Player Matchup

Anubis
Anubis
Camiilo557
Anubis
Level 76
God Stats
19W - 6L
1,715 SR
Queue Stats
225W - 205L
1,467 Elo+
Solo
Thanatos
Thanatos
Lord_Hamilton170
Thanatos
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 153L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
Madisaurex
Aphrodite
Level 86
God Stats
8W - 12L
1,354 SR
Queue Stats
305W - 295L
1,483 Elo+
Solo
Vamana
Vamana
bigheadtays
Vamana
Level 88
God Stats
2W - 1L
1,716 SR
Queue Stats
211W - 203L
1,578 Elo+
Party 1
Medusa
Medusa
burninginferno84
Medusa
Level 97
God Stats
18W - 14L
1,314 SR
Queue Stats
338W - 347L
1,401 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,491 Elo+

VS

Team Averages
Level 90
1,551 SR
1,403 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TheeBarbaro19
Ah Puch
Level 69
God Stats
6W - 3L
1,695 SR
Queue Stats
216W - 204L
1,448 Elo+
Solo
Ganesha
Ganesha
Wanheddoo
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Solo
Thanatos
Thanatos
killa4hire89
Thanatos
Level 88
God Stats
9W - 6L
1,536 SR
Queue Stats
324W - 347L
1,437 Elo+
Solo
Mulan
Mulan
shadowlayover21
Mulan
Level 69
God Stats
14W - 16L
1,524 SR
Queue Stats
224W - 249L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Camiilo557
Anubis
14
4 / 5 / 2
8,431
649
5,392
11,647
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 4
7,409
570
8,089
11,352
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Madisaurex
Aphrodite
12
5 / 0 / 4
8,349
642
3,532
8,729
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
13
1 / 1 / 3
7,674
590
7,780
10,776
9,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 4
8,012
616
7,208
7,109
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 2 / 0
5,529
425
4,605
5,356
1,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
13
5 / 2 / 1
7,927
610
12,066
8,042
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Wanheddoo
Ganesha
10
0 / 8 / 2
6,148
473
2,591
13,494
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
killa4hire89
Thanatos
11
2 / 3 / 0
6,703
516
4,791
11,911
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,906
531
7,555
13,415
12,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
8
8
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Anubis
Camiilo557
Anubis
4
5
2
1
W
4
1
4
6
W
Aphrodite
Madisaurex
Aphrodite
5
0
4
7
L
Ah Puch
5
2
1
2.75
L
Ganesha
Wanheddoo
Ganesha
0
8
2
0.13
W
Vamana
1
1
3
2.5
W
3
1
4
5
L
Thanatos
killa4hire89
Thanatos
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
31,608
49,613
Taken
52,218
28,040
Mitigated
27,943
19,360
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,605
1,937
0
1,719
5,356
1,724
0
1,053
4,303
0
26,696
W
Anubis
Camiilo557
Anubis
5,392
267
90
4,400
11,647
5,227
1,143
6,546
5,101
59,861
0
W
8,089
2,817
0
5,914
11,352
4,276
237
4,489
6,863
0
34,368
W
Aphrodite
Madisaurex
Aphrodite
3,532
1,093
1,883
5,398
8,729
6,342
227
1,827
6,902
29,575
0
L
Ah Puch
12,066
528
0
954
8,042
2,572
648
1,914
6,128
64,797
0
L
Ganesha
Wanheddoo
Ganesha
2,591
811
0
2,191
13,494
7,139
0
2,839
10,655
20,752
0
W
Vamana
7,780
3,691
0
1,260
10,776
9,304
0
1,272
9,504
0
61,501
W
7,208
3,744
0
415
7,109
2,891
3,013
523
6,586
0
58,578
L
Thanatos
killa4hire89
Thanatos
4,791
1,448
0
6,837
11,911
4,281
0
3,118
8,793
0
50,445
L
7,555
1,581
0
2,347
13,415
12,227
0
0
13,415
0
52,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
33,213
397
Minions Killed
342
0
Camps Cleared
0
1,267,941
Distance Traveled
1,165,939
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,529
425
49
4
0
159,711
0
W
Anubis
8,431
649
120
9
0
212,265
7
W
Thanatos
7,409
570
41
3
0
294,299
0
W
Aphrodite
8,349
642
42
3
0
240,790
0
L
Ah Puch
7,927
610
102
8
0
255,900
0
L
Ganesha
6,148
473
23
2
0
250,715
1
W
Vamana
7,674
590
100
8
0
276,049
0
W
Medusa
8,012
616
94
7
0
244,538
1
L
Thanatos
6,703
516
82
6
0
273,952
0
L
Mulan
6,906
531
86
7
0
225,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role