys5x
Hercules
3,503
444
168
2,462
12,523
11,724
0
3,698
8,441
0
7,560
L
Danzaburou
komathedestroyer
Danzaburou
4,795
1,967
0
856
7,915
3,148
0
2,155
5,578
0
15,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,151
Gold Earned
23,160
103
Minions Killed
135
0
Camps Cleared
0
486,259
Distance Traveled
515,081
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,726
773
59
6
0
175,812
0
W
Thor
7,155
716
19
2
0
157,972
0
L
Kukulkan
7,400
740
76
8
0
171,914
3
W
Ymir
8,279
828
57
6
0
181,297
0
L
Hercules
6,334
633
2
0
0
158,894
1
L
Danzaburou
6,417
642
25
3
0
155,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role