Player Matchup

Artemis
Artemis
DevanIce
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
TheProvenLeader
Danzaburou
Level 26
God Stats
4W - 0L
1,895 SR
Queue Stats
35W - 53L
1,353 Elo+
Party 3
Vamana
Vamana
WuntchMeat
Vamana
Level 183
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 59L
1,570 Elo+
Party 2
Hades
Hades
xReconxdevilx
Hades
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 93L
1,387 Elo+
Party 3
Guan Yu
Guan Yu
yubbed
Guan Yu
Level 156
God Stats
3W - 0L
1,856 SR
Queue Stats
151W - 132L
1,584 Elo+
Party 2
Team Averages
Level 84
1,650 SR
1,492 Elo+

VS

Team Averages
Level 35
1,601 SR
1,438 Elo+
Cernunnos
Cernunnos
Daaai
Cernunnos
Level 30
God Stats
51W - 63L
1,325 SR
Queue Stats
200W - 212L
1,451 Elo+
Party 4
Neith
Neith
KaleSwarm
Neith
Level 3
God Stats
1W - 3L
1,481 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 1
Horus
Horus
KokoroHaart
Horus
Level 76
God Stats
1W - 1L
1,862 SR
Queue Stats
6W - 9L
1,623 Elo+
Party 1
Tiamat
Tiamat
RVSRockett
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,359 Elo+
Party 4
Xing Tian
Xing Tian
nahjieMoon
Xing Tian
Level 35
God Stats
16W - 9L
1,835 SR
Queue Stats
144W - 164L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DevanIce
Artemis
16
3 / 0 / 11
9,695
970
10,807
5,773
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
TheProvenLeader
Danzaburou
16
3 / 0 / 12
10,830
1,083
18,113
12,840
6,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
WuntchMeat
Vamana
17
11 / 0 / 10
12,259
1,226
24,331
10,746
12,386
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 11
10,312
1,031
10,471
8,509
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
yubbed
Guan Yu
17
7 / 0 / 12
11,073
1,107
21,474
12,877
21,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

323

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daaai
Cernunnos
14
0 / 5 / 0
8,899
890
9,830
22,663
12,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
KaleSwarm
Neith
14
0 / 4 / 0
8,678
868
4,926
7,943
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
8,796
880
6,258
13,998
19,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
RVSRockett
Tiamat
14
0 / 6 / 0
9,126
913
17,018
21,400
14,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
nahjieMoon
Xing Tian
14
0 / 10 / 0
8,597
860
5,587
30,008
26,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
0
27
Kills
0
0
Deaths
27
56
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Daaai
Cernunnos
0
5
0
0
W
Artemis
DevanIce
Artemis
3
0
11
8.5
L
Neith
KaleSwarm
Neith
0
4
0
0
L
0
2
0
0
L
Tiamat
RVSRockett
Tiamat
0
6
0
0
W
Danzaburou
TheProvenLeader
Danzaburou
3
0
12
9
W
Vamana
WuntchMeat
Vamana
11
0
10
16
L
Xing Tian
nahjieMoon
Xing Tian
0
10
0
0
W
3
0
11
8.5
W
Guan Yu
yubbed
Guan Yu
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,196
Damage
43,619
50,745
Taken
96,012
47,008
Mitigated
76,516
12,166
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Daaai
Cernunnos
9,830
4,667
0
1,147
22,663
12,192
0
2,648
20,015
0
34,860
W
Artemis
DevanIce
Artemis
10,807
8,454
0
512
5,773
2,589
0
3,375
2,129
0
13,317
L
Neith
KaleSwarm
Neith
4,926
2,623
0
255
7,943
4,332
0
10
7,933
0
14,991
L
6,258
1,911
3,348
2,797
13,998
19,707
0
2,755
11,243
0
12,825
L
Tiamat
RVSRockett
Tiamat
17,018
399
0
1,139
21,400
14,096
0
2,937
18,463
37,837
0
W
Danzaburou
TheProvenLeader
Danzaburou
18,113
10,189
0
3,092
12,840
6,109
0
6,458
6,014
0
44,008
W
Vamana
WuntchMeat
Vamana
24,331
15,333
0
842
10,746
12,386
0
2,213
8,257
0
55,053
L
Xing Tian
nahjieMoon
Xing Tian
5,587
290
178
2,671
30,008
26,189
0
2,121
22,964
10,940
0
W
10,471
1,347
90
1,646
8,509
4,686
0
5,586
2,765
20,486
0
W
Guan Yu
yubbed
Guan Yu
21,474
2,165
1,450
4,534
12,877
21,238
0
4,294
7,949
0
33,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,169
Gold Earned
44,096
201
Minions Killed
171
7
Camps Cleared
3
1,032,269
Distance Traveled
865,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,899
890
53
5
2
175,062
0
W
Artemis
9,695
970
4
0
0
186,320
0
L
Neith
8,678
868
33
3
0
144,628
0
L
Horus
8,796
880
20
2
0
194,665
0
L
Tiamat
9,126
913
55
6
1
172,331
0
W
Danzaburou
10,830
1,083
68
7
6
198,980
0
W
Vamana
12,259
1,226
81
8
1
225,452
0
L
Xing Tian
8,597
860
10
1
0
178,633
0
W
Hades
10,312
1,031
30
3
0
189,556
0
W
Guan Yu
11,073
1,107
18
2
0
231,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role